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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

16 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 80 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (7860 - 7870 of 9,428)
hammerheadcruiser May 15 2012, 6:54am says:

so close to having cerberus finished! soon you guys will be able to move on to more important things, like the freakin reapers!

there should be a poll to find out the most popular faction is

+1 vote     reply to comment
Shockmatter May 15 2012, 1:56pm replied:

There is a poll currently debating about whether you (the people) would rather have the reaper models' arms open or closed, and another over which Titan to put in the first release for Cerberus.

+1 vote     reply to comment
geetakingle May 15 2012, 3:38pm replied:

Where is this poll?

+2 votes     reply to comment
Shockmatter May 15 2012, 7:27pm replied:

Currently unreleased. Don't worry, when it's up you'll know it.

+1 vote     reply to comment
Cannonball117 May 15 2012, 1:02pm replied:


+4 votes     reply to comment
geetakingle May 15 2012, 8:01am replied:


+3 votes     reply to comment
Castigar0 May 15 2012, 1:32am says:

I cannot wait to play this, this is Amazing.
Really hope you add a game rule/type which is just no Pop limit, i would build SOO many Turian ships XD

+3 votes     reply to comment
Reaper_Armada May 15 2012, 5:50am replied:

After this has been released, I'm gonna dedicate some time to build some accurate scenarios based around specific events in the Mass Effect trilogy, such as; "Battle for Palaven", "Reclamation of Ranock", "Battle of the Citadel" and "A Galaxies Fall".

+6 votes     reply to comment
DarkSajuuk May 15 2012, 2:45am replied:

I would go Reaper crasy! XD

+1 vote     reply to comment
Shockmatter May 14 2012, 8:26pm says:

Just imagining the scenarios I plan to play out with this mod gets me pumped.

+4 votes     reply to comment
Spart117MC May 14 2012, 8:31pm replied:

Same here. I'm gonna try and win with a Quarian only fleet then lose my homeworld and get pulverized by the Geth.

+3 votes     reply to comment
Shockmatter May 14 2012, 8:44pm replied:

I was aiming for an all Turian fleet defending Palaven and the reapers steam rolling over my ships.

+7 votes     reply to comment
geetakingle May 14 2012, 5:24pm says:

I have traced back through the history [of mod] and haven't seen any mention of corvette classes [for Rebellion mod]. Have you not thought about them for now and will do them later, or models are being made and just not shown yet? Thanks, and keep up the good work! Really excited for the release.

+3 votes     reply to comment
nooobie117 May 14 2012, 2:47pm says:

The models looks awesome. Will there be new Skyboxes?

+1 vote     reply to comment
kyle_katarn67 May 14 2012, 12:41pm says:

Never before have so many come together from all quarters of the modding community. But never before have we faced a mod such as this. The XML files will show you no mercy, you must give them no quarter. They will terrorize our patience. You must stand fast in the face of those ******* off moments. They will advance until our last cup of coffee falls, but our coffee will not fall. Our coffee will prevail. Each of you will be defined by your actions in the coming release. Modd fast, Mod strong. Mod together. Hackett out[

+18 votes     reply to comment
Cannonball117 May 15 2012, 1:05pm replied:

Dear sir, I do not know how or why you made this speech, but it is in every way epic, I feel inspired, though I in no way can make a mod.

+2 votes     reply to comment
kyle_katarn67 May 15 2012, 5:50pm replied:

lol thanks XD

+1 vote     reply to comment
TheDidact May 14 2012, 11:11pm replied:

Truely an epic speech right there, made me laugh my *** off XD

+2 votes     reply to comment
kyle_katarn67 May 15 2012, 5:53pm replied:

Lol thanks! XD

+1 vote     reply to comment
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