Currently recruiting for all positions

Mars has fallen silent.

Set condition 1 among the fleet, All hands to Battle stations.

Mass Effect is property of Bioware/EA Inc.

Image RSS Feed Latest Screens
Cerberus Sherman Frigate Main Menu for next release Cerberus Siege Capital In-game
Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

16 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 79 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4230 - 4240 of 9,397)
SenjiBen Mar 12 2013, 2:23am says:

This is a slightly meaningless question, I only ask out of idle curiosity, but, will you guys be changing the debris? I mean, from destroyed ships, or will it stay vanilla Sins?

+1 vote     reply to comment
katamuro Mar 12 2013, 1:31pm replied:

What is the point anyway? Its just debris.

+1 vote     reply to comment
SenjiBen Mar 12 2013, 3:00pm replied:

Like I said, just wondering.

+1 vote     reply to comment
Wolfrahm Mar 12 2013, 3:28am replied:

"Reapers do not register the differences between the different forms of organics debris."

that's a quote from um... somewhere.

I would say that it would be unlikely. Maybe the amount of debris can be increased, but I doubt it would be worth making new debris.

+2 votes     reply to comment
SenjiBen Mar 12 2013, 4:37am replied:

Yea, though so. Maybe something to consider for a patch or later version? Or not.

+1 vote     reply to comment
Nemesis_87 Mar 12 2013, 11:33am replied:

Shhhhh Wolfrahm, dont tell the reaper our ships blow up, otherwise he will kill us all

Debris? There is no debris from our ships seeing they cant die, go back to dark space!!!!! :P

+2 votes     reply to comment
SenjiBen Mar 12 2013, 2:58pm replied:

Harbinger: Know this as you die in vain: your time will come, your species will fall. Prepare yourselves for the arrival. Meanest reaper incoming!

+1 vote     reply to comment
epelix Mar 12 2013, 1:36pm replied:

I'm not too sure if that works, but I quess it is worth a try.

+1 vote     reply to comment
Shockmatter Mar 11 2013, 10:38am says:

If the mod gets 30,000 hits I'll personally design, make, wear, and post an image of a (terrible looking) cosplay of the most requested character in the series. Trust me. It would be worth it.

+6 votes     reply to comment
SovereignReaper Mar 12 2013, 6:22am replied:

Liara.... do it.

+1 vote     reply to comment
st0ne56 Mar 11 2013, 7:36pm replied:

"im garrus vakarian and this is my rectum"

+2 votes     reply to comment
MooCowBanshee Mar 11 2013, 3:56pm replied:

Javik, we can throw you out the airlock later.

+2 votes     reply to comment
SenjiBen Mar 11 2013, 3:27pm replied:

Wrex all the way!

+2 votes     reply to comment
Tali_Zorah_nar_Rayya Mar 11 2013, 3:02pm replied:

i vote for Tali (if your a female) or Garrus (if your a male)

+2 votes     reply to comment
Shockmatter Mar 11 2013, 4:10pm replied:

Thank you for posting both gendered characters and respecting my manliness.

+2 votes     reply to comment
Tali_Zorah_nar_Rayya Mar 11 2013, 7:47pm replied:

np XD

+1 vote     reply to comment
superal3x Mar 11 2013, 12:35pm replied:

everyone vote jack

+5 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Sins of a Solar Empire: Rebellion Icon
Prolific Studios
Send Message
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single & Multiplayer

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Dawn of the Reapers on your homepage or blog by selecting a button and using the embed code provided (more).

Dawn of the Reapers
Dawn of the Reapers
10 of 22,751
Last Update
19 hours ago
2,891 members