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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

14 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers: Onslaught  (Pre-Alpha Release

Dawn of the Reapers: Onslaught (Pre-Alpha Release

Apr 20, 2014 Demo 95 comments

Our first release to keep you fans happy! Happy Easter, and remember all good things in moderation.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (7860 - 7870 of 8,791)
HavocOfDoom Mar 22 2012, 12:58pm says:

*SPOILER* the Harbinger looks different (unless its in a comic or book), its rumored to be the massive yellow eyed one with two legs that completely owns Shepard at the end of ME3

+1 vote     reply to comment
Sapper4-1 Mar 22 2012, 8:03pm replied:

It isnt rumored to be, it IS harbinger, you see him in ME2 and ME2 the arrival.

+3 votes     reply to comment
HavocOfDoom Mar 24 2012, 7:15am replied:

They have a model that looks very different, that's how I got confused. :P

+1 vote     reply to comment
V.Metalic Mar 22 2012, 7:38am says:

At the Alliance carrier you said you made it according to the concept art. Did you meant an official CA from Bioware?

+1 vote     reply to comment
Lord_Set Mar 22 2012, 11:23am replied:

Concept art for different ships i combined into the carrier.

+1 vote     reply to comment
V.Metalic Mar 22 2012, 11:30am replied:

Aha, I see... I also made my concept of Alliance carrier, little different than yours, and it isnt fully completed, and not how it have to be as much, only a showcase. If you want to see it, I can, you can do more with it than me.

+1 vote     reply to comment
Lord_Set Mar 22 2012, 12:04pm replied:

send me a link or a pm and ill take a look.

+1 vote     reply to comment
CNCMarine Mar 21 2012, 8:12pm replied:

sorry in class didn't want to get caught by the teacher typing that i meant is the alliance going to have a refit version of the sr 2 maybe name it the sr3 because in the 2nd and 3rd game the sip is way different or just call it the sr2 refit

+1 vote     reply to comment
V.Metalic Mar 22 2012, 7:30am replied:

It is still SR-2, only overhauled. Its still the same ship.

+1 vote     reply to comment
CNCMarine Mar 22 2012, 12:23pm replied:

i know that im just saying he should call it wat he wants

+1 vote     reply to comment
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