Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

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Blog RSS Feed Report abuse Latest News: Mech Commander Omnitech 424

4 comments by magicX on Nov 23rd, 2014

MCO version .424. RELEASED

New skills for your mechwarriors:
Weapons - long, medium, short range specialists.
(your specialists have more chance to hit)
Mech preference - light, medium, heavy, assault.
(matching skill and mech class makes your mechwarrior harder to hit)
Many new or improved mech models.

No more free pilots. You can hire more pilots (and you will have to pay them after each mission).

Changed resolution detection - hopefully will fix resolution problems on some machines.

MW2 mercs campaign completed with surprise mission in the end...

And more...

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Mech Commander Omnitech 424

Mech Commander Omnitech 424

Nov 23, 2014 Full Version 17 comments

MCO version .424. New skills for your mechwarriors: Weapons - long, medium, short range specialists. (your specialists have more chance to hit) Mech preference...

Mech Commander Omnitech 304

Mech Commander Omnitech 304

Apr 1, 2013 Full Version 54 comments

Mech Commander Omnitech is standalone game. There is no need for Mech Commander 2 installation nor disk. There is no need for XNA installation any more...

Mech Commander Omnitech 276

Mech Commander Omnitech 276

Feb 19, 2013 Full Version 12 comments

MCO version 276. Bug in component purchase screen fixed. New mech model and texture for Shadowcat.

Mech Commander Omnitech 269

Mech Commander Omnitech 269

Feb 4, 2013 Full Version 9 comments

NEW - component list box stackable. - Mechs: Stalker, Crab, Firefly. - Vehicles: Bulldozer, Hummer, ACV REDESIGNED - mechs: Nova, Argus, Champion, Blood...

The Liberation of Volstand

The Liberation of Volstand

Oct 22, 2012 Full Version 10 comments

(23 missions campaign) by Head Hunter 001 Just a few quick notes before you play the Liberation of Volstand campaign. The planet Volstand is fictitious...

Mercenaries Star

Mercenaries Star

Oct 15, 2012 Full Version 1 comment

(9 missions based on the book Mercenary's Star by William H. Keith Jr.) This is an old Mech Commander 2 campaign by Mechlab. Camapign mission brain files...

Post comment Comments  (60 - 70 of 292)
urknighterrant
urknighterrant Jul 23 2013, 2:42pm says:

Quick question.

Do you have any written guidelines/tutorials for making/using purchase.fit files for your new system, which is totally awesome, BTW (VASTLY superior to the old MW2 "buy as many madcats and clan PPC's as you want" system)? If so, or if you would be willing to make one, would you please add it to the downloads section?

Also... I am considering "spinning", reorganizing and rewriting, the MC2 toolset manual to create an uncopyrighted version, but there's no point in doing so if nobody ever reads it. If I did so, would you post it?

+1 vote     reply to comment
magicX Creator
magicX Jul 30 2013, 3:45am replied:

Link to the topic "How to make purchase and salvage files in editor" added to 304 news.

+1 vote   reply to comment
magicX Creator
magicX Jul 25 2013, 8:04am replied:

I already have some "manual" for purchase files, just have to find it. Yes will do.

Please do so, will post.

+1 vote   reply to comment
Guest
Guest Jul 5 2013, 10:06pm says:

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magicX Creator
magicX Jul 9 2013, 1:50am replied:

What is your desktop resolution?
Are the logistics screens OK?
Please upload screenshot somewhere and post the link.

+1 vote   reply to comment
AceEnimCertus
AceEnimCertus Jun 4 2013, 8:19pm says:

Multiplayer doesn't work. Clicking LAN and direct connection just crashes the game. Any fix for this?

+1 vote     reply to comment
wolfman-x
wolfman-x Jun 5 2013, 8:10am replied:

Multiplayer modules had been taken out of the source code by Microsoft prior the source code release. In MCO 304 the buttons are activated but the functionallity is still missing.

+1 vote     reply to comment
KinQQz
KinQQz May 23 2013, 12:11pm says:

hm i feel that Music is missing i played the 2 first missions of the pirate campaign and its just not like Mc1 btw i never played mc2 i just dled this mod to see how it plays.

+1 vote     reply to comment
KinQQz
KinQQz May 23 2013, 3:32pm replied:

btw how do you get that damn veteran chopper moving in mission 2 ? also the mission campaign packs somehow dont work i get a fatal error message if i want to start any of them :Nested Exception! - Cause
EnterWindowMode'

Error:"FAILED (0887602fb - D3DERR_SCENE_END_FAILED) - EndScene ()" at 0x0

+1 vote     reply to comment
lowenz
lowenz Apr 11 2013, 1:32pm says:

Little request: can you lower the mech death/explosion sound?
Or can you point me the filename of this sound? Thanks!

+1 vote     reply to comment
wolfman-x
wolfman-x Apr 12 2013, 10:46am replied:

Look for the file sound.snd in the data/sound folder.
Open with any simple text editor.
Search for the soundbite "mech Destruct"

change volume and save
f volume = 1.0 // Volume can range from 1.0 to 0.0

+1 vote     reply to comment
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Platform
Windows
Developed By
magicX
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Hard-light.net
Release Date
Released Dec 31, 2011
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9.2

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Highest Rated (2 agree) 10/10

A great universe expansion for a game that I have always enjoyed. Kudos to the team, and to Microsoft for releasing the source code so any true battletech fan short on cash can enjoy this project. Definitely looking forward to the MCG campaigns to be released.

Feb 6 2013, 4:22pm by Resonance

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Real Time Strategy
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Sci-Fi
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Single Player
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