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Maximum Velocity Paintball (MVPB), is an Unreal Tournament 3 paintball modification. We are dedicated to providing the most realistic paintball mod you will ever witness; with playing fields, markers, and characters based on real life our mod is almost a total simulation. The mod will feature realistic moves such as sliding, leaning, diving, sprinting, and crawl/proning. Other features include: 2 Realistic Character Models
Latest News: beta v0.1 (or something like that)
1 comment by Axe56 on May 24th, 2007 digg this super bookmark So! -yes our site is down for the time being. Deadly's computer broke down and he hasn't been able to take care of things on that end, for now, please use moddb for future news and updates! Right then, below is a list of first release goals. We'll be starting with a single pump marker for our first release, ensuring key parts of game play are created and implemented. As we'd like to see things progress with solid results, we aim to have a string releases, with each one building upon the original, so sorry if it's not quite what you expected for a first beta release! Keep in mind we're literally starting over, new models, new textures, new everything, so our first release may take a bit, and won't have nearly the amount of work in game that we have renders and screenshots of online as most of it is old work. Pump markers will automatically pump themselves for the next shot, but players must watch and wait as their character pumps the marker. Players need to keep track of their air and paint supply by listening to the marker, and watching arc of their paint in flight. Low air will sound different, and make paint lose the required force to break on impact. (yes bounces are planned to be a part of the game.) Current first release goals. Environment: Equipment: Player: Code: What is being created/worked on at the moment: Models: Textures: Code: It's pretty much only a few people working on things atm... mainly myself ;) -which will change soon. Or rather right after finals, which is in 2 1/2 weeks. But for now, progress will be slow, so don't expect much else news wise for a bit. - Thanks.
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If you need a coder/mapper ........ am not your man :P
Let Me get a solid alpha together first!
If you need an alpha tester, Im ya man :D
Yay someone likes her!
I like her! :)
Needs longer hair as I said before. ..and less saggier boobs.
I will be posting pics of our newest character model here soon she is a chick! ;)!
Promising :)
I added alot of map screenies to our website and i am adding them to our gallery now!
This isint soo fun for us without a community please more modwatchers, forum visiters, posters, and comments!
Well we got 2 e-mails back from coders and they both are now on the mod team. Greg already has paintballs shooting out of UT Weapons by next week we should have some screenshots of in game with one of our markers and on our maps. Check Back for updates.