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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 40 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (5320 - 5330 of 9,132)
Lord_Set Nov 29 2012, 5:28pm says:

So apparently someone on deviant art stole my design and felt like pawning it off as his own.

Boy im angry.

+4 votes     reply to comment
880Zero Nov 29 2012, 11:43pm replied:

Yeah, that's how it feels.

+1 vote     reply to comment
Shepeard Nov 29 2012, 11:28pm replied:

From looking at the "art" it looks to me like it is harmless but RUDE not to ask to use your models. It seems like he is just painting those models just for the fun of it. Good work and I cant wait to play this mod. ps. I have seen this mod grow from just basic to the best looking models ever!

0 votes     reply to comment
Lockerd Nov 29 2012, 10:06pm replied:

I decided to just post the mod pics of what you made to his MSpaint knockoffs.

+2 votes     reply to comment
Lord_Set Nov 29 2012, 10:39pm replied:

Much love.

+1 vote     reply to comment
Reaper_Armada Nov 29 2012, 6:45pm replied:

What a jerk off.

+3 votes     reply to comment
kdx Nov 29 2012, 4:34pm says:

i love how this has become a forum for future space travel. It makes me want to go into stasis and wake up when this is all possible.

+3 votes     reply to comment
Aliah Nov 29 2012, 8:43pm replied:

Would personally want a "what if this was an all-human, no-alien" faction...preferably without the whole "bad just to be bad" theme they got in ME3. They are heavily based in the System Alliance, in any case, simply more about secret movements and agendas, so perhaps less straight-up military might and intent, and more subterfuge and clever strategy?

+3 votes     reply to comment
Wolfrahm Nov 29 2012, 2:56pm replied:

They should be more than human, huskified to be precise, considering their approach to human experimentation. Think Ruthless and severely xenophobic.

+1 vote     reply to comment
degtayrev Nov 29 2012, 2:38pm replied:

They should be a spin-off of the Alliance. Their designs should be similar, just more advanced.

+4 votes     reply to comment
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