Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

Image RSS Feed Latest Screens
MCO Pilot Hire MCO Pilot Ready MCO Mech Bay
Blog RSS Feed Report abuse Latest News: Mech Commander Omnitech 424

3 comments by magicX on Nov 23rd, 2014

MCO version .424. RELEASED

New skills for your mechwarriors:
Weapons - long, medium, short range specialists.
(your specialists have more chance to hit)
Mech preference - light, medium, heavy, assault.
(matching skill and mech class makes your mechwarrior harder to hit)
Many new or improved mech models.

No more free pilots. You can hire more pilots (and you will have to pay them after each mission).

Changed resolution detection - hopefully will fix resolution problems on some machines.

MW2 mercs campaign completed with surprise mission in the end...

And more...

Downloads RSS Feed Latest Downloads
Mech Commander Omnitech 424

Mech Commander Omnitech 424

Nov 23, 2014 Full Version 6 comments

MCO version .424. New skills for your mechwarriors: Weapons - long, medium, short range specialists. (your specialists have more chance to hit) Mech preference...

Mech Commander Omnitech 304

Mech Commander Omnitech 304

Apr 1, 2013 Full Version 54 comments

Mech Commander Omnitech is standalone game. There is no need for Mech Commander 2 installation nor disk. There is no need for XNA installation any more...

Mech Commander Omnitech 276

Mech Commander Omnitech 276

Feb 19, 2013 Full Version 12 comments

MCO version 276. Bug in component purchase screen fixed. New mech model and texture for Shadowcat.

Mech Commander Omnitech 269

Mech Commander Omnitech 269

Feb 4, 2013 Full Version 9 comments

NEW - component list box stackable. - Mechs: Stalker, Crab, Firefly. - Vehicles: Bulldozer, Hummer, ACV REDESIGNED - mechs: Nova, Argus, Champion, Blood...

The Liberation of Volstand

The Liberation of Volstand

Oct 22, 2012 Full Version 8 comments

(23 missions campaign) by Head Hunter 001 Just a few quick notes before you play the Liberation of Volstand campaign. The planet Volstand is fictitious...

Mercenaries Star

Mercenaries Star

Oct 15, 2012 Full Version 1 comment

(9 missions based on the book Mercenary's Star by William H. Keith Jr.) This is an old Mech Commander 2 campaign by Mechlab. Camapign mission brain files...

Post comment Comments  (60 - 70 of 290)
Guest
Guest Jul 5 2013, 10:06pm says:

This comment is currently awaiting admin approval, join now to view.

magicX Creator
magicX Jul 9 2013, 1:50am replied:

What is your desktop resolution?
Are the logistics screens OK?
Please upload screenshot somewhere and post the link.

+1 vote   reply to comment
AceEnimCertus
AceEnimCertus Jun 4 2013, 8:19pm says:

Multiplayer doesn't work. Clicking LAN and direct connection just crashes the game. Any fix for this?

+1 vote     reply to comment
wolfman-x
wolfman-x Jun 5 2013, 8:10am replied:

Multiplayer modules had been taken out of the source code by Microsoft prior the source code release. In MCO 304 the buttons are activated but the functionallity is still missing.

+1 vote     reply to comment
KinQQz
KinQQz May 23 2013, 12:11pm says:

hm i feel that Music is missing i played the 2 first missions of the pirate campaign and its just not like Mc1 btw i never played mc2 i just dled this mod to see how it plays.

+1 vote     reply to comment
KinQQz
KinQQz May 23 2013, 3:32pm replied:

btw how do you get that damn veteran chopper moving in mission 2 ? also the mission campaign packs somehow dont work i get a fatal error message if i want to start any of them :Nested Exception! - Cause
EnterWindowMode'

Error:"FAILED (0887602fb - D3DERR_SCENE_END_FAILED) - EndScene ()" at 0x0

+1 vote     reply to comment
lowenz
lowenz Apr 11 2013, 1:32pm says:

Little request: can you lower the mech death/explosion sound?
Or can you point me the filename of this sound? Thanks!

+1 vote     reply to comment
wolfman-x
wolfman-x Apr 12 2013, 10:46am replied:

Look for the file sound.snd in the data/sound folder.
Open with any simple text editor.
Search for the soundbite "mech Destruct"

change volume and save
f volume = 1.0 // Volume can range from 1.0 to 0.0

+1 vote     reply to comment
cain001
cain001 Apr 5 2013, 4:26am says:

Karl continues to work over models or stopped?????

+1 vote     reply to comment
magicX Creator
magicX Apr 4 2013, 1:19am replied:

Because all those mods are made by me and at the time I did not know how to add new mechs. Number of mechs in old MC2 was very limited.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Mech Commander 2 Icon
Platform
Windows
Developed By
magicX
Contact
Send Message
Official Page
Hard-light.net
Release Date
Released Dec 31, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9.2

44 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 10/10

A great universe expansion for a game that I have always enjoyed. Kudos to the team, and to Microsoft for releasing the source code so any true battletech fan short on cash can enjoy this project. Definitely looking forward to the MCG campaigns to be released.

Feb 6 2013, 4:22pm by Resonance

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote MechCommander Omnitech on your homepage or blog by selecting a button and using the HTML code provided (more).

MechCommander Omnitech MechCommander Omnitech
MechCommander Omnitech
Statistics
Rank
445 of 22,649
Last Update
5 days ago
Watchers
222 members
Files
14
News
21
Reviews
19