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Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

15 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 35 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (4230 - 4240 of 9,123)
ExodusEarth Feb 21 2013, 3:31pm says:

Question and please do not take offence to it like any mod/game there are expected bug we looking at any bugs that will be expected after release?

+1 vote     reply to comment
ShadeAGenobee Feb 21 2013, 5:49am says:

I really can't come up with a good line.... so great work and I wish you all luck on both this mod and in life. ^-^

+2 votes     reply to comment
Shockmatter Feb 21 2013, 9:15am replied:

Haha, it's a lot harder these days to be spontaneously witty.

+1 vote     reply to comment
ShadeAGenobee Feb 22 2013, 1:52am replied:

Yap, I mostly sit back an watch everyone else carry on. Sometime's really funny, others lack sense, some act as if they know it all... which cause's trouble. I dont know I guess I'm that random guy who shout's really loud nonsense, an talk's to himself. Never the less I agree.

+1 vote     reply to comment
caseyhurd Feb 20 2013, 8:54pm says:

You know what would be awesome if it could be hypothetically done? If you could engage in ground battles after taking a planet.

Yeah I know such a thing would outside the realm of possibility, but if the game would switch to a ME themed version of the RTS game Universe at War: Earth Assault in order to enact planet take overs that would be sweet.

And then if one wanted to take and hold a specific location of said planet the gameplay would shift into ME 3 MP mechanics.

Sorry, just rambling on about ultimate fantasies for such a mod, I have to since this mod is quickly meeting all of my expectations.

+2 votes     reply to comment
Shepeard Feb 22 2013, 1:56am replied:

That should work with Empire At War right?

+1 vote     reply to comment
Reaper_Armada Feb 21 2013, 3:45am replied:

I await the day someone makes this. Don't they have something similar in Empire at war?

+1 vote     reply to comment
caseyhurd Feb 21 2013, 6:48am replied:

Eh, I prefer Universe at War. I mean the Herichy walkers are probably the closest thing I've see to a Reaper in a non-ME, non-modded game.

+1 vote     reply to comment
SBlackthorne Feb 20 2013, 9:27pm replied:

That would be awesome!

+1 vote     reply to comment
Thomzzz Feb 20 2013, 6:03am replied:

NICE thank you for the response

+1 vote     reply to comment
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