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Blog RSS Feed Report abuse Latest News: Dawn of the Reapers: Onslaught (Pre-Alpha Release)

30 comments by Lord_Set on Apr 18th, 2014

Hi folks, Lord_Set here. You guys have always been the backbone that has held this project up since day one. We have come a long way, and the development team and I want to reward your god like patience with a small taste of what is to come. What is it you ask? Let me explain: Our first release is due this Sunday, BUT! this is a PRE-ALPHA TEST RELEASE. Please don't expect this to be the finished project, we are working hard but this is not our job. Are there bugs? Yes of course. Are there stock models still? Yes, its still a pre-alpha. This is far from perfect, but its playable and we want to make you folks a part of this project. Right now i'm going to list a few bugs that are going to be in this build of the project so you folks can anticipate it. 

Known Issues
Tech Trees are still stock
Voices are still stock
There are still stock models (We are working on that)
There are new sound effects (But not alot)
Some times fighters fly in empty space never to be seen again
We recommend that until we fix some of the skins you turn Bloom off
We are still redoing tangent maps so there are some shadowing issues (But not terrible)

Now onto the pro's, with this release we are including everything we have done. Including you guessed it The Reapers. Cerberus is almost complete (tech tree not including) Council doesnt have a lot of stations. and Reapers have even fewer. Council has a full fleet of ships so you guys can recreate the final battle from ME3 to your hearts content. Reapers have Geth Dread, Sov, Harby and collector frigate with several stations. We are including all this for you guys, for being so awesome! Cerberus is amazing and my favorite by far. This is our Easter present to you guys, we hope to see you all in ICO playing the hell out of this. We want to see some awesome pictures and videos of you all going ape on one another. From the team at Prolific Studios and I are proud to Release Dawn of the Reapers: Onslaught Pre-Alpha V .1

Release Date April 20th 2014 12:00am 

Your Fearless Leader
          - Set

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The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 30 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5320 - 5330 of 8,132)
Lockerd Aug 23 2012, 5:33pm says:

I'm trying to make a demo for Lord_Set now for audio and acoustics but I'm stuck on my weapon sound effects, since I'm trying to make it from scratch its hard to decide between using a 9mm fired from a Glock 22 or a .357 fired from a Ruger short nose Revolver.

keep in mind these are going to be altered so that they sound like the cannons fired in Mass Effect 3.

0 votes     reply to comment
Reaper_Armada Aug 23 2012, 9:21am says:

Who thinks Halo 4 should have this remix in it?

0 votes     reply to comment
RepublicCommando101 Aug 23 2012, 8:14pm replied:

I don't. The heavy metal ruins it.

+2 votes     reply to comment
Reaper_Armada Aug 24 2012, 12:00am replied:

Reapers are made of heavy metal!

0 votes     reply to comment
Lockerd Aug 22 2012, 10:38pm says:

been using the Gmod 13 ME3 models to make a risk style game. and a zombie survival one too...but thats for anotherday.

-1 votes     reply to comment
revan111295 Aug 22 2012, 5:43pm buried:


when there are going to be some new updates?

-5 votes     reply to comment
Bohme70 Aug 22 2012, 8:00pm replied:

When they are ready

+2 votes     reply to comment
Lockerd Aug 22 2012, 12:24pm says:

just found out Garry's Mod 13 beta has a ton of kick *** Mass Effect vehicles including ships and reapers.

-1 votes     reply to comment
Lockerd Aug 22 2012, 12:52pm replied:

-1 votes     reply to comment
jaffacakeN7 Aug 22 2012, 2:02am replied:

would be cool if it was done in a total war style, eg you can use ship battles for space battles and ground battles would be quite interesting with krogans charging geth and reapers :D

+1 vote     reply to comment
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