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3 comments by Lord_Set on Jan 6th, 2015

This has been a long time in the making, we have come far and we can only thank all of you loyal fans for getting us this far. Prolific Studios has arisen from this mod as the platform and figure head. A single entity to represent all the people responsible for creating it. The team and I have been discussing our plans following the completion of Dawn of the Reapers, nothing concrete but its important that the group establish itself as a whole.
We have decided to cut ourselves out our own little corner of the internet. In this corner you will find resources that we have previously unable to provide for you. We have started a tutorial section, so that the curious can begin to explore the possibility of getting into modding themselves if they wish. We will offer tutorials in 3d design, Photoshop and sound creation/editing. We even have an embed for our sound effects and music sound clouds. In which you will find a downloadable copy of our Original Soundtrack created by a one Waseem Faraz Butt. The site is still under construction, the tutorial section isn't complete yet so please be patient. I have put a lot of work into this site please use its resources when ever you like. Included below will a link to the site for those interested in checking it out.

Thanks for helping us get this far!

- Paul

Also Included below is an embed of the OST created by Waseem Faraz Butt.

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Dawn of the Reapers V .2

Dawn of the Reapers V .2

Aug 31, 2014 Demo 82 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Sep 19, 2012 Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Post comment Comments  (3310 - 3320 of 9,548)
bedazza Jun 4 2013, 1:24pm says:

Do you guys think you can push this out by July because i noticed it will come sometime in July but do you think you will end up pushing it back?

+1 vote     reply to comment
Lockerd Jun 4 2013, 3:20pm replied:

it will most likely be pushed back.

how long I don't know.

+1 vote     reply to comment
SenjiBen Jun 4 2013, 3:39pm replied:

I thought it was the public beta that was coming out in July? Didn't think it sounded like you'd have the whole mod done by then.

+2 votes     reply to comment
skyline5gtr Creator
skyline5gtr Jun 4 2013, 5:16pm replied:

Its only a beta for cerberus and the alliance. Many assets are not going to be done for the beta but we want to start testing at least

+2 votes   reply to comment
Reaper_Armada Jun 4 2013, 8:32pm replied:

Are we releasing a public beta for Cerberus and Council already? ****, I'm gonna spend at least one day fine tuning some ship costs and stats :S can you or Set pm me what new assests have been included and not modded yet?

+2 votes     reply to comment
SenjiBen Jun 4 2013, 7:46pm replied:

It shall be quiet the shock when the Reapers come out of dark space and into the mod! Cerberus will go crazy and the Council...well it'll do what it's always done. Stall. Looking forward to guys! Great work!

+2 votes     reply to comment
Lockerd Jun 4 2013, 8:05pm replied:

who neg voted to -1 so fast?

+1 from me.

+1 vote     reply to comment
SenjiBen Jun 5 2013, 12:49am replied:

Why thank you, was probably someone pro-Council/anti-Cerberus, though that'd be a bit extreme. Anyho.

+2 votes     reply to comment
Lockerd Jun 4 2013, 6:00pm replied:

The Turian Hierarchy Is disgusted to be clumped together with those....squishy humans of the alliance!

+2 votes     reply to comment
Lord_Set Creator
Lord_Set Jun 4 2013, 5:34pm replied:

He means Council.

+2 votes   reply to comment
DarkAssullt Jun 3 2013, 4:31pm says:

question, the dreads, are they going to be under the cruiser or caps tab. or will there be special dreads. like admiral hacketts flagship. im wondering because dreads are supposed to be a strategic reasorse. also, will you have both classes of human dreads, because the kiliminjaro class is supposed to have giant broadside guns. 40&#xth;e width of the ship. i think that would cool for a close range cap. middle of a reaper fleet firing a full broadside of 72 guns. it'd be sweet.

+2 votes     reply to comment
Lockerd Jun 3 2013, 5:11pm replied:

Dreadoughts are the Capital ships.

As for special ships like heroes that has yet to be discussed in great detail as far as I know.

ships will not have full armorment as seen in the codex....sadly sins cannot handle it.

+2 votes     reply to comment
DarkAssullt Jun 3 2013, 8:18pm replied:

damn shame. and if i may ask, how many dreads can you get and will they be horded like in mass effect. Only committed to the most important theaters of war. Not trying to be nosy. Just curious. Thinking of different tactics. Last think for this post lol. Planet taking. Can it be a invasion type of system. What i was thinking was the Reapers could harvest the Population while the Alliance has to "land" marines. Not sure what Cerberus would do. Bit of both maybe? Just a thought.

+2 votes     reply to comment
Reaper_Armada Jun 4 2013, 2:16am replied:

Lots of work still to be done. I've been out of action for a good two months and will still be for another 4.

+1 vote     reply to comment
Lockerd Jun 3 2013, 8:26pm replied:

all great questions, best asked on the forums, we hope to get enough people brainstorming there so it at least shows creativity.

The dreads for the moment act like normal capital ships, each filling their sins roles, aside from the 6th of course which in rebellion usually is something faction specific and unique.

I.E. the cerberus 6th is a "Conduit" toting ship, it acts as a mobile mass relay for fast planet to planet travel.

the forums were linked in the news post.

+2 votes     reply to comment
TheHunter191 Jun 3 2013, 9:16am says:

Have you thought about music for the live action trailer (sacrifice of the 55th)? if not, then queens "who wants to live forever" (made for the highlander movie) is a beautiful choice, and can definately suit the script.

+1 vote     reply to comment
Lockerd Jun 3 2013, 2:21pm replied:'d be hard enough to get permissions or wrather pay for the rights to the ME3 songs from EA and Bioware.

but this is a direct pull from the music industry...I'd wrather not be beaten to a pulp, thrown out of a moving melon truck and stuck in the middle of nowhere left to die thank you very much.

+3 votes     reply to comment
LoftySgtTaylor Jun 4 2013, 3:03pm replied:

if you say its for a good cause in fighting the reapers im sure they could look the other way, while leaving a copy of the rights on the desk for some one to 'return to the archives'

0 votes     reply to comment
Tali_Zorah_nar_Rayya Online
Tali_Zorah_nar_Rayya Jun 3 2013, 2:45pm replied:

i would protect you ;)

+2 votes     reply to comment
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