This is it, isn't it ? The war to Take Earth Back begins now. Then build alliances, gather everything and everybody you can. Make sure to read the following...
Stargate Space Conflict, Mass Effect Reborn and Battlestar Galactica: Fleet Commander are all going to be ported at the same time. We recently had some important reunions in our association, focused on the Remastered Collection, and we both came to the conclusion that we should work on all of our mods, so that we will be able to publish updates continually.
While you may consider that this is a bit insane, and that we should rather focus our work on one mod, we have more than 50 members in our association, and we believe we can start working with three internal development teams, knowing that each of them will be attached to one modification.
As Gearbox revealed on their forums, they will not release their mod tools for a moment, as they are not finished. We don't have any other information about these tools, but we hope Gearbox will release them really soon. We can't wait to get our hands on this Remastered Collection. Some people on Facebook (We Want Homeworld 3 group) said that old tools should work or at least modders will release mod tools in a week or so... First of all this makes no sense, and we don't endorse such words. This doesn't represent in anyway the opinions of our developers nor our partners.
As we previously said, we won't work on Mod Tools. This requires a lot of skills and knowledge about this Remastered Collection, and while we have some experiences with OpenGL and Homeworld2, this brand new version of Homeworld is no longer based on the same engine build as the current one (Homeworld2 is based on OpenGL 2002 Build whereas HW:RC is based on OpenGL 4.4).
The Mod Tools on Homeworld2 were not created in one week as they are the result of years of hard working. This is the reason why Gearbox are the only ones able to do it. In other words, we'll need to wait until Gearbox releases Mod Tools for the community. We hope they won't do it in a year or so.
You may have noticed that since 2014 we started working on High Definition models and textures. Most of you know that we did that for the upcoming Remastered version. We wanted to be prepared and hopefully we are. Of course, our work is not finished, some ships need HD models and textures, but at least we already managed to improve some of them. We won't release unfinished versions, that means we won't release a mod on the Remastered Collection if the content is not 100% HD.
No worries, we are working hard to release our stuff, and we seriously think we will be able to release new versions this year. We have talented developers in our team and your support is really important for us. Last month, our community manager, Anthony Vérel (Kalagan on ModDB) told me "To work alone enables you to get the things done faster, while working together enables you to go farther".
The Remastered version is almost here and we said we will port our content on the later. But the question is, should we just "move" our page from "Homeworld2 mod" to "Homeworld: Remastered mod" or should we create another page, dedicated to the Remastered version, so that people won't be confused with a new page representing exclusively the Remastered content ?
Latest tweets from
It can take up to a few hours for tweets to begin appearing.