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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX


Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Youtube.com


Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 71 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5320 - 5330 of 9,299)
Lord_Set
Lord_Set Dec 14 2012, 3:56pm says:

As a resident of Connecticut I feel obligated to post this. 27+ people lost their lives today because of a heartless hatefilled man. I would like to send out my condolences to the families who lost children in this terrible act. Sometimes we take things for granted but on days like this it makes us realize that the world we live in isn't as safe as we are told to believe.

- Set

+11 votes     reply to comment
Aephus
Aephus Dec 14 2012, 2:43pm says:

Voted and Rooting for your double success in not only by making to the TOP 100, but also in making the most epic mod in SoaSE history!

+1 vote     reply to comment
accthere
accthere Dec 14 2012, 2:13am says:

Will you guys release the whole package (Reapers, Cerberus, Alliance), or will you give us a demo of a completed race?

If this is in the FAQ, my apologies.

+1 vote     reply to comment
skyline5gtr
skyline5gtr Dec 14 2012, 9:52am replied:

we plan to release it as a whole package for now

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Dec 14 2012, 8:27am replied:

I believe my liege would like to release it in its whole imagined form. I may be wrong but that's what I know. We are focusing on faction after faction to concentrate and maximize our efforts.

+1 vote     reply to comment
Lord_Set
Lord_Set Dec 14 2012, 1:01am says:

I am in need of a sound guy, these sounds need to be created independent of the sounds from game. If you are interested let me know.

+1 vote     reply to comment
Lockerd
Lockerd Dec 14 2012, 9:10am replied:

normally I'd jump at this but seeing as my studio is crashed to bits still from hurricane sandy (though smart enough to get hurricane protection after irene) I cannot help, unless you just want someone to edit and perfect what you have already.

or if you just want someone to clean up a bit of the audio.

+1 vote     reply to comment
Wolfrahm
Wolfrahm Dec 14 2012, 4:59am replied:

Sound guy as in voice actor or a Sound editor?

0 votes     reply to comment
epelix
epelix Dec 14 2012, 8:55am replied:

I asume that its not going to have animations.

+1 vote     reply to comment
Lockerd
Lockerd Dec 13 2012, 9:41pm replied:

IT IS YOUR SOLE PURPOUS IN LIFE NOW!!!

+1 vote     reply to comment
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