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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 78 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4950 - 4960 of 9,371)
Lord_Set Jan 15 2013, 10:07pm says:

Alpha Testing with Shockmatter, Jealous?

+13 votes     reply to comment
Reaper_Armada Jan 15 2013, 11:06pm replied:

Excited to try it out tomorrow with you guys

+2 votes     reply to comment
Shockmatter Jan 15 2013, 11:08pm replied:

The more merrier!

+2 votes     reply to comment
-Defender0- Jan 15 2013, 10:23pm replied: +3 votes     reply to comment
epelix Jan 16 2013, 6:09am replied:

yes D=

+1 vote     reply to comment
Jtanco Jan 14 2013, 7:08pm says:

I know you are concentrating on Cerberus is there any chance of a mini release once Cerberus is completed? Would be fun to see some ME ships shooting each other even if both sides are human. Also great work so far the models and textures are pretty damn well done. As for the reapers is here any chance team color can chance the hull color instead of the lights? Would be awesome to steam roll the silly council with hot pink reapers of mass death and destruction/cuteness.

Thank for you all your work


+6 votes     reply to comment
Shockmatter Jan 14 2013, 7:46pm replied:

Haha, cute fuzzy bright pink Reapers. For now it's just the lights and I honestly doubt Set would want team colors to influence the entire hull of the Reaper. We all know Reaper_Armada would love having pink Reapers crushing the galaxy but if it did effect the hull it would likely be in a pattern or design. As for a mini release of Cerberus I believe that's undecided at the moment.

+6 votes     reply to comment
Wolfrahm Jan 15 2013, 3:15am replied:

"but if it did effect the hull it would likely be in a pattern or design"

Please, oh please, let it be a pink polka dot style, please.

+5 votes     reply to comment
skyline5gtr Jan 14 2013, 10:19am replied:

its kinda taking a back seat till we get the main asset for the main races done

+2 votes     reply to comment
caseyhurd Jan 14 2013, 10:15am replied:

Nice cant wait.

+2 votes     reply to comment
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