Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

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1 comment by magicX on Feb 1st, 2015

If the game on launch opens the 640 x 480 window, then stays there for a second and disappears try the following:

Right mouse click on your Mech Commander Omnitech Desktop icon.
Click properties.

Look for:
Target: D:\MechCommanderOmnitech\MCORel.exe

add " /gosnojoystick " :
D:\MechCommanderOmnitech\MCORel.exe /gosnojoystick

And try to launch the game...

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Mech Commander Omnitech 424

Mech Commander Omnitech 424

Nov 23, 2014 Full Version 65 comments

MCO version .424. New skills for your mechwarriors: Weapons - long, medium, short range specialists. (your specialists have more chance to hit) Mech preference...

Mech Commander Omnitech 304

Mech Commander Omnitech 304

Apr 1, 2013 Full Version 54 comments

Mech Commander Omnitech is standalone game. There is no need for Mech Commander 2 installation nor disk. There is no need for XNA installation any more...

Mech Commander Omnitech 276

Mech Commander Omnitech 276

Feb 19, 2013 Full Version 12 comments

MCO version 276. Bug in component purchase screen fixed. New mech model and texture for Shadowcat.

Mech Commander Omnitech 269

Mech Commander Omnitech 269

Feb 4, 2013 Full Version 9 comments

NEW - component list box stackable. - Mechs: Stalker, Crab, Firefly. - Vehicles: Bulldozer, Hummer, ACV REDESIGNED - mechs: Nova, Argus, Champion, Blood...

The Liberation of Volstand

The Liberation of Volstand

Oct 22, 2012 Full Version 11 comments

(23 missions campaign) by Head Hunter 001 Just a few quick notes before you play the Liberation of Volstand campaign. The planet Volstand is fictitious...

Mercenaries Star

Mercenaries Star

Oct 15, 2012 Full Version 1 comment

(9 missions based on the book Mercenary's Star by William H. Keith Jr.) This is an old Mech Commander 2 campaign by Mechlab. Camapign mission brain files...

Post comment Comments  (40 - 50 of 313)
Garyth1275 May 7 2014, 12:58pm says:

Is there a way to be able to get the mod to load on a windows 7 x64 bit system? I have tried to run in all available compatability modes to no avail. Any help would greatly be appreciated.

+1 vote     reply to comment
magicX Creator
magicX May 13 2014, 3:53am replied:

MCO works fine on win7 home and ultimate versions, dont know about the other versions. No compatibility mode no special settings. Try running as administrator.

MCO has problems with Intel integrated graphic cards, switch to radeon and try.

Have you installed Microsoft Visual C++ 2010 (x86) redistributable (Yes x86 version - it wont work with x64 version)

+1 vote   reply to comment
wolfman-x May 7 2014, 7:01pm replied:

Running just fine here.

0 votes     reply to comment
Garyth1275 May 8 2014, 5:59pm replied:

That's not very helpful........

If its working for you.... what settings do you have it running on? what GFX chipset? what changes did you have to make? what OS are you running? did you have to remove or make changes to any of the CVS's? any of those kind of answers would prove to be a better help.

FYI I am trying to get it to run on an alienware custom system M17x model. with the above mentioned 64 bit win7 os. GFX chiset is the a switchable intel onboard and ati radeon mobility 7970m. Getting both the onmitech mod and the original MechCommander 2 has been a major issue thus far. Any help would be greatly appreciated.

-1 votes     reply to comment
violencer Jul 13 2014, 6:52am replied:

Cant get it to work on alienware too. Win 8 over here

+1 vote     reply to comment
wolfman-x May 9 2014, 7:37am replied:

I am not here to make bragging posts about hardware; simply installed it without any changes nor specific settings and it runs. The fact that I answered implies that I run it on a win7 64bit system. You asked regarding OS not specific hardware.

0 votes     reply to comment
Garyth1275 May 9 2014, 10:45am replied:

The fact that you answered is that you were lucky enough to get it to run on a certain flavor of windows 7 OS. Home? Pro? Home basic? Home prem? Ultimate? Each of these OS have something added or missing. Also a combination of OS and hardware issues are present in some posts I have looked at elsewhere. All I ask is that you be a little more in depth with your response so that it might eliminate some issues/options for better issue resolution.

-1 votes     reply to comment
wolfman-x May 9 2014, 11:41am replied:

I do not like your pushing, find somebody else.

0 votes     reply to comment
ArcherC May 4 2014, 4:57pm says:

nm, just saw someone else asked this already.
delete me.

+1 vote     reply to comment
Guest Apr 23 2014, 5:03am says:

This comment is currently awaiting admin approval, join now to view.

wolfman-x Apr 23 2014, 10:47am replied:

This question is as old as the Source Code Release and was answered plenty of times; the embedded video is based on third party code (Binkvideo) and therefore taken out of the source code (most likely for legal/licensing reasons). Bringing video back means to integrate any free video formate. It is not a simple setting or parameter change.

+2 votes     reply to comment
ArcherC May 4 2014, 4:59pm replied:

Would it be possible replace the relevant files from the original MechCommand 2 into MCO so that the videos play?
I realize you can't release the videos, and that's not what I'm asking; I already own the original MechCommander 2, so I *have* the videos, I'm just wanting to know if there's a way I can get those videos from the original MechCommander 2 to play in the stand-alone mod.

+1 vote     reply to comment
magicX Creator
magicX May 8 2014, 6:10am replied:

No, code parts for reading and playing BIK files are removed from shared source release and are not part of MCO.

+1 vote   reply to comment
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