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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX


Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Youtube.com


Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 73 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5390 - 5400 of 9,276)
XtremeRoflcopter
XtremeRoflcopter Dec 5 2012, 3:57pm says:

Quick question! Are you changing the resources? Like the metal into iridium and the minerals into element zero?

+1 vote     reply to comment
Wolfrahm
Wolfrahm Dec 5 2012, 4:34pm replied:

"Metal" to "Resources"
"Crystal" to "Eezo"
"Credits" stays "Credits"

+1 vote     reply to comment
oriontic
oriontic Dec 5 2012, 3:50pm says:

Just ignore those that call for you to make a release. Go at your own pace. It's only little children and the willfully ignorant that pester modders for release dates without comprehending the amount of work and effort a mod (especially of this scale) requires.

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Dec 5 2012, 5:04am says: Online

I was just curious does Rebellion run just as well as Trinity or do you need a little extra computer power? As I want to get this mod but if it doesn't run as well then I don't know.

Also looking fine people!

+1 vote     reply to comment
thundakat7
thundakat7 Dec 5 2012, 11:32am replied:

I have both, and Sins of solar empire rebellion runs just as fine as Trinity and you don't need that good of hardware to be able to play it. The only difference between the two, hardware related is that Rebellion does have better graphics by far. But again it doesn't dampen the fps at all, at least for me anyways :).

+2 votes     reply to comment
wombatleader
wombatleader Dec 5 2012, 7:36am replied: Online

Hm, I would say it runs well as Trinity. I'm currently upgrading my desktop for more ram and other items. But both Trinity and Rebellion worked well for me.

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Dec 5 2012, 8:13am replied: Online

Whoops commented as a guest, as I said i'l buy it this weekend.

+1 vote     reply to comment
Guest
Guest Dec 5 2012, 8:12am replied:

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harbinger87
harbinger87 Dec 4 2012, 10:42pm says:

It will be quite amazing to be playing the role of commander and chief in my two favorite universes (halo and mass effect). These souls went beyond the call of duty by making mods for these games. If it was in my power you'd get something equivalent to a Medal of Honor for your service to the citizens of the soase community. The cost of enjoyment is high, modders will pay most of your share.(adapted and edited slightly from the Marines quote)

+1 vote     reply to comment
wombatleader
wombatleader Dec 5 2012, 7:35am replied: Online

Hell, I'm not asking for a release date for SOTP. I'm just glad I got a taste of the mod with the two ships.

+1 vote     reply to comment
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