Currently recruiting for all positions

Mars has fallen silent.

Set condition 1 among the fleet, All hands to Battle stations.

Mass Effect is property of Bioware/EA Inc.

Image RSS Feed Latest Screens
Quarian Liveship Final Model Preparing for Next Public Release Dem ships
Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Dawn of the Reapers: Onslaught  (Pre-Alpha Release

Dawn of the Reapers: Onslaught (Pre-Alpha Release

Apr 20, 2014 Demo 101 comments

Our first release to keep you fans happy! Happy Easter, and remember all good things in moderation.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4230 - 4240 of 8,885)
Tali_Zorah_nar_Rayya Feb 4 2013, 2:58pm says:

I am confused, what does " coming Q3 2013 " stand for?

0 votes     reply to comment
Shockmatter Feb 4 2013, 3:20pm replied:

3rd quarter, as in Fall/Autumn season

+1 vote     reply to comment
AFellowStalker Feb 4 2013, 3:15pm replied:

Third quarter.

+1 vote     reply to comment
christopherashleymar Feb 4 2013, 12:12pm says:

This is commander Shepard and this is my favorite Mod on the Moddb.

+2 votes     reply to comment
Guest Feb 4 2013, 11:30am says:

Your dedication to this mod and your fans just makes me a little happy inside. Mass Effect (1) being the first PC game I ever played; to see it into a strategy game/mod fills me with joy! Amazing work! keep it up!

+4 votes     reply to comment
skyline5gtr Feb 4 2013, 12:08pm replied:

thank you and we will do our best to make it an awesome mod

+1 vote     reply to comment
cmgran6 Feb 3 2013, 7:56pm says:

Now I did not understand the post that awnsered this but i think it is the CPU usage that causes lag [correct me if i am wrong] so will the effects in this mod have more strain on the Cpu? In other words lag me more then normal sins

+1 vote     reply to comment
Reaper_Armada Feb 3 2013, 8:40pm replied:

No your computer will be fine tp handle the mod. If it can handle rebellion it can handle DOTR.

+2 votes     reply to comment
skyline5gtr Feb 3 2013, 5:17pm replied:


+1 vote     reply to comment
Tali_Zorah_nar_Rayya Feb 3 2013, 5:30pm replied:

Oh well, i guess its for the best, it would be broken advent eradica vs the reapers titan lol

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Sins of a Solar Empire: Rebellion Icon
Prolific Studios
Send Message
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single & Multiplayer

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Dawn of the Reapers on your homepage or blog by selecting a button and using the HTML code provided (more).

Dawn of the Reapers
Dawn of the Reapers
43 of 22,149
Last Update
1 day ago
2,816 members