Inspired by Crack-Life mod. I decided to create similar stupid crazy mod for Max Payne 2.
I've found a way to edit original levels from Max Payne 2, i.e. change textures and scripts. So I decided to do random replacements in funny way. Based on Cinema 2.0 mod by TerminX.
-Revisited levels from original Max Payne 2
-New/old weapons - minigun, rocketlauncher, flamethrower (requires weapon patch), etc.
-New models (mostly belong to AntiEvil, few taken from The_Silver's Payne Evolution)
-New music for EACH edited level.
-New music for bullettime (RULES OF NATURE!)
-New scripts situations (you can kill everyone in NYPD level, for example)
-New final boss battle
Also I want to thank everyone who supported me and my mod, especially on my Youtube channel. Seriously, without your comments I'll abandon this project. But instead I decided to finish it (somehow) and release it.
Bullet-time music playlist:
Metal Gear Rising OST - Rules of Nature
Papa Roach vs DMX - X Gonna Get Away With Murder
Magnethead - Crybaby
Seether - Hang on
Type O Negative - I don't wanna be me
Bloodhound Gang - The Bad Touch (metal version) (Mark Deyarmond)
Bloodhound Gang - Foxtrot Uniform Charlie Kilo
Chevelle - Comfortable Liar
Stabbing Westward - The Thing I Hate
MHXX - Atoraru Ka Theme【Intense Symphonic Metal Cover】
I'm a such stupid, because I forgot to mention about weapon patch. Without it mod is not working properly as intended.
Please, install this patch before playing this mod. It fixes flamethrower (allows to use FLAME as weapon). It's really important and I totally forgot to mention it. Sorry for any inconviences.
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