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Dawn of the Reapers V.3 Onslaught has been uploaded.
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12 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.


With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 72 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (7060 - 7070 of 10,037)
kdx Sep 7 2012, 5:32pm says:

I'm still a little confused of the crucibles purpose ??? explain please.

+2 votes     reply to comment
Lockerd Sep 7 2012, 11:02pm replied:

Ok so basically the Crucible is a superweapon designed over millions of years and many cycles.

in the end it gives you 3 options to deal with the reapers.

1. Destroy- Wipes out all Synthetics (geth, and EDI).
2. Control- Sacrifice Shepard to control the Reapers.
3. Synthesis- merge Organics and Synthetics.

the extended cut gave us the option to say F*** it...doesnt turn out so well.

+1 vote     reply to comment
HTRK74JR Sep 7 2012, 6:49pm replied:

To destroy the Reapers and end the cycle.

To gain control of the Reapers and end the cycle.

To become one with technology, and make peace with the Reapers, ending the cycle.

In game, im guessing a kind of nuke, a really, really, really expensive nuke.

+1 vote     reply to comment
degtayrev Sep 9 2012, 1:21am replied:

The ME3 ending would've been SOOO much better if the Crucible was a giant laser or something. (Boss fight with Harbringer using the Crucible?) It would've made more sense too.

+1 vote     reply to comment
KaptenHaddock Sep 9 2012, 1:52pm replied:

I disagree, having the Crucible be just another run-of-the-mill warship wouldn't make it a superweapon. A single ship with a fancy beam doesn't really sell it for me, and definately doesn't turn the tide of war.

I prefer it, if I have to have it in the universe at all, just the way it is; a large scale area-of-effect device.

+1 vote     reply to comment
degtayrev Sep 9 2012, 10:26pm replied:

Actually, it does. Having a weapon that can one shot a freakin Reaper is a superweapon in my book. And it's definately not a run of the mill ship. It would've fit in a lot better than the crap Bioware made it to be.

+1 vote     reply to comment
Aliah Sep 7 2012, 10:13pm replied:

To end the series with a minimal of story-telling effort.
Oops. You forgot that one. >_>
The ending really just needed to be...a climatic boss fight against Harbinger, and I imagine you could do it either by controlling the Normandy itself to fight it, or by fighting it on the Crucible with Shephard painting targets for the Alliance dreadnoughts. You kill Harbinger, and depending on your war assets, survive with a decisive victory and liberate Earth, or only push the Reapers out of Earth with heavy losses, but not fast enough to save what remains of Earth.
All happens after you try to use the Crucible, find out it's Harbinger trying to trick you, and that it would never work as intended.
But hey, that's just me...

+6 votes     reply to comment
kdx Sep 8 2012, 5:53am replied:

sorry guys i should have made it clear .I meant in the mod.though i am still to go complete ME3 with EC and Leviathan.

+1 vote     reply to comment
kyle_katarn67 Sep 8 2012, 1:58am replied:

i like this idea

0 votes     reply to comment
Lockerd Sep 7 2012, 10:17pm replied:

I would have been fine with the crucible ending if it didnt emmulate the Deus Ex ending so perfectly and EA having Bioware claim Artistic integrity to make a feeble attempt at preventing a PR incident.

-2 votes     reply to comment
Aliah Sep 8 2012, 10:04am replied:

Well, if you notice, the climatic endings began to trail off right around the time EA took over...
Though again, my opinion, I didn't enjoy Mass Effect 2 as much, it didn't hook me into the story-telling and character interaction as much as Mass Effect 1 did(primitive as it was).
When I tried to play 3...well, I think every time I made an attempt, I ended up screaming at my monitor and flailing my arms madly about.

+3 votes     reply to comment
Lockerd Sep 8 2012, 10:23am replied:

Don't get me wrong, I loved all 3 of them I just didn't feel the trilogy should have ended in such a way, it deserved better.

+3 votes     reply to comment
degtayrev Sep 9 2012, 1:19am replied:

I second Lockherd

+1 vote     reply to comment
Lord_Setesh Creator
Lord_Setesh Sep 7 2012, 1:54pm says:

I would like to welcome KaptenHaddock to the team, his designs have helped me where my imagination left off. Welcome!

+4 votes   reply to comment
KaptenHaddock Sep 7 2012, 2:13pm replied:

Thank you, Set! I am humbled.

+7 votes     reply to comment
Wolfrahm Sep 7 2012, 3:25pm replied:


+4 votes     reply to comment
KaptenHaddock Sep 7 2012, 9:14pm replied:

Thank you :)

+1 vote     reply to comment
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