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Dawn of the Reapers V.3 Onslaught has been uploaded.
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11 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.


With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 61 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (3950 - 3960 of 9,906)
revan111295 May 11 2013, 2:18pm says:

is any geth ship is going to have sige puls ability

-1 votes     reply to comment
Wolfrahm May 11 2013, 5:09pm replied:

sige puls? Do you mean Signal Pulse? I have no idea what that's supposed to be.

+2 votes     reply to comment
revan111295 May 11 2013, 5:51pm replied:

Use the power again to consume a charge to launch a long-range pulse that blasts a massive area. well its mainly design for a single geth platform but knowing geth if they could put it in a single geth platform they be able to use it in ships. check the wiki

+1 vote     reply to comment
Doshka17 May 11 2013, 10:17pm replied:

I think he meant 'siege pulse'

+2 votes     reply to comment
revan111295 May 12 2013, 4:53am replied:

I do mean "siege puls" just forgot about on letter sorry.

0 votes     reply to comment
revan111295 May 12 2013, 5:15am replied:


0 votes     reply to comment
DerKommissar May 11 2013, 1:00pm says:

Will you be able to use heroes in battle, like admiral Anderson, Illusive man, Harbinger,etc? Or will it just be portrait pictures like in the vanilla Sins?

+1 vote     reply to comment
Lockerd May 11 2013, 2:29pm replied:

that's a good idea, I might note that Harbinger is a reaper titan.

though I think the hero thing is not on the priority list.

+2 votes     reply to comment
Admiral_Hackett May 11 2013, 1:24pm replied:


+3 votes     reply to comment
Lockerd May 10 2013, 10:57pm says:

I am now in the header....Bow Before me!!!

+3 votes     reply to comment
SenjiBen May 11 2013, 12:29am replied:

All shall bend knee to your might...unless the Reapers get here first.

+1 vote     reply to comment
MooCowBanshee May 10 2013, 11:12pm replied:

*bows down* I didn't notice it at first, but I loved it on first sight when I scrolled up <3

+1 vote     reply to comment
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