Freelancer Mod Manager 1.31
Oct 17, 2009 Full Version 0 commentsWindows installer for Freelancer Mod Manager 1.31 for use with Reblance 3.56 mod install.
A Freelancer Modification to both Singleplayer and Multiplayer.
Current Release : Rebalance 3.56 Rc3
Patch Version -
For a Full list of Features please see the ModDb features page.
Active MP Server(s)
3.56 Rc3 Koehler Cafe - Client Settings IP : koehlercafe.homeip.net Port : 2302
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0 comments by Tanjitsu on Apr 12th, 2009 digg this super bookmark
Rebalance 3.56 Patch Rc3 the latest patch is now available in the downloads section. Patch Rc3 will be a full installer due to large no of changes. This means uninstall old versions and give this a fresh install. In the .56 tradition this patch is mainly just fixes to mod. This will greatly improve on ship related errors and loud outs. Still more planned to increase stability to 100% but still looking for a dedicated ship re-builder. This build needs to be installed by Client and Server to match.
Enjoy the New fixes.
Windows installer for Freelancer Mod Manager 1.31 for use with Reblance 3.56 mod install.
Latest version of Rebalance 3.56 Patch Rc3 Full installer.
Release 1 for 3.56 Patch Rc3 - Hash / CRC codes for Ironcross Server Operator.
Release 2 for 3.56 Patch Rc2 - Hash / CRC codes for Ironcross Server Operator
Rebalance 3.56 patch Rc2 Full installer repackaged.
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What version were u running Mad ?
Ive been running Rc3 with little stabillity problems,
using Ironcross or a server operator to reboot give little downtime.
Old versions pre .56 did have stability problems as was only supported for Single player. They should be greatly reduced in the current versions.
ok the only problem ive had with this mod is that it is severely unstable. Even starting up somtimes it just crashes and says that the mod has experianced an error. its a real shame as this mod just looks the business, but no point running this if you have to re-connect every 5 mins
Not that im aware of pain3ller but let me know ;)
are there any known issues with vista home?
I'd just like to say thank's and welldone to all involved with this great and very enjoyable mod, played every character through their respective official jump gates to their official start systems and had even more fun jumping through every other Jump Gates and starting in other characters start systems.
I esecially enjoyed buying the nomad rep and ship, no tractor beam on Nomad fighter meant exciting and hard fighting, skillful flying and tactical withdrawls until finding neutral bases to get missions, bats and bots and finally a tractor beam from.
Once the nomad fighter has a tractor beam and some of the many choice weapons looted from kills, wrecks, etc, or a more powerful Nomad shield purchased from a friendly base, or looted level 10 sheld, you can really have some fun and cause havoc to the many NPC's.
I hope if you guys get the chance, sometime in a future patch or release, could you possibly add a dockable nomad base or 2, somewhere in a nomad system, and also add a weapons point for a nomad cruise disruptor or torpedo on the nomad fighter, couldn't give up one of the 3 gun mounts and hope to survive long, or maybe even a new heavy Nomad fighter with more guns/missile slots to match the Order fighters, though honestly even as it is, it is a really great and enjoyable mod, again many thanks.
I look forward to your future releases.
Cheers
Enthusiasm welcome but i like to keep things organised,
if u think you can help send me a mail with your details
what u know,
what u think u could help with,
how much time u got free to add to helping.
:)
Give me the details and where to find the modding tools Tanjitsu!!
Just posted on the jobs board, lookin for a ship scriptor.
someone who's serious about doin it.
is time consuming but fairly simple job.
The reason theres only one server is cos not many people still play freelancer or rebalance online, Your more than welcome to host your own servers, the mod is open for all to use freely.
U dont need to use the website to access the server u just need the details on how to connect and what settings they use.
As the mod is open to free hosting each server is able to chose a variety of settings, meaning the clients will need to match there settings to the chosen server.
freedom to use the mod is one of the many things that makes it worth playing :) unlike tight bsg mods that demand multiplayer on their servers only >:(