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Blog RSS Feed Report abuse Latest News: Dawn of the Reapers: Onslaught (Pre-Alpha Release)

30 comments by Lord_Set on Apr 18th, 2014

Hi folks, Lord_Set here. You guys have always been the backbone that has held this project up since day one. We have come a long way, and the development team and I want to reward your god like patience with a small taste of what is to come. What is it you ask? Let me explain: Our first release is due this Sunday, BUT! this is a PRE-ALPHA TEST RELEASE. Please don't expect this to be the finished project, we are working hard but this is not our job. Are there bugs? Yes of course. Are there stock models still? Yes, its still a pre-alpha. This is far from perfect, but its playable and we want to make you folks a part of this project. Right now i'm going to list a few bugs that are going to be in this build of the project so you folks can anticipate it. 

Known Issues
Tech Trees are still stock
Voices are still stock
There are still stock models (We are working on that)
There are new sound effects (But not alot)
Some times fighters fly in empty space never to be seen again
We recommend that until we fix some of the skins you turn Bloom off
We are still redoing tangent maps so there are some shadowing issues (But not terrible)

Now onto the pro's, with this release we are including everything we have done. Including you guessed it The Reapers. Cerberus is almost complete (tech tree not including) Council doesnt have a lot of stations. and Reapers have even fewer. Council has a full fleet of ships so you guys can recreate the final battle from ME3 to your hearts content. Reapers have Geth Dread, Sov, Harby and collector frigate with several stations. We are including all this for you guys, for being so awesome! Cerberus is amazing and my favorite by far. This is our Easter present to you guys, we hope to see you all in ICO playing the hell out of this. We want to see some awesome pictures and videos of you all going ape on one another. From the team at Prolific Studios and I are proud to Release Dawn of the Reapers: Onslaught Pre-Alpha V .1

Release Date April 20th 2014 12:00am 

Your Fearless Leader
          - Set

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The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 30 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (7290 - 7300 of 8,086)
darthme Mar 15 2012, 5:55pm says:

Is this going to be for a fully updated Entrenchment Sins or just regular Sins? Because I won't be able to play it if it is :(

+1 vote     reply to comment
Lord_Set Mar 15 2012, 6:03pm replied:

Diplomacy, and then rebellion when its released.

+1 vote     reply to comment
darthme Mar 16 2012, 7:44pm replied:

thanks :)

+1 vote     reply to comment
Reaper_Armada Mar 16 2012, 4:41am replied:

I agree. No hate to your imagination Set but I think that they could perhaps have a similar although not the same look as the other alliance ships.

+1 vote     reply to comment
CNCMarine Mar 15 2012, 10:54pm replied:

no i think the alliance would have choose his designs if they could

+1 vote     reply to comment
Lord_Set Mar 15 2012, 5:32pm replied:

Mass Effect 3 was a good game until the end where it was an just a astoundingly bad disappointment. I have been working on this mod since this time last year, the designs created by bioware for some of their ships are just short cut to save time and money. I am not bound by money or time, so my work reflects a more inspired side to mass effect well because i dont work for EA.

+3 votes     reply to comment
V.Metalic Mar 15 2012, 7:08pm replied:

Actually, the ship models of ME3 are more detailed than of previous games. And I agree with the end, but there are rumors about DLC which would fix that.

It is that all Alliance ships you made dont actually match to any official ones. The closest is Kawloon. No offense, but Alliance has a sleek design but with some roughness, and with large wings and long thrusters, but your large ships, they are rough and the engines are not in the same design. Sorry, but this is my opinion. Thought I msut admit you have done great work on them, just I am saying they dont fir to Alliance design-wise.

+2 votes     reply to comment
Reaper_Armada Mar 16 2012, 4:47am replied:

Hey Yanxa, you know at the ending if ypu choose to kill the Reapers, the human probably just made their own FTL drives based of Reaper tech from all the dead around and maybe they made their own like slipspace travel in Halo perhaps. Its all up to the imagination of the player I guess. I enjoyed the ending cause it was not what I expected and it left many unanswered questions that made me wanting more :D

+1 vote     reply to comment
Yanxa Mar 16 2012, 2:00pm replied:

CovenantArmada, to me, it just felt like such a let down - where was the "fight all the Reapers with my bad-*** armada of ships" option? The fact that all 3 endings were identical was what annoyed me.

+2 votes     reply to comment
CNCMarine Mar 16 2012, 8:56am replied:

please dont place halo and mass effect in the same catogry because it will **** a lot of fans off cause halo is crap compared and also halo takes its ideas from other people

0 votes     reply to comment
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