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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers: Onslaught  (Pre-Alpha Release

Dawn of the Reapers: Onslaught (Pre-Alpha Release

Apr 20, 2014 Demo 101 comments

Our first release to keep you fans happy! Happy Easter, and remember all good things in moderation.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4790 - 4800 of 8,973)
Lockerd Dec 26 2012, 9:36pm says:

This statment "This week is going to be big folks, I hope you check back often..." has me too far on edge....WHAT UNHOLY SUFFERING IS THIS?!?!?!

+3 votes     reply to comment
dalekKharn Dec 27 2012, 6:05am replied:

I know, i have been checking back serveral times a day, seeing if anything new has popped up :)

+3 votes     reply to comment
Star_Doom Dec 27 2012, 7:17am replied:

Same here.

+3 votes     reply to comment
Hammershock6 Dec 28 2012, 7:57am replied:

I don't know what this statement is going to be but all I'm gonna say is, Ive been w8ing for this mod with more enthusiasm than most games I've wanted to get that have been out this year or even next year..... tbh the same goes for Sins of the Prophets.

+1 vote     reply to comment
skyline5gtr Dec 28 2012, 12:27pm replied:

It will come, we are still working on it

+3 votes     reply to comment
Hammershock6 Dec 28 2012, 1:28pm replied:

Seriously I know, you guys put so much detail into your work I'm surprised you don't burst a vein in your neck while doing it.

I can't w8 to see how much detail is going to be on the collector ships you are putting with the Reapers. =)

Even if the game-play was unbalanced which I'm sure it wont be by the looks of what you guys are thinking of doing, It would still be worth playing just because of the models and such.

+1 vote     reply to comment
skyline5gtr Dec 28 2012, 1:29pm replied:

ha yea i still got alot of work to do on reapers and collectors, xmas last week birthday this week end of year always very busy for me

+2 votes     reply to comment
kyle_katarn67 Dec 27 2012, 5:23pm replied:

Oh man it was cold today for i am from ohio as well

+1 vote     reply to comment
-Defender0- Dec 27 2012, 4:19pm replied:

Used to live there, when wasnt it raining? lol

+2 votes     reply to comment
Wolfrahm Dec 26 2012, 6:16pm replied:

Yeah, you're right. Upvote for you! Here is as relevant the weather will ever get to gamers...
It's **** (there are a lot of four letter words, don't make assumptions) hot in South Africa. My PC has overheated so much I've decided to put a standard fan (the ones Humans use for cooling themselves) right up against my open case. Works like a charm.

+4 votes     reply to comment
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