About MechMod MechMod is a total conversion of the Half-Life 2 engine and is based on Mecha or Mechs. We have already released a primary Alpha 1.0 version of the mod, which was based on mechs taken from the Gundam and Macross/Robotech series. Alpha 1.0 was a 'test' release which the team put together while waiting for Half-Life 2 to go public, and the Alpha is also considered as a stepping stone towards something much bigger. MechMod stresses the importance of strategy, player reflexes, and teamplay all put together. Whether you want to play fast-paced and go on the offensive, or whether you want to take it easy and concentrate on building up your defenses - MechMod has all the options available for you. The player has the ability to pick from different classes of mechs and customize them to his/her needs and desires. The customization will not only affect the aesthetics of your mech, but also the feel and usage of it. You may support your team by building structures and turrets...
We have a new map ingame, and it is titled mech_orb, after the Orb scene in Gundam SEED. This map was created by dudeman and the Scythe that you see ingame was implemented by Jason. DeathScythe also has a whole lot of great animations made by Shijing. Great work to all of them, but for now - here are
Posted by grOOvstEIn on Apr 19th, 2004
We have a new map ingame, and it is titled mech_orb, after the Orb scene in Gundam SEED. This map was created by dudeman and the Scythe that you see ingame was implemented by Jason. DeathScythe also has a whole lot of great animations made by Shijing. Great work to all of them, but for now - here are five brand new screenshots:





There is still some minor tweaking left for the map, but besides that it is mostly complete. The mass driver in the map actually pushes the mechs away at high speeds, so watch out before you step on :0).
Our coder Jason has also implemented the pixel shading real time 'TRON 2' glow for MechMod (Half-Life Engine). The visual effects are just overwhelming, check out a screenshot by clicking here. More updates coming soon, keep watching our homepage and forums!
grOOvy
-MechMod Leader.
awesome :D:D:D
The glowing effect on the scythe looks great.
pixel shader in half-life :O!!
that looks really good :o