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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

16 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX


Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Youtube.com


Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 80 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5390 - 5400 of 9,415)
davidt0504
davidt0504 Dec 17 2012, 1:16pm says:

Maybe as far as balancing goes, you could have the council faction balanced so that to effectively have a chance against the reapers you'll need a vary diverse fleet consisting of turian/alliance/asari/etc ships to face them. However, I could have a fleet of all alliance ships or turian that could face up to cerberus

+5 votes     reply to comment
Shockmatter
Shockmatter Dec 17 2012, 1:40pm replied:

That's the way it plans to be :)

+5 votes     reply to comment
davidt0504
davidt0504 Dec 17 2012, 3:52pm replied:

awesome! thanks for the response

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Dec 17 2012, 8:58am says:

Can someone tell me why moddb doesn't think my email address is valid anymore for absolutely no reason. Absolute ********.

+1 vote     reply to comment
.JAS
.JAS Dec 18 2012, 3:34am replied:

The problem disappeared for me after a while of ignoring it.

+1 vote     reply to comment
KaptenHaddock
KaptenHaddock Dec 17 2012, 9:58am replied:

I have the same problem.

I have decided not to let it bother me, though.

+1 vote     reply to comment
dalekKharn
dalekKharn Dec 16 2012, 6:19pm says:

Well i have to say this is one of the most impressive mods for Sins i have come across, Lord_set and co your work is a thing of beauty. The models and textures are just amazing. This mod has got my vote! I have also passed on the word of this mod to the fine people over at Hardlight Productions (freespace 2 site)in their gaming forum.

+1 vote     reply to comment
skyline5gtr Creator
skyline5gtr Dec 16 2012, 7:29pm replied:

thank you, we appreciate any advertising we can get as we have worked hard on this and will continue until we are ready to release. Me and Lord pride ourself on our models

+4 votes   reply to comment
davidt0504
davidt0504 Dec 16 2012, 3:27pm says:

In terms of some of the values of diplomacy, I think it would be cool if Cerberus has less diplomatic inclination towards the council than the Reapers, in ME3 it seemed like they weren't interested in combating the Reapers any but only controlling them. So all their aggressive actions seemed to be against the council. However, the council should have absolutely no diplomatic inclination towards the reapers and the reapers should have absolutely no diplomatic inclination towards anyone

+1 vote     reply to comment
Wolfrahm
Wolfrahm Dec 16 2012, 5:06pm replied:

so effectively this then:
Dawnofthereapers.boards.net (Under the faction headings)

+2 votes     reply to comment
Wolfrahm
Wolfrahm Dec 16 2012, 12:36pm says:

There are even articles about Dawn of the Reapers on obscure (at-least for me) chinese websites:

Gamersky.com
Doyo.cn

The google translations are funny.

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Dec 16 2012, 8:30am says:

We got lots of support on YouTube vids. Looking at the comments on Mass Effect space battle vids, there is a tone of numerous people directing newbies to our mod page. Thank you fan support :)

+7 votes     reply to comment
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