Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

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4 comments by magicX on Nov 8th, 2014

MCO 4XX COMING SOON
NEWS 08112014

Disabled mechs at start of the mission are no longer fallen, they are shutdown.
Single Player pilot files changed, added statistics for weapons specialty skills for Veteran and Regular pilots.
Main menu button "return to game" disabled if no mission.
Support options for Salvage Craft, Repair Truck, Sensor, Artillery and Air Strike added to quick save/load.
Salvage Pilot List Box reloaded after quick load to show correct pilots.
Multiple drop zones - up to 3 drop zones, first 3 players mechs deployed in editor.
Left click on deployment team mech icon changes drop zone.
Only first 3 undamaged players mechs are used for drop zones.
Mechs from different drop zones are in different force groups.
Drop zone selection available in Pilot Ready Screen.
Pilot Ready Screen has a Tacmap showed in place for mech model if no mech without pilot selected.
Sound defined in editor is not playing when mission started, fixed. Disabled in mission start for now.
Tune number saved with quick save is the one played during save. Disabled play in quick load for now.
New mech specialty skills implemented.
Pilot Ready Screen changed - new specialty skills and attribute meters.
Every mission adds one point in specialty skill for mech class.
Allied Mechs can be repaired by players repair truck.
Disabled mechs at start have sensor system disabled.
More options in editor for scenario tune (up to 12 for now)
Polt Ready Screen - new skills.
Pilot Purchase Screen finished.
Pilot mech skills fix. Pilot files for regular and veteran pilots changed- mech skills added.
New pilot rank icons.
5 new pilot sound PAK files added from MCG crew voices. For Green, Regular, Veteran, Elite and Ace pilots.
Main menu screen changed - new look.
Pilot ready screen, change hire pilots button when pilots available for hire. Medal placement fix.
Info window fixed and finished.
Disabled mechs at start have their sensor sistem broken instead of disabled.
prefs - resolution detection changed.
Resolution 1366x768 fixed.
Resolution 1024x768 fixed.
******************************************************
Mechs

New Firefly mech.
New mech Hades - replaced centurion1.
New MadDog mech model (9 weapon nodes).
New Vulture mech model (MW4) (9 weapon nodes).
New Avatar mech model (9 weapon nodes).
New KitFox mech model.
New Dragon mech model (6 weapon nodes).
New Hunchback mech model.
New Hunchback2c mech model.
New Highlander model (9 weapon nodes) with new animation.
Improved NovaCat mech model with 8 weapon nodes.
New Cyclops mech model (9 weapon nodes).
New mech model StormCrow (7 weapon nodes).
New mech Crusader (10 weapon nodes - replaced Commando2c(removed)).
New Anihilator mech model (10 weapon nodes).
New Direwolf mech model (12 weapon nodes - walk anim fix).
New mech model Executioner
New mech model Jenner.
New mech model Jenner2c.
New mech model Raven.
New mech Gladiator,90t, clan, 9 weapon nodes in place of Highlander2c. Highlander2c removed from the game.
New mech model Wolfhound.
New mech model Adder.
New mech model Javelin.

Warhawk mech model fix (feet fix -walk anim fix).
Centurion mech model and texture fix.
Old Champion mech model returned.
******************************************************
BUILDINGS

New Building Component Stack.
New buildings LightPost, Medium post (completed med and lt walls and gates set1). Pine1,2,3 larger 1.3 times.
New building Command Center.
New Hanger model and texture.
******************************************************
New ABL commands

setmissiontune(tuneID)
tuneID - music ID number from sound.snd
------------------------------------------------------
setmechgesture(MechID, gestureID);
MechID - number from the editor for buildings, part id for mover (getunitmates(squadID)) from squad ID.
gestureID - (0,1,2,3,4,5,6,7 (fallen backward),8,..)
Effect: FOR DISABLED MECHS ONLY. set mech gesture to be fallen,...
------------------------------------------------------
destroymechbodylocation(MechID, locationID);
MechID - part id for mover (getunitmates(squadID)) from squad ID.
locationID - ( 0 - HEAD, 1 - CTORSO, 2 - LTORSO, 3 - RTORSO, 4 - LARM, 5 - RARM, 6 - LLEG, 7 - RLEG,)
Effect: Destroy selected mech body location.
-------------------------------------------------------
damagemecharmor(MechID);
MechID - part id for mover (getunitmates(squadID)) from squad ID.
Effect: Random damage to all front mech armor locations.
-------------------------------------------------------
setrepairtruckenabled(state);
state can be True or False;
Effect: Enable/Disable repair truck in support for the mission.
-------------------------------------------------------
setsalvagecraftenabled(state);
state can be True or False;
Effect: Enable/Disable salvage craft in support for the mission.
******************************************************
MISSIONS:

Mission mw2_n_0 replaced (old MC2 mission replaced with new one).
Mission Solaris 3 fixed.
Missions mw2_n_7 and mw2_10_1 Luthien added to mw2mercs campaign.

MCO is at version 415. There are 2 missions (final MW2 Mercs campaign missions) to be made, some fixes and testing before this release.

Downloads RSS Feed Latest Downloads
Mech Commander Omnitech 304

Mech Commander Omnitech 304

Apr 1, 2013 Full Version 54 comments

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Mech Commander Omnitech 276

Mech Commander Omnitech 276

Feb 19, 2013 Full Version 12 comments

MCO version 276. Bug in component purchase screen fixed. New mech model and texture for Shadowcat.

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Mech Commander Omnitech 269

Feb 4, 2013 Full Version 9 comments

NEW - component list box stackable. - Mechs: Stalker, Crab, Firefly. - Vehicles: Bulldozer, Hummer, ACV REDESIGNED - mechs: Nova, Argus, Champion, Blood...

The Liberation of Volstand

The Liberation of Volstand

Oct 22, 2012 Full Version 8 comments

(23 missions campaign) by Head Hunter 001 Just a few quick notes before you play the Liberation of Volstand campaign. The planet Volstand is fictitious...

Mercenaries Star

Mercenaries Star

Oct 15, 2012 Full Version 1 comment

(9 missions based on the book Mercenary's Star by William H. Keith Jr.) This is an old Mech Commander 2 campaign by Mechlab. Camapign mission brain files...

Laskos Legion

Laskos Legion

Oct 5, 2012 Full Version 1 comment

Laskos Legion (12 missions campaign) This is an old Mech Commander 2 campaign by Mechlab. Camapign mission brain files are changed to be compatible with...

Post comment Comments  (40 - 50 of 281)
trsb95
trsb95 Oct 28 2013, 9:35am says:

Whenever I try to run the game, all I get is a black box that takes up a good portion of the screen, then disappears after a few seconds. After looking through other users' errors and trying the respective fixes, I still cannot get the game to run. I've changed my resolution and downloaded the microsoft visual package (and uninstalled any more recent visual packages) I've begun to think the problem is my windows 8 operating system. Any advice?

+1 vote     reply to comment
trsb95
trsb95 Oct 29 2013, 12:02pm replied:

the problem also occurs when i try to run the MC2 shared source download.

+1 vote     reply to comment
magicX Creator
magicX Nov 1 2013, 9:13am replied:

I dont know about Win8, dont have the system.

+3 votes   reply to comment
SenisterDenister
SenisterDenister Sep 10 2013, 2:36am says:

So I installed this the other night and I've been fiddling with it trying to get it to work. I can't install the Microsoft Visual C++ 2010 because it says I have an updated version, and when I try to boot up the game the screen is completely black and when I check the Task Manager to close the process it says the program isn't responding.

It seems like the only solution I've found online to any problem is to download the Microsoft Visual C++ 2010, which I can't install since I have an updated version. Will I have to roll the software back?

+1 vote     reply to comment
SenisterDenister
SenisterDenister Sep 10 2013, 3:20am replied:

Nevermind, it seems to be working now. I'll play it by ear and see if it keeps messing up.

+1 vote     reply to comment
Guest
Guest Aug 11 2013, 7:45pm says:

This comment is currently awaiting admin approval, join now to view.

magicX Creator
magicX Aug 12 2013, 3:28am replied:

Please install Visual c++ 2010 redistributable.

+1 vote   reply to comment
WhinEPinE
WhinEPinE Jul 29 2013, 2:22pm says:

Can't use the salvage craft or any of the support abilities for that matter.
Is this intentional or do I need to activate something?

+1 vote     reply to comment
magicX Creator
magicX Jul 30 2013, 3:45am replied:

Link to the topic "How to make purchase and salvage files in editor" added to 304 news.

+1 vote   reply to comment
magicX Creator
magicX Jul 25 2013, 8:04am replied:

I already have some "manual" for purchase files, just have to find it. Yes will do.

Please do so, will post.

+1 vote   reply to comment
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Platform
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magicX
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Release Date
Released Dec 31, 2011
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Highest Rated (2 agree) 10/10

Love the fact that others are trying to keep this game alive. Hoped for years that An MC3 would be released but this is the next best thing, a fan created continuation of an addicting and fun game.

Oct 27 2012, 1:19am by tanker744a

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Real Time Strategy
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Sci-Fi
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Single Player
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