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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 59 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5760 - 5770 of 9,250)
Kardas Oct 17 2012, 2:18am says:

I hope this will come out shortly after my little sister beats mass effect 2. If it does, i'll get her to believe this mod is really in sync with her military standings in mass effect 3 (as soase is her other favorite game), so she'll get a better feel of the reaper threat. shes only 6 so she has to believe it.

+2 votes     reply to comment
Super_battle_droid Oct 17 2012, 7:57am replied:

6 and playing mass effect 2 wow start them off early for a great gaming life lol.
I remember my first game super Mario 64 my second game was perfect dark and I was 7.

+2 votes     reply to comment
mercboy Oct 17 2012, 8:42am replied:

I think mine was Halo and i was 4 lol (that was playing with my brother who was 13 at the time though i had no clue what was going on XD)

+2 votes     reply to comment
Reaper_Armada Oct 17 2012, 9:33am replied:

I shot the marines as well by accident hahaha. They didn't know what hit em.

+2 votes     reply to comment
Lockerd Oct 17 2012, 11:35am replied:

But no seriously, to awnser your question.

it was 12 in the morning, I didnt eat the entire day, I freaked out with joy when I saw this , and I was working 21 straight hours with no break.


+2 votes     reply to comment
Golly Oct 17 2012, 3:28pm replied:

You play STO too? Heh.

And no I'm not satisfied, because it's constant with you.

-4 votes     reply to comment
Lockerd Oct 17 2012, 3:47pm replied:

you try listening to your own morphed voice for 21 hours non stop, all for three companies, five Advertisement agents and a mod.

then if you walk out of it all peachy I'll concede to this little debacle you seem to wanna start.

+2 votes     reply to comment
Golly Oct 18 2012, 3:00am replied:

Is it now my fault you have a bad job with bad hours?

-2 votes     reply to comment
ZombiesRus5 Oct 17 2012, 12:40pm replied:

You freak out a lot...

+5 votes     reply to comment
Lockerd Oct 17 2012, 11:15am replied:

Congradulations you are my new nemesis!

+2 votes     reply to comment
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