Currently recruiting for all positions

Mars has fallen silent.

Set condition 1 among the fleet, All hands to Battle stations.

Mass Effect is property of Bioware/EA Inc.

Image RSS Feed Latest Screens
Cerberus Diplomatic Shuttle Finished Cerberus Diplomatic Shuttle Cerberus Colony Capital Final
Blog RSS Feed Report abuse Latest News: State of the Mod: Post Alpha V .1

16 comments by Lord_Set on Apr 28th, 2014

State of the Mod: Post Alpha V.1

With our first release and getting some absolutely amazing feedback from you guys, we have begun filling those holes in the mod to really create that level of immersion that you (the fans) expect from us. In this State of the Mod, we will be covering new voice overs to rid ourselves of those pesky stock voices. As well as updated tangent models for our ships (to fix those shadow issues.) As well as give you guys a chance to ask the devs questions regard future development and help shape this project.

Let me be the first to welcome MEDiscovery to the DotR Team. With that being said we have some excellent audio taste tests to share with you guys. Now Cerberus right now is our main priority because they are the most complete. What I have done is uploaded a few audio/sfx clips to SoundCloud to share.

Voice Overs/SFX

Right now the four clips I have uploaded include an updated Mass Accelerator sound effect, Picket Cruiser(Female Voice), Heavy Cruiser (Male Voice), and Cruiser (Male Voice.) This is just a small taste of whats to come though. We plan to do some serious overhauling before our next alpha release so that you guys will have even more fun. For those interested I have included his Youtube channel below where he gives indepth tuts on how to recreate voice overs for almost every race in Mass Effect, some really awesome stuff.

Tangent Maps (Shadowing Fixes)

One of the unforeseen side effects of converting to rebellion was that we didn't anticipate having to do tangent maps. For those who don't know what tangent maps are, they are essentially something that gets attached to a model that dictates how the shadows fall on the model. Most of you noticed while playing the Alpha that shadows don't look quite right. Well we have begun to remedy the problem with some awesome help from Myfist0 of the Sacrifice of Angels 2 mod for Sins. Down below I have included a small example to show exactly how much a difference it makes in terms of appearance in game.

tangent demo

The Difference is night and day, we have been testing in game recently and can't get enough of how much better battles look with the right shadows. So a week out of our first release, we have seen nothing but positive feedback/criticisms. We hope with each successive release that you folks help us find all those little bugs we might miss in development.

Here is your chance guys, after playing our first official release what do you guys have to say? Got any good ideas? Post your questions and Lockerd, Skyline, and I will do our best to answer those questions and get back to you. With our first release that makes you all part of the team, help us to create a better mod and experience for you our loyal fans!

Your Fearless Leader

- Set

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 80 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (3850 - 3860 of 9,412)
Roverd90 Apr 7 2013, 1:13pm says:

and and guys, maybe you should like put a mass effect relay in each of the planet's gravity wells or something, ya know, for fun, or maybe you need one to go super long ranges, like how theres a upgrade for long range jumps in the game maybe you could make it a buildable structure

+1 vote     reply to comment
Lockerd Apr 7 2013, 1:46pm replied:

Mass Relays are replacing wormholes, they are not buildable structures, least not by council or cerberus (baring the conduit cap) and I am not certain if the idea that the reapers be able to make mini mass relays is still on the chopping block.

As for the rest, personally I am making a Mass effect themed map, multiple stars with planets from the series in their appropriate locations. each one tethered via mass relay.

+2 votes     reply to comment
AlwaysACritic Apr 7 2013, 8:48pm replied:

You could make the Primary Relays replace wormholes, and make the reapers build secondary relays that would function like the vasari phase gates.

0 votes     reply to comment
Yuri0i Apr 7 2013, 1:22pm replied:

you mean in each of the sun's gravity well ;)

+1 vote     reply to comment
Roverd90 Apr 7 2013, 12:45pm says:

oh dang, only one SR lol, and id make the endings happier too, although I absolutely LOVE the synthesis ending, if I found out a way to do that in real life you'd all wake up with green eyes

+1 vote     reply to comment
MooCowBanshee Apr 7 2013, 12:51pm replied:

I dislike the synthesis ending, it was made up out of no where, and makes absolutely no sense. My Shepard wouldn't force the galaxy to be like that.

+3 votes     reply to comment
LoftySgtTaylor Apr 7 2013, 1:22pm replied:

I always go for control of the reapers, advance the galaxies technology 1000 fold, plus it makes me feel happier knowing the reapers rebuilg everything

+1 vote     reply to comment
MooCowBanshee Apr 7 2013, 2:04pm replied:

Control is bad too because Shepards immortal, sure that sounds nice but really, shepards suffering, you can tell in his voice at the end...
Destroy/refusal for me

+3 votes     reply to comment
LoftySgtTaylor Apr 7 2013, 6:45pm replied:

yes but he has control of the most powerful beings in the universe, he sounds sad because he cant be with the one he loves, but can look after them through the reapers and then make the galaxy a safer place, just threaten anyone causing trouble with a reaper or two, come on how is that not worth while

+1 vote     reply to comment
AlwaysACritic Apr 7 2013, 8:46pm replied:

He controls the husks as well. In theory he could make them build him an EVA type body.

+1 vote     reply to comment
MooCowBanshee Apr 7 2013, 10:42am says:

Hey guys, if you had a chance to change the Mass Effect series in one way, what what would you change?

I would change the ending of ME3, I only want to see all the war assets that I've spent collecting, and I wanna see my old/current squad mates out fighting.
What would you change?

+2 votes     reply to comment
xJAKEx117x Apr 7 2013, 12:39pm replied:

I wish all the endings were happier. Like Shepard lives, because Mass Effect is the most EPIC story ever, and ME 3 has some good happy parts, but really it's disappointment after disappointment and then Shepard dies, except for *SPOILER ALERT* the special ending after killing the Reapers, but it still isn't happy because you kill all Geth, setting back Quarians as well, and you kill EDI who has become a person by this point because she modifies her coding to give her own life to save her friends and make decisions based on moral judgement even if it means disobeying direct orders...

So no matter what I was sad.

+2 votes     reply to comment
Admiral_Hackett Apr 7 2013, 8:22pm replied:

Shepard told me that if one has a high enough paragon (s)he can get the Quarians and Geth under the same banner.

+1 vote     reply to comment
MooCowBanshee Apr 7 2013, 12:49pm replied:

I wanted my blue baby's from Liara or some human-quarian kids living on rannoch!

+1 vote     reply to comment
Wolfrahm Apr 7 2013, 12:32pm replied:

I'd make Shepard a Krogan.

+1 vote     reply to comment
hakn Apr 7 2013, 12:09pm replied:

I'd change the ending of me 3 because it's pretty much the same s**t i feel sorry for color blind me fans

+1 vote     reply to comment
MooCowBanshee Apr 7 2013, 12:11pm replied:

At least there wasn't the purple ending, which gave the reapers space aids from morinth.

+4 votes     reply to comment
Lockerd Apr 7 2013, 10:45am replied:

I would lengthen the Mass Effect 3 development time seeing as they basically only had one years worth of a development cycle to do so.

even ME2 had 3 full years.

+3 votes     reply to comment
MooCowBanshee Apr 7 2013, 10:46am replied:

Yeah I'd change that too..

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Sins of a Solar Empire: Rebellion Icon
Prolific Studios
Send Message
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single & Multiplayer

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Dawn of the Reapers on your homepage or blog by selecting a button and using the embed code provided (more).

Dawn of the Reapers
Dawn of the Reapers
19 of 22,776
Last Update
17 hours ago
2,895 members