Mass Effect is property of Bioware/EA Inc.

Tester Recruiting is still open

V.4 is Live.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Dawn of the Reapers .4 Reprisal Release Information


Hey ladies and gentlemen, sorry for the delay on more information. I have been doing some crazy hours to cram for this next release. Now a lot of you had some great feedback about .3 Onslaught and we took it and ran with it. .4 Reprisal is a completely different beast, so much so that I feel the need to share with you a lot of what is going on.

Overall


- The user interface has been completely redone from the ground up to better reflect that immersive Mass Effect feel.

- Faction user interfaces have been completely redone to also more appropriately add to the immersion factor. Also they use a new ship portrait picture system.

- Tech trees for both Cerberus, and Council have been 99% completed.

- Stats for Cerberus, and Council ships have been rescaled to better reflect the play style of the mod.

- Faction AI difficulty is appropriately scaled. Easy, normal, hard, formidable, insane, and N7. Be warned N7 does not hold back, they are fierce beyond reason and will hurt you.

- All Factions have been unified, with a branching tech tree. In game you will chose your path, deciding your fleet options and several key bits of research suited to the play style.

- Minimum game resolution has been increased to 1366x768, This is simply to create an experience with better quality for you the user.

Save Earth, or don't. That's cool too.


Cerberus


- Cerberus roster is complete, All Cerberus units are in play.

- UI, Ship pictures, and build buttons have all been redone.

- Some Abilities added to ships!

All the new elements of what you're using can be seen here, just a taste of whats to come.

Council


- Council roster is almost complete, Salarians will be absent from this release version.

- UI, Ship pictures, and build buttons have all been redone.

- Node system helps generates revenue for Council, ITS NEEDED!

- Paragon/Renegade split allows you to chose your fleet selection and play style.

- Council Extranet Hub has passive fleet defense ability that will call in a small picket fleet if the gravity well in question comes under attack. Once the well is cleared of enemies, the fleet leaves until its need again.

Trade is a huge part of keeping Council alive, the generation of credits allows you to make up for slower than normal resource generation and afford all of your expensive ships in the fleet.

Reapers


- The Reapers do not exist. Well they do, but for conversations sake they don't. They haven't been touched so lets leave it at that. Thanks.

Special Thanks


At the end of this I want to throw out some special thanks to a number of people who have been MASSIVELY critical to getting the mod this far.

ZombieRus5 - Without him this mod wouldn't have gotten off the ground period.

Skyline5GTR - Who helped give life to Cerberus in the early days of the mod, and is a generous tutor who helped me pick up the skills to continue on my own.

Waseem - His music creates the perfect atmosphere for the mod, it simply wouldn't be the same without it.


DiscoverME - His voice over and effect work have put this mod in a category all its own, and helped to properly immerse anyone who plays it in that Mass Effect atmos we all loved so much.

ChaosChild - Her photoshop skills formed all the pretty particle effects that you will see while playing, and added another level of immersion to this mod. Also created the concept art being used to create a number of ships soon to be in game.

Malcontent - Who is helping with the Salarian designs that will be out either with .4.5 or .5.

Playtester Corp - There have been to many testers over the years to name them all, but all of them deserve a nod for helping me debug, test, and fix problems that would have otherwise gone unnoticed.

Please Vote


This mod represents almost half a decade of work by myself and many others. If you have enjoyed Dawn of the Reapers please vote for us in MOTY. Since we released .3, we have done A LOT of work to this mod. We hope upon release that you enjoy as much as we have.

Release Date


Saturday December 5th, 2015


We will be having a LiveStream Friday December 4th from 8pm - 1am EST

Please stop by and enjoy the pre-release teaser.

Twitch Stream


Thank you guys, and we hope you enjoy Dawn of the Reapers .4 Reprisal!


Open Applications for Testers

Open Applications for Testers

News 12 comments

Prolific Studios has begun recruiting playtesters for Dawn of the Reapers.

Dawn of the Reapers V3 Onslaught Update

Dawn of the Reapers V3 Onslaught Update

News 12 comments

A small summary of the changes that will be in the next release of Dawn of the Reapers. We are also including the release date so that you folks can look...

New Website!

New Website!

News 3 comments

We have as a studio decided to make a home for ourselves on the internet, please feel free to join us.

State of the Mod: Post Alpha V .1

State of the Mod: Post Alpha V .1

News 16 comments

Welcoming the new team member and all the talents he brings to the Dawn of the Reapers Team.

RSS feed Downloads
Dawn of the Reapers .4 Reprisal

Dawn of the Reapers .4 Reprisal

Demo 65 comments

The forth installment of Dawn of the Reapers, please read first comment.

Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Demo 83 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Demo 83 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (3950 - 3960 of 10,245)
RavenBayge
RavenBayge

Hey! I'm very happy that you've done a mod like this. I don't know if my english is good, I hope so. My question is: I've bought Sins of a Solar Empire Trinity Edition. Technically, in this edition there are both the Expansion Pack and this mod is for SoaSE Rebellion, that is the latest EP. Will this mod works on Trinity Edition? Thanks a lot! :)

Reply Good karma Bad karma+2 votes
Lockerd
Lockerd

This will primarily be for Rebellion, Not Trinity at first.

not sure if the mod would regress to Trinity anymore, but who knows.

Reply Good karma Bad karma+2 votes
TheRace
TheRace

Don't buy Rebellion right now just for this mod. Firstly, the mods not released and there is no guarantee it will release next month and if it does it will likely still be very very early beta. Secondly, Rebellion is $40 US dollars currently which is a steep price as it tends to go on sale OFTEN. Sometimes as much as 75% off. I'd wait and watch for a sale unless you really enjoy Vanilla(unmodded) Sins and want to play with the Titans and new capital ships.

It's a good game but you should balance your enthusiasm for this mod against reality and cost.

Reply Good karma Bad karma0 votes
skyline5gtr Creator
skyline5gtr

steam usually has it for 10 bucks during sales, especially the upcoming summer sale

Reply Good karma+1 vote
SenjiBen
SenjiBen

I brought rebellion just for this mod and am proud of it. Though I find rebellion somewhat lacking in new content, I would do it again. This mod will be epic, like one massive DLC or expansion! Worth it!

Reply Good karma Bad karma0 votes
TheRace
TheRace

I'm not saying don't buy Rebellion. There's just no rush with a $40 dollar price tag associated with it. There is also never a guarantee mods will release so if you aren't sure you want the game it's always better to wait.

Imagine all the people that bought Sins for DOV. Just being practical is all and given the game DOES go on sale- there's no reason not to be patient.

Reply Good karma Bad karma+3 votes
SenjiBen
SenjiBen

Fair enough, guess you can't argue with that logic. Still, have faith in the Dev team, they do great work. Besides, I bought Rebellion at EB Games, they always have a sale of some kind on. If this was any other mod though, I'd completely agree with you.

Reply Good karma Bad karma+2 votes
Guest
Guest

nope, it does work whit rebellion, its better whit rebellion deu to reaper titans, they wil be.... bigggg

Reply Good karma Bad karma+2 votes
LoftySgtTaylor
LoftySgtTaylor

is there a possibility of releasing a new trailer before the release of the first edition.

also is there any news on asking for the song 'reignite' that I suggested a few weeks/months back

Reply Good karma Bad karma+3 votes
Lockerd
Lockerd

Reignite is no go, as far as we can tell it has too many direct notes from the game.

Reply Good karma Bad karma+1 vote
LoftySgtTaylor
LoftySgtTaylor

ah thats a shame

Reply Good karma Bad karma+1 vote
TheHunter191
TheHunter191

will there be made a dlc and a non-dlc version for those of us Who aint gonna get it?

Reply Good karma Bad karma-1 votes
Guest
Guest

Will the Council trade station be from volus species?

Reply Good karma Bad karma+2 votes
Wolfrahm
Wolfrahm

yup, KaptenHaddock is helping me with the concept right now. check out his page for the current concept art.
Moddb.com

Reply Good karma Bad karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Sins of a Solar Empire: Rebellion
Developer
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Twitter

Tweets will appear soon from

Embed Buttons
Link to Dawn of the Reapers by selecting a button and using the embed code provided more...
Dawn of the Reapers
Statistics
Last Update
Watchers
3,286 members
Downloads
4
Articles
30