The Sacrifice of the 55th
Sep 19, 2012 Other 27 commentsJust the script to the live action trailer I hope to have enough time to work on sometime in the next few months.
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20 comments by Lord_Set on May 9th, 2013
So its been a while since an update but its time I give you guys one. You guys are are probably looking forward to a release just as much as we are looking forward to passing this on to you. We have news on that front, and this is where things get good for you guys. We will be having an "Open" beta, what we are currently calling Defiance.
Now due to the massive amount of work that goes into the Reaper faction we have decided to pass along Cerberus and Council onto you guys upon completion. This release will be solely Cerberus and Citadel Council, and will be first release of the mod to the general public. This release will not be complete but it will be an open beta for the purpose of balancing. After out first release we will be begin dedicated work on the Reapers, balancing, code and such. Due to the probability that the Reapers will take much more time to complete we don't want to hold back you guys from having fun while we continue work.
After the completion of the Reaper faction we will release as the second part of the open beta called Invasion, for obvious reasons. Again with the massive amount of work we are going to have to put into balancing the Reapers we will be using this open time as a debug stage. We will address any errors or problems that arise as they come. So that when the whole release comes we will not be overcome with a massive amount of problems. Now as of right now we remain in closed alpha and we will engage in closed beta before entering our open beta phase. This may take a fair amount of time, so please be patient we are attempting to get as much work done as possible but you folks also need to realize that we are doing this for free, with our own time. Life > Hobbies, we all have responsibilities and sometimes we have to prioritize so please we ask that you stay patient.
Now due to the onset of life, i cannot promise any one release day for either right now but rest assured we have resumed work and updates will proceed shortly.
Your fearless leader
-Set
Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.
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right am i the only one who has started getting stupid adverts playing near the bottom it still plays when i watch videos and its starting to p*ss me off !!! i mute it and then it starts again
Just use firefox and get the Ad blocker add on its simple and it works great.
get adblock mate
I don't trust adblock, it put a hideous virus on my computer. had to remove it to fix everything
There are: 8,672,472 users of adblock. Says the google chrome link anyway. Who knows how many more for other browsers.
Yet you are the only person to complain of a "virus" from this program. Either you...
A.) Did something wrong. (like visit cheap pr0n)
B.) Didn't install the real adblock.
Either way, this would be your fault.
Turned out to be a compatibility error with my laptop(which i corrected earlier). So no,I didn't visit anything wrong, did install the real one, and it turned out not to be my fault as you so confidently presume.
but again the same problem persists, with ships...either the shadowbroker ship is a planet to be captured like the citadel, or its a ship inside a junkyard able to be captured with a special ship/ship with the boarding party ability ment to capture adrift ships.
if you could ask the SGI guys they may be able to give ya some help on the junkyard ship bit. if you make some uni ships for all sides to capture it may make for a unique run of gameplay...
You seem to forget that the Shadow broker ship can only be used in it's planets atmosphere, it's probably better used as a planet anomaly granting better trade and resources.
That's an awesome idea, I'll mention it to the team if they haven't noticed it already.
i think that would make it over powerd