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11 comments by Lord_Setesh on Feb 11th, 2015

So with the rapid progress we have been making the last several weeks, I wanted to do an update to show you and demonstrate exactly whats to be expected with this glorious upcoming release. I want to start by introducing ARC, I would elaborate further but she is perfectly capable of doing that herself.

ARC will be almost constantly communicating with you in-game giving you updates, and telling you of galactic events.

On to the asset updates. Cerberus is almost done in terms of ships. Since the last release we have added 3 more Capital ships to each faction, as well as replace all the stock ships left in Cerberus. Each ship in game has been given its own respective voice overs courtesy of MEDiscovery who has been working overtime to help get Cerberus done! I spent two weeks updating all the skins on the Cerberus ships to better emulate the ones seen in Mass Effect. Included below are some simple before/afters for two of the ships that have undergone the update process.

before2
before1

With new bloom shaders that we have been provided the ships now have that pop that has been missing for so long.

Included below is a small playthrough/Interview I did with Gul_Dukat of SA3 that includes A LOT of the changes that will be included the following update.

We are releasing Version .3 Onslaught on
February 21st, 2015

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Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Demo 70 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 84 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (3950 - 3960 of 10,020)
Lord_Setesh Creator
Lord_Setesh May 21 2013, 2:25pm says:

Any one looking to grab rebellion in anticipation of this mod. Its 66% off for three days, here is your chance.

Store.steampowered.com

+6 votes   reply to comment
SenjiBen
SenjiBen May 21 2013, 7:45pm replied:

Definitely got Rebellion for this, was a bit disappointed in it but still worth it for this mod!

+1 vote     reply to comment
LoftySgtTaylor
LoftySgtTaylor May 21 2013, 5:07pm replied:

just got it, awesome

+1 vote     reply to comment
MooCowBanshee
MooCowBanshee May 20 2013, 10:01pm says:

TRUE HEROES NEVER DIE!

+4 votes     reply to comment
Wolfrahm
Wolfrahm May 21 2013, 1:26pm replied:

-- because they get resurrected by shady para-military organizations

+1 vote     reply to comment
Reaper_Armada
Reaper_Armada May 21 2013, 1:57am replied:

They're just missing in action!

+6 votes     reply to comment
Commander_Shepard
Commander_Shepard May 21 2013, 2:25am replied:

I believe that's Spartans. But.. karma anyway.

+5 votes     reply to comment
Admiral_Hackett
Admiral_Hackett May 21 2013, 4:51am replied:

Shepard. I've been waiting for you. How's your pursuit of the catalyst going?

+6 votes     reply to comment
Commander_Shepard
Commander_Shepard May 21 2013, 8:16pm replied:

Not as well as I'd like, sir. Just leads at this point.

+1 vote     reply to comment
SSDImperium99th
SSDImperium99th May 20 2013, 7:23pm says:

Lord set, are you planning on optimizing this modification for performance? Or will this be a very performance heavy modification?

+2 votes     reply to comment
Lord_Setesh Creator
Lord_Setesh May 20 2013, 10:38pm replied:

You will need a decent computer to play.

+3 votes   reply to comment
MooCowBanshee
MooCowBanshee May 21 2013, 7:05am replied:

My computers OK but it runs sins well... Only lagging when theirs about 200-300 damn ships on one planet

+2 votes     reply to comment
SSDImperium99th
SSDImperium99th May 21 2013, 2:26am replied:

Thanks, I have a beast and still lag to thirty FPS on 8-10 player vanilla maps(five solar systems), Since this game has a 2GB RAM limit and isn't multi-threaded "hard-coded into the engine" I lag out, however I heard in the 1.5 update of Sins the lag will be reduced dramatically even if I install Bailknights graphics, TSOP, or CRAZY (mods) my games performance doesn't go up or down (in terms of FPS) updated to 1.4 I mean, the only solution I've found to boost performance in vanilla or modded Sins 1.4 is to overclock one of my cpu's cores. I hope this is fixed in 1.5..

+2 votes     reply to comment
skyline5gtr Creator Online
skyline5gtr May 21 2013, 12:25pm replied:

the models polycount and texture size are consistent with the vanilla game

+1 vote   reply to comment
SSDImperium99th
SSDImperium99th May 21 2013, 2:12pm replied:

What does that have to do with anything?

0 votes     reply to comment
skyline5gtr Creator Online
skyline5gtr May 21 2013, 2:40pm replied:

It will run similar to SINS Rebellion now for comparison

+3 votes   reply to comment
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