Matrix Quake 3 is a modification being made on the Quake 3 game engine. A new development document is being created at the moment, but some main points I can give out right now are: Game-Play Team Death Match: Players start in the ship bay (the real world) and you enter can go inside (If your on the Resistance team). To enter the Agent team you need to go over to the other side of the room where you can see the machine world. When your over there youll see seats made of wires (like the one neo sat in to go in the final fight in Matrix Revolutions). Then youll be jacked into the matrix as an Agent. After you go in the ship you can enter the matrix/team by going up to one of the jack-in stations. While your in the matrix, a default model will show up sitting in the chair so that people cant go in the same spot as you (basically to show how much room is left for people to join the game. If all the seats are filled, you can spectate or wait till next round). To spectate the game, you go up...
Matrix Quake 3, a revived Quake 3 modification has made its way back into the "Land of the Living", as friends come together to complete this project, once and for all. The modification use to belong to the old Matrix Quake 3 Staff, which Jenny_Kitty was lead modeler for, but people grew busy and eventually
Posted by Jenny_Kitty on Jun 22nd, 2004 digg this super bookmark
Matrix Quake 3, a revived Quake 3 modification has made its way back into the "Land of the Living", as friends come together to complete this project, once and for all.
The modification use to belong to the old Matrix Quake 3 Staff, which Jenny_Kitty was lead modeler for, but people grew busy and eventually that broke the mod team apart. With the return of Jenny_Kitty, she willingly offered to continue the mod, and the past project team gave all the source files to the new staff, bring Matrix Quake 3 back into this world. As you can see below, we have created many new maps, models, and textures since the old Matrix Quake 3:
More screenshots can be viewed in the image gallery. Here are some of the latest updates since the pick up:
-New models, including: Beretta 92f, Microuzi, Ak-47, Mp5k, and Glock 18
-New player models including Agent Smith and Neo
-New maps including the famous Lobby scene, Seraph's Teahouse, Subways from the First and Third movies from the Trilogy, and Mobil Ave Station.
-New forum, and soon a new website
Visit the mod page for more information.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
the skins are UBER :O
Great looking.
I can't wait to jump around the maps and see how well you've incorporated beauty and functionality.
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cool, if you go in the tunnal, will you come out the other end?
Lol, yes ;)
You walk through one and it gets kind of black foggy, and then you'll see the fog going away but realize yoru on the other side ;)
Isnt it kind of late for this. A matrix mod i mean.
But good luck with finishin it.
Its never too late, remember we did not start this mode, we meerly took it over and brought it back to life. Its never to late for any type of mod. Look DBZ is donkeys years old. And their still making mods about it.
good to see the Quake 3 mods are coming alive again, WE SHALL PUSH FORWARD AND RELEASE AS ONE!!!
ahem..
I want to play this game ASAP
Guest your intelligence ammuses us all. Thank you for the houres of laughter you gave us all in laughing upon your retardedness. Feel free to do it again some time. I could allways use another laugh.
um so far i think the matrix mod is pretty f**king awsome...
but i cant work out how to use the clips if u can and so at this stage i keeep running out of ammo
any help would be very much appreciated ty:)
u have to type \bind ? "reload" in the console (/ the key u wnat 2 bind it to mine is mouse 2) the mod is ok but runnung on walls is cort of crappy when u want to look to your side 2 shoot