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Dawn of the Reapers V.3 Onslaught has been uploaded.
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11 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.

before2
before1

With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 61 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5320 - 5330 of 9,905)
Monkeyshinex
Monkeyshinex Jan 28 2013, 10:19am says:

Any chance of you releasing a minimod along side of the regular one. A not so balanced, every race has their own faction for roleplaying mod? (Nothing spectacular, just all alliance ships as one faction and all Turian in another).

+1 vote     reply to comment
skyline5gtr Creator
skyline5gtr Jan 28 2013, 10:23am replied:

no, released when its done as a package

+2 votes   reply to comment
Monkeyshinex
Monkeyshinex Jan 28 2013, 12:15pm replied:

You don't get what I mean. Release it the same time as the full mod, but every race separated into their own faction. Turian faction, Alliance faction, Geth Faction, etc.

-1 votes     reply to comment
Reaper_Armada
Reaper_Armada Jan 28 2013, 8:00pm replied:

You can try that in Galaxy Forge, just make the Mass Effect Galaxy and have each race have a fleet of its respective ships in its regions or whatever.

+2 votes     reply to comment
Lockerd
Lockerd Jan 28 2013, 1:16pm replied:

I think that would take a bit of work, I can try to do it myself when the mod is fully released but thats about it.

+1 vote     reply to comment
Lord_Setesh Creator
Lord_Setesh Jan 28 2013, 12:39pm replied:

No.

+3 votes   reply to comment
Glandor
Glandor Jan 28 2013, 10:13am says:

You know initially I was very very worried this wasn't going to go anywhere.

Thank you for proving me wrong.

+4 votes     reply to comment
Annhilator427
Annhilator427 Jan 28 2013, 12:14am says:

Just wondering will you guys be making an installer for this or will it just be a manual install for all of us.

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Jan 28 2013, 2:00am replied:

Not sure yet. If not there will be a descriptive informative panel of some kind to help people place the mod in the right directory.

+1 vote     reply to comment
Annhilator427
Annhilator427 Jan 28 2013, 9:58am replied:

Okay cool thank you

+1 vote     reply to comment
KhevaKins
KhevaKins Jan 27 2013, 3:36am says:

As I understand it this was being released for one of the trinity games before you moved to rebellion. I was just wondering how long you think it set you back to convert to rebellion?

-3 votes     reply to comment
Guest
Guest Jan 27 2013, 11:22am replied:

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Lockerd
Lockerd Jan 27 2013, 10:21am replied:

I think it was almost instant, they didn't have much in the way of coding done at the time, and that it was primarily just models so I don't think it took them long to just transfer to rebellion.

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Jan 27 2013, 6:58am replied:

Like half a day?

+1 vote     reply to comment
caseyhurd
caseyhurd Jan 26 2013, 3:22pm says:

Any chance of seeing some Geth or Collector assets ingame in the near future?

I don't want to rush the team or anything, but I am itching to see how you will incorporate these races along with the Batarians, and Salarians of the Council factions.

+4 votes     reply to comment
Reaper_Armada
Reaper_Armada Jan 26 2013, 8:00pm replied:

Patience minion horde.

+4 votes     reply to comment
MooCowBanshee
MooCowBanshee Jan 26 2013, 5:47pm replied:

There are models, look far back though.

+1 vote     reply to comment
caseyhurd
caseyhurd Jan 26 2013, 5:51pm replied:

I know that, I was refferancing a textured ingame screenshot.

I am chomping at the bit here, excited to see how they will look rendered in the final product.

+1 vote     reply to comment
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