The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Citadel Council Update
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KL8533
KL8533 - - 55 comments

Very nice indeed.A question.
Do you plan to keep the dreadnought as is, or enlarge some to actually look like one?
I1182.photobucket.com
I know some of the scaling has to be off by some for the game, but to me the size of it compared to the cruiser looks weird.

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Well that ship you linked was already made, its the battleship. Its and everest class and the Kilimanjaro has not been made yet. Scaling will be done but im on the verge of passing out.

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KL8533
KL8533 - - 55 comments

I see, thank you for clearing that up.
You are putting a lot of work into this mod and your progress is coming along at an amazingly fast rate and it is greatly appreciated.

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Zig92
Zig92 - - 513 comments

awesome!

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HaydenB
HaydenB - - 256 comments

Is the SR-2 there?

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rkraptor70
rkraptor70 - - 4,975 comments

I dont think so. The SR-2 Class, by all means, is Cerberus property.

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ZetaKiba
ZetaKiba - - 66 comments

It's technically 'Alliance' property, as the design of the ship is based upon the Alliance-Turian SR-1 and as the Alliance reclaimed the SR-2 Normandy, they'll probably have access to it's designs as they did update it.

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rkraptor70
rkraptor70 - - 4,975 comments

Set, question:
Will the Destiny Accession will serve as the councils Titan?(Just being sure)

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

In Rebellion yes.

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Reaper_Armada
Reaper_Armada - - 1,572 comments

I'm sorry to say this but I don't really like the 'flat' Turian cruisers. Everything is beautfully done and I don't want to say anything nasty but I personally think they don't fit in with the Turian hierachy. If you can tell me why they are in there or what you plan to do with them, or alternatively you can criticise me and harras me for not being grateful :D

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Harken
Harken - - 17 comments

The stuff I did in 3ds max is nothing compared to this.
Bravo.

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Soredemos
Soredemos - - 131 comments

So how will this actually work in game? it seems like the Council is going to have a very crowded unit pool. And how about balance? The Reapers will be powerful so the array of stuff they'll be fighting probably won't be a big deal, but Cerberus seems like it will be a bit lacking.

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Reapers will have just as many ships as will cerberus

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BlueAdmiral
BlueAdmiral - - 117 comments

When I see the ships in the Mass Effect games go at it really seems like that the ship designers and builders don't know how to build ship weapons or make proper hulls. I really don't know how I think this; maybe due to there constant butt kicking they receive from the Reapers, but I know they are supposed to be seriously outmatched against the Reapers. So I guess what I want to say is: give me some serious lifeline! I want to be able to kill and live! For a little bit anyways. (>-_-)> I die real fast ship wise but I hold them planets! So um please Lord_Set give me some lifeline.... please......

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KaptenHaddock
KaptenHaddock - - 169 comments

Damn nice. Really damn nice! XD

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Richfranck3
Richfranck3 - - 18 comments

This all looks amazing. You are doing a very amazing job on all this. I am sorry to say i have one problem with your carrier design in this picture. Putting that huge center gun on a carrier gives it to much punching power. Carriers are supposed to be a liability in battles ships that have to stay back and be guarded over. Giving them that huge gun takes that away and not only gives you something that's packed with support ships (fighters and bombers) but also gives you an attacking bonus as well. I just think giving the carriers that kind of fire power you would be giving the player with them too much power in a fight.

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Richfranck3
Richfranck3 - - 18 comments

I was also wondering what your plan for the Alliance kilimanjaro class dreadnought? I really liked your design from the weapons test video. it reminds me of comes up when you google SSV Rainer, which i think is a very cool concept.

either way the work your doing on this mod is amazing and i am very excited to try it out!!!!!!!

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Description

Done some updating, dropped a few superfluous ships. Remodeled a few Alliance ships and he were are. Right now for the time being this is as canon as i can get it.