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Dawn of the Reapers V.3 Onslaught has been uploaded.
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12 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.

before2
before1

With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 71 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4950 - 4960 of 10,037)
Gul-Dukat(tech)
Gul-Dukat(tech) Mar 10 2013, 5:01am says:

I was having a think about some other mods I've played for sins in the past (forgotten which ones I admit) but some of them introduced dynamic ship movement so battles seemed, well, more dynamic rather than a static slugging match between fleets. Will DOTR likely be introducing something of that ilk in order to make battles less static?

+3 votes     reply to comment
Lord_Setesh Creator
Lord_Setesh Mar 10 2013, 1:51pm replied:

Yes lower level frigates without main guns have dynamic movement, but any ship with a main gun will not have dynamic movement.

+4 votes   reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Mar 10 2013, 2:24pm replied:

That's great to hear :)

+2 votes     reply to comment
superal3x
superal3x Mar 10 2013, 5:04am replied:

in the mass effect universe ships are generally static, apart from frigates so i dont think they will be doing that

+4 votes     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Mar 10 2013, 5:14am replied:

In some ways a bit of a shame, but you're right, I can't see the destiny ascension zipping around the battlefield pulling u-turns...well, unless you put joker in the cockpit.

I was thinking about some of the normandy dogfights, especially with the collector vessel, banking to avoid fire, and bring weapons to bare. Would look nice if the smaller vessels were doing that. The larger vessels are, i guess, naturally sluggers and take the punishment from direct fire as a matter of course

+3 votes     reply to comment
superal3x
superal3x Mar 10 2013, 5:21am replied:

They'll probably have the normandy flying around like the corvettes do, not sure is you can get them to actively dodge shots though

+3 votes     reply to comment
Gul-Dukat(tech)
Gul-Dukat(tech) Mar 10 2013, 5:23am replied:

No, I don't think that's possible with the game engine as far as I can tell.

+1 vote     reply to comment
kyle_katarn67
kyle_katarn67 Mar 10 2013, 12:22am says:

Just realized No asari, Quarian, or salarian fighters were ever unveiled in the entire ME series. Will you make your own for their own ships? or just not have them launch any

+1 vote     reply to comment
Lord_Setesh Creator
Lord_Setesh Mar 10 2013, 12:32am replied:

most likely because they do not exist.

+1 vote   reply to comment
kyle_katarn67
kyle_katarn67 Mar 10 2013, 12:37am replied:

Most likely you will or wont? and i know they dont i meant like your own design

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada Mar 10 2013, 12:46am replied:

We won't be having them.

+1 vote     reply to comment
kyle_katarn67
kyle_katarn67 Mar 10 2013, 12:50am replied:

Oh dang

+1 vote     reply to comment
xxhonzoxx
xxhonzoxx Mar 10 2013, 12:20am says:

well this is the only place im gonna get a mass effect mod.

+1 vote     reply to comment
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