Max Payne @ University is a Total Conversion modification for the Max Payne game (volume one).
The mod is set on scenery transported from the real life premises and surroundings of the Computer Engineering and Informatics Department a.k.a CEID in Patras, Greece.
The mod's features include the Kung Fu Deluxe Engine, the Enemy Kung Fu engine, some new weapons and has a new standalone story to tell.
The story will unfold through cutscenes, graphic novels and in-game actions of the player.
The mod also at one point will give you a choice to make that will affect the final outcome of the story.
We put a lot work into this mod, it took us almost three years to make and we all hope that you will enjoy it as much as we did making it!

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Max faces a great danger on the bridge A helicopter approaches the bridge Like a high school reunion
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0 comments by stroggoff on Dec 12th, 2006 digg this super bookmark


The Max Payne @ University gallery has been updated with 19 new images from the released v1.0 of the mod! Check them out!

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Max Payne @ University mod directx error patch

Max Payne @ University mod directx error patch

Oct 27, 2006 Patch 0 comments

Use this patch for the mod ONLY IF while playing Max Payne@University the game throws randomly a directx error (especially in the Bring Down the House...

Max Payne@University mod final trailer

Max Payne@University mod final trailer

Oct 21, 2006 Movies 0 comments

This is the final trailer for the Max mod. We hope you enjoy it. And also hope that you get to play the mod and give us your feedback! From the P=NP Group...

Max Payne@University mod v1.0

Max Payne@University mod v1.0

Oct 20, 2006 Full Version 10 comments

This Total Conversion features a young Max Payne in his student years and some new characters (Justice, Bodo, Stewie, Yuta and others) being involved...

Comments  (20 - 30 of 37)
catman1233
catman1233 Feb 25 2008, 4:25pm says:

theres something wrong after i go upstairs and then theres the guy sitting at the computer then BAM my computer shuts off just like that help!

+1 vote     reply to comment
Maddieman
Maddieman Dec 8 2007, 7:14am says:

Voted. Good luck guys!

+1 vote     reply to comment
supurgem
supurgem Nov 6 2007, 4:06am says:

Wonderful!I can re-install Max Payne for this mod.

+1 vote     reply to comment
stroggoff
stroggoff Aug 18 2007, 10:50am says:

This mod is for Max Payne. The original game, and NOT for the sequel Max Payne 2.

Which is why it is listed under the Max Payne category.

+1 vote     reply to comment
Ticau
Ticau Aug 16 2007, 8:55am says:

this is for max payne 1??or 2??

+1 vote     reply to comment
Erick5150
Erick5150 Apr 2 2007, 12:53am says:

i beat about 4 times now,great ending in the game

+1 vote     reply to comment
stroggoff
stroggoff Dec 17 2006, 4:36am says:

To text_fish: the music that plays though the latest extended trailer that we created for the MOTY 2006 awards is an edited version of Fantômas - "Rosemary's Baby" (which in turn is a remixed version of the original Rosemary's Baby main theme)

To Halloween4: Thank you for your votes and congratulation on your success as well There are two mod for the original Max Payne now in the top100 list and this is great news! It could be WAR :) but all the chrismas spirit -and candies- have made me kind of lethargic and idle so I would lack the needed alertness. Yeah... let's not battle :)

To all: We are very excited that our newly released mod has made it to the top100 list! Thank you all for your support and we hope you'll be also voting for our mod in this final round! Also, have a great holiday!

+1 vote     reply to comment
Halloween4
Halloween4 Dec 16 2006, 12:00pm says:

Congratulations on getting through to the Top 100 shortlist for the first round voting & into the second round of voting for the The 2006 Mod Of the Year Awards, its' well deserved as your mod is magic.
I was lucky enough to have my MAX PAYNE 1 mod DAWN OF THE DEAD chosen for the shortlist also, so I guess this is war ( just joking :lol: ).

Anyway, i'll be voting for you mod in the second round of voting also, & the very best of lluck to you......;)

+1 vote     reply to comment
stroggoff
stroggoff Dec 14 2006, 5:11pm says:

No, this mod is only for Max Payne, the original (first) title.
It would be nice if Max Payne 2 had integral backwards compatibility for Max Payne 1 mods, but this is not the case.

However, the option to move our designs to the Max Payne 2 engine was briefly considered and dismissed, because we had already far advanced in the mod development and moving to Max Payne 2 demanded redesigning almost everything from scratch. Plus at that time Max Payne 2 had no Kung fu mods for us to use as a base and the ragdoll physics though very funny seemed quite unrealistic.

+1 vote     reply to comment
Stone.Heart
Stone.Heart Dec 14 2006, 10:08am says:

i can play this mod on max payne 2?

+1 vote     reply to comment
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Platform
PC
Game
Max Payne
Developer
The P=NP Group
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Official Page
Maxpayne.levels4you.com
Release Date
Released Dec 12, 2006
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9.3

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Style
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First Person Shooter
Theme
Movie
Players
Single Player
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Last Update
1 year ago
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