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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX


Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Youtube.com


Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 77 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (6070 - 6080 of 9,358)
degtayrev
degtayrev Oct 6 2012, 4:46pm says:

*sarcastically* "Hey guys, when is the mod gonna be done. I have no patience. Hur dur."

+4 votes     reply to comment
epelix
epelix Oct 6 2012, 6:57pm replied:

Damn,now I don't know if I should like or dislike.

+4 votes     reply to comment
degtayrev
degtayrev Oct 6 2012, 7:16pm replied:

Like. I'm making fun of the people who are constantly asking and can't read the "TBD" at the top.

+2 votes     reply to comment
degtayrev
degtayrev Oct 6 2012, 11:08pm replied:

Wow. Lots of people hatin on the joke. What's wrong, no sense of humor?

+4 votes     reply to comment
Lord_Set
Lord_Set Oct 7 2012, 1:42am replied:

I have seen people get downvoted A LOT more than that. I wouldn't worry. I laughed.

+4 votes     reply to comment
Deadmoon36
Deadmoon36 Oct 6 2012, 4:29pm says:

Damn, can't wait for this. Looks amazing, good work guys.

+2 votes     reply to comment
Lockerd
Lockerd Oct 6 2012, 4:44pm buried:

(buried)

at the rate Lord_Set is learning, I doubt we will be saying "Good Work Guys" and just say "Good Work Lord_Set Supreme ruler of and creator of all Video Games"

-5 votes     reply to comment
Lord_Set
Lord_Set Oct 6 2012, 4:58pm replied:

Zombie and Skyline are very important parts of this mod. Please don't exclude them.

+8 votes     reply to comment
Lockerd
Lockerd Oct 6 2012, 5:30pm replied:

oh im not, I'm just saying at the rate you learn things you would either have absorbed them or they would just not be able to keep up.

-4 votes     reply to comment
skyline5gtr
skyline5gtr Oct 6 2012, 5:36pm replied:

i disagree, i just don't have the time and without zombie nothing gets in game. Yes Lord is learning at an incredible rate but you cannot disregard experience and the need for a team. I'm trying to teach him anything I can since i don't have the time to work as much.

+6 votes     reply to comment
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