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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

16 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX


Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Youtube.com


Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 80 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5320 - 5330 of 9,404)
revan111295
revan111295 Dec 19 2012, 11:15am says:

according to mayans we have one more day to live I and still did not seen completion of this mod. I hope doomsday staff is not true becouse I relly want to play this mod

-3 votes     reply to comment
revan111295
revan111295 Dec 20 2012, 4:10am replied:

chill out there is no need for down votes is there?

+4 votes     reply to comment
MooCowBanshee
MooCowBanshee Dec 20 2012, 7:12am replied:

If your comment is a reply to mine than thank you, can't tell due to commenting system

-3 votes     reply to comment
Guest
Guest Dec 19 2012, 9:13pm replied:

I don't know about the Mayans, but when our calendar ends we just get a new one.

+7 votes     reply to comment
kyle_katarn67
kyle_katarn67 Dec 19 2012, 5:52pm replied:

that was disproved nearly 6 months ago so we have time they found more of these calendars disclaiming that theory

0 votes     reply to comment
KaptenHaddock
KaptenHaddock Dec 19 2012, 12:25pm replied:

The mayan calender does not include leap years, like ours do. Hence their years are "faster" than ours, and therefore, it would've already happened if it were to (because of our delay).

So, there's no need to ruin your jimmies :)

+1 vote     reply to comment
Nikmstr
Nikmstr Dec 19 2012, 7:27pm replied:

When they translated the calenders they took leap years into account :P

+6 votes     reply to comment
Guest
Guest Dec 19 2012, 1:06pm replied:

Their calendar is also cyclic, so every time one cycle ends it doesn't actually end, just begin all over. Kinda like the reapers harvest, its the end for civilized life, but not life alltogether. No reason to be nervous its just like we begin at January 1st after new years eve :)

+4 votes     reply to comment
Lockerd
Lockerd Dec 19 2012, 3:24pm replied:

sooo....extreme hangovers and looks of regret and shame throughout the room in some strangers apartment?

+8 votes     reply to comment
epelix
epelix Dec 19 2012, 11:36am replied:

I heard that it is begining of new time and my christmas vacation starts on 21st, so it sounds actually pretty promising.

+2 votes     reply to comment
revan111295
revan111295 Dec 19 2012, 11:45am replied:

same think with my chrismas vacation

+1 vote     reply to comment
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