Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

Report abuse Mech Commander Omnitech 304
Filename
MCOsetup304.exe
Type
Full Version
Uploader
magicX
Date
Apr 1st, 2013
Size
413.27mb (433,349,902 bytes)
Downloads
13,525 (7 today)
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Description

Mech Commander Omnitech is standalone game. There is no need for Mech Commander 2 installation nor disk. There is no need for XNA installation any more for Mission Editor. Improved stability. Many bugfixes. Editor is finally free of XNA.


MCO 304.

Mech Commander Omnitech is standalone game.
There is no need for Mech Commander 2 installation nor disk.
There is no need for XNA installation any more for Mission Editor.

List of all changes since 276:
277: bugfix on delete array in missionBriefingScreen and missiongui.
278: ExtentRadius changed to be bigger for larger mechs
279: Variables defining removed heap sizes removed from the code.
280: Debugwins and variables removed from the code
281: Autosave file "Before_mission" added.
282: Mechlab bug - removed components saved to inventory fixed.
283: Players mechs are facing direction of the mission drop mech (first player unit in mission file)
shadowcat texture fix.Old Zeus replaced with Zeus mk2 model. Buildings.csv fix - all dropships moved to air units. x_2_4 mission changed - components salvage added.
284: Changes in radio to prevent memory alloc if zero packet.
285: Problem with destroyed gates and path finding for longer distances fixed.
286: Bugfix in move.cpp - fixed redefinition of array(30) - must be 40+.
287: Many changes in define MAX variables in move.h and .cpp and other modules.Maps 180+ no longer crush on second load in solo. Many checks added on delete or free. Misions MW2_1_1 and MW2_1_2 changed.
288: MW2_4_1 fix.
289: Saved variant name can go up to 20 characters (14). Crab icon. MW2_7_1 fix. Before_mission autosave for solo missions disabled.
290: PPC turret - new model. Bugfix in damage transfer from mission to logistics. Message window position changed. Pilot ready screen fixed overlaping mech-pilot stats.
291: Mechlistbox and MechPurchase screen rewritten, no more crushes. Animation redesign - Fafnir and Warhammer2c (Karl). New texture Warhammer2c (Karl).
292: Options - unlimited purchase implemented (components only for now). Options screen changed. Options.cfg changed - line for unlimited purchase added. Change in logistics resolution selection.
293: Nova lGun joint fix.
294: Logistics resolution changes - logistics uses the same resolutions as mission.
295: Hi res offsets for logistics resolutions. Ini files for logistic screens added for 1680 and 1920 res.
296: Logistics screens are in detected best supported resolution. Positions are calculated per offsets from ini files and 1280 as reference.
297: Scaling for mech models and rotating weapon models for hi-res fixed. Hard coded cover rect for in pilot ready area moved to other rects.
298: Repair truck deploy reset if mission failed.
299: Salvage component changed to support CompCount. New Warhammer2c shadow (Karl).
300: Error in goblin pilot file fixed. Editor recompiled, xna-arm removed from editor obj manager.
301: Pilot radio under airstrike enabled.
302: Mech selection boxes for 2nd and 3rd line for offsets fixed. Pilot attribute meters not showing because of new cover rect fixed.
303: Fix: ECM shut down for dead or disabled mech with ECM. Fix: BlackJack error in CSV file.
304: Editor is free of XNA.

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Mech Commander Omnitech 304
Post comment Comments  (0 - 50 of 53)
wolfman-x
wolfman-x Apr 1 2013, 5:13pm says:

Great job, Magic

+2 votes     reply to comment
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Guest Sep 13 2013, 12:02am replied:

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Guest Mar 27 2014, 3:26pm replied:

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lowenz
lowenz Apr 2 2013, 7:29am says:

No download available!

0 votes     reply to comment
wolfman-x
wolfman-x Apr 2 2013, 4:56pm says:

The link right on this page works perfectly for me.

+1 vote     reply to comment
Darkror
Darkror Apr 4 2013, 12:40pm says:

U did a great joob! But how about 16x10 resolution? Like a 1280x800? Don't forget about old notebooks.

+1 vote     reply to comment
Guest
Guest Apr 8 2013, 11:47am says:

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Guest Apr 19 2013, 1:33am says:

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john-meng
john-meng Apr 25 2013, 10:46pm says:

I'm looking forward to the mod.Compared with the original ,missions seems to be various and interesting.Great job!

+1 vote     reply to comment
Guest
Guest Apr 26 2013, 7:17pm says:

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dazhulu
dazhulu May 12 2013, 11:01am says:

how to edit mech data, like heat limit? And also weapon data? Thx!

+1 vote     reply to comment
Guest
Guest Jun 10 2013, 8:12pm says:

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fyf1213520
fyf1213520 Jun 17 2013, 7:30am says:

找了好久,太感谢了。。能玩?

+1 vote     reply to comment
PMX
PMX Jun 28 2013, 12:23pm says:

Thanx MagicX,

Iwould like to give you a ten but i have to wait a week.

Circa two month ago i loaded 303. In Mission mw2_9_1_LastFrontier it is not possible to get the Kodiak. 2nd Attempt: it is not possible to get the Kodiak and the dropship is also dissapeared.

You are still on it (304), that makes me screaming.

PS: I installed my old MC2, looked for patches and find you. So Happy!!

PPS: Forgive my bad englisch, why couldn´t Katherine win ;*(

+2 votes     reply to comment
Guest
Guest Jul 5 2013, 3:39pm says:

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AzazelPL
AzazelPL Aug 10 2013, 2:54pm replied:

You have to register in this site in order to download the game.

+1 vote     reply to comment
Guest
Guest Jul 13 2013, 4:54am says:

WILL THIS FIX MID MISSION CRASHER ON THE MW2 AND OTHER CAMPAINGS

+1 vote     reply to comment
Guest
Guest Aug 10 2013, 8:19am says:

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AzazelPL
AzazelPL Aug 10 2013, 2:50pm replied:

You have to register in this site in order to download the game.

+1 vote     reply to comment
paulandnickel
paulandnickel Sep 5 2013, 7:04pm says:

Will there be or is there any server we can directly connect to to play multiplayer with this game?

+1 vote     reply to comment
Guest
Guest Oct 28 2013, 9:06am says:

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druidicgrove
druidicgrove Jan 9 2014, 11:24pm says:

So the single-player works great, I'm happy to report. But when we're doing LAN (or any other multiplayer mode, for that matter) it says "You don't have the map(TM) and it crashes every time. Am I missing something?

+1 vote     reply to comment
theCoolLew
theCoolLew Jan 24 2014, 3:52am replied:

does the same to me, is there a fix?

+1 vote     reply to comment
Guest
Guest Jan 17 2014, 9:21pm says:

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pyttpytts
pyttpytts Feb 14 2014, 4:04pm replied:

Salvage stuff, and reduce your weight limit when deploying, it saves 10k cbills per 5 tons,
the cbills you take with you on missions, you get back, so bring plenty incase of salvage, ohh and you need a free pilot to salvage mechs

+1 vote     reply to comment
theCoolLew
theCoolLew Jan 24 2014, 3:54am says:

I am trying to get this to work in Multiplayer... but LAN is gray, and direct IP crashes, says I don't have the map?? any help? thanks

+1 vote     reply to comment
inkwar
inkwar Feb 6 2014, 6:18pm says:

Magic I have found you again!!! Downloaded this today and I am playing it on my Windows 7 machine. Spreading the word to old friends and they are all excited. Thanks, played the first mission and time turned back!!!

+1 vote     reply to comment
moddlord1
moddlord1 Feb 11 2014, 9:25am says:

ooh.. did not see this game before checking it now! very many thanks!!

+1 vote     reply to comment
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Guest Mar 21 2014, 7:48pm says:

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Fongon
Fongon Apr 2 2014, 3:35am says:

Great Mod. However, when I try to create my own mission in the MCO Mission Editor it crashes. It happens every time when I attempt to save the mission I have created. Could anyone please help me with this?

Thank You.

+1 vote     reply to comment
Fongon
Fongon Apr 15 2014, 2:40pm replied:

Solved it. Hard-light.net

+1 vote     reply to comment
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Guest Apr 7 2014, 3:53pm says:

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Madelfpk
Madelfpk May 25 2014, 8:41pm replied:

I have had the same problem. I just got a new machine and don't have access to my old game. There is a work around but I cant remember it. It has something to do with the way Alienware is set up. You have to go into the properties function and add something.

Magic or anyone else know what you need to add to the properties page to get the program to run. It starts, flashes a blank screen and then stops. Thanks.

+1 vote     reply to comment
Fongon
Fongon Apr 27 2014, 5:08pm says:

Hi, I am having a problem when I try to create a mission were there are enemies with Escort brains. When I try to lunch the mission the game crashes and get an error message that says:

STOP : SYNTAX ERROR data\missions\warriors\testescort.abl [line 11] - (type 38) Missing module "testescort"

Any help would be appreacheated.
Thank You.

+1 vote     reply to comment
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Guest Apr 29 2014, 10:54am says:

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Fongon
Fongon Apr 29 2014, 1:48pm replied:

Here Moddb.com

+2 votes     reply to comment
Tyberius44
Tyberius44 Apr 29 2014, 2:41pm replied:

Thank you!...just signed up

+1 vote     reply to comment
Fongon
Fongon Apr 29 2014, 4:27pm replied:

But beware! You will not get ANY of the new mechs in the Campian. In this version you do Moddb.com

+2 votes     reply to comment
Tyberius44
Tyberius44 Apr 30 2014, 12:27pm replied:

I noticed...but should I overwrite the existing campaign with the new one? or I have to uninstall the previous one?

+1 vote     reply to comment
Tyberius44
Tyberius44 Apr 30 2014, 12:31pm replied:

Never mind I realized it is a whole new campaign so i can have both...

+1 vote     reply to comment
Tyberius44
Tyberius44 May 7 2014, 2:12pm says:

I've had a new level of fun with this mod, than you Magic!!

I have only one issue: I have to change my screen resolution to 1024x768 every time I want to play the game...is there another way to make the game to fit the screen?

+1 vote     reply to comment
magicX
magicX May 21 2014, 2:31am replied:

Supported resolutions are:
1920x1080
1680x1050
1600x1200
1440x900
1366x768
1280x1024
and 1024x768

Older resolutions 800x600 and 640x480 are no longer supported (If you use one of those the menus will be... ).

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Guest
Guest May 11 2014, 1:54am says:

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magicX
magicX May 21 2014, 2:45am replied:

Well, I guess you are referring to MW2 mercs campaign.

In first OP you have 2 missions - one campaign (1st) and one optional (you dont have to play). If you finish both with only one mech and pilot, you can, buy another light mech.

On OP2 you have only one mission for one light mech and one pilot.

OP3 - one campaign and one optional mission. Both can be played with 2 light mechs.

OP4 - one campaign mission to be played with one mech (Jenner) because you need second pilot to salvage one medium mech at the end of the mission.

After that you can play with two mediums and more...

You are correct, this is game of tactical combat. It is all up to your tactical decisions in logistics as well as in mission.

Thank you for playing.

+1 vote     reply to comment
Tyberius44
Tyberius44 Jul 16 2014, 11:59pm replied:

I've found that In Exodus campaign the game crashes after launching E_1_0 Unofficial Mission. the error log says:

Variant Number 1 does not exist for mech data\objects\thug.csv. Please set variant in editor!

I'm not too good at editing and modding...how can I fix that mission?

+1 vote     reply to comment
magicX
magicX Jul 30 2014, 5:51am replied:

Have you changed mech variant files?
On the same error message box just click continue.

+1 vote     reply to comment
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Mech Commander 2 Icon
Platform
Windows
Developed By
magicX
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Official Page
Hard-light.net
Release Date
Released Dec 31, 2011
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MD5 Hash
04f83ecdcfeaa86ff29023f56a936c00
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