The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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RSS feed Report content Cerberus' Stations are done! (view original)
Cerberus' Stations are done!
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airpenguin Jun 8 2012 says:

Nearly there! Soon I will be smashing all of these in game with the Reapers!

+10 votes     reply to comment
Reaper_Armada Jun 9 2012 replied:

They show off a faction that a lot of work has gone into "I'm gonna slaughter these guys with Reapers." All their hard work will be obliterated. Hahaha

+6 votes     reply to comment
gr13v0u5 Sep 12 2012 replied:

Considering your username, I find your comment to be kinda funny. :D

+1 vote     reply to comment
Joccaren Jun 8 2012 says:

Looks great. Not just, what, 9 ships to go and Cerberus is finished [In the Modelling and Texturing departments]?
Great work guys, loving the speed that you're getting this done with, and the quality of your work.

+4 votes     reply to comment
GreenBeret3 Jun 8 2012 replied:

Well, also the static defenses

+1 vote     reply to comment
Joccaren Jun 8 2012 replied:

Some of them anyway. Hangar and Phase Inhibitor are done, so that leaves the canon, repair bay, mines and Unique Faction Structure [Which for the Advent {Who I believe Cerberus is replacing} was that Antimatter restoring one I believe].
So... 11 ships and 4 structures left?
Is there anything I'm forgetting?

+1 vote     reply to comment
Lord_Setesh Author
Lord_Setesh Jun 8 2012 replied:

A lot of useless tactical stations for the stock races are being scrapped and taken out. This is Total Conversion, don't expect the vanilla game with a new paint job.

+11 votes   reply to comment
Reaper_Armada Jun 8 2012 replied:

Yes thank you. I ******* hate mines. I thought the repair station was a crucial construct though?

+4 votes     reply to comment
Joccaren Jun 8 2012 replied:

Tell me about it, mines were either useless, or there were enough of them that it took you half an hour to clear a path with flak frigates. Was always fun placing a crapton of mines right where ships would phase jump into the Gravity Well [There are only ever 2 places per phase lane], and watch an entire enemy fleet blow up the second it arrives. Never got old.

And yeah, I knew you were changing a few things, but some things would also have to stay the same thanks to the AI. I take it other than the defence turret this is all done for the structures then?

+3 votes     reply to comment
Nanopizza Jun 8 2012 replied:

yea, I don't use alot of the tactical structures, accually, tell the truth I only use the defence cannons and the repair bays.

+2 votes     reply to comment
DarkSajuuk Jun 13 2012 replied:

Same here.

+1 vote     reply to comment
skyline5gtr Creator
skyline5gtr Jun 8 2012 says:

im also redoing some of the ships so a few more

+2 votes   reply to comment
jaffacakeN7 Jun 8 2012 says:

i guess this just leaves the reapers now?

+1 vote     reply to comment
Reaper_Armada Jun 8 2012 replied:

Half the Cerberus ships aren't textured, half the Council ships and structures aren't textured.

+2 votes     reply to comment
LtSheppard Jun 8 2012 says:

I want to play this mod :O

+1 vote     reply to comment
Shockmatter Jun 8 2012 says:

I'm honored to be part of such an awesome mod

+2 votes     reply to comment
Heero_yuy Jun 8 2012 says:

I can't believe how fast you guys are with this !
Keep up the awesome work !

+1 vote     reply to comment
Nanopizza Jun 8 2012 says:

Looking wonderful guys, big congratulations to the whole development team :)

*hands dev team a cookie each*

+1 vote     reply to comment
axis5 Jun 8 2012 says:

Loving it, but I just wish all the structures had the orange lights. It just looks more like Cerberus, and at least in the case of minuteman it's more canon-ey.

+1 vote     reply to comment
I-Threnna Jun 15 2012 says:

Cerberus has always been my favorite faction, in both the games and will be in this mod. They are trying harder than anything to make humanity stronger. I suppose in this game TIM isn't indoctrinated, and that's something ^^ Cerberus was sort of somewhat good in ME2, though some of TIM's methods was a bit risky and extreme. I think I'll play as Cerberus right away when this mod comes out ^^

+2 votes     reply to comment
Super_battle_droid Jun 15 2012 replied:

LMAO ok so you have played ME3 right? So you should know that TIM as they call him, only used Shepard to get reaper tech to advance his army not humanity, lets put in a easier way to understand TIM = space Hitler.. So saying Cerberus is good is like saying the Nazi's were the good guys lol.

0 votes     reply to comment
I-Threnna Jun 15 2012 replied:

Very correct sir. I see you played the game as well. So if he used Shepard? TIM's always been obsessed with gaining reaper tech, and he's Cerberus. What did you expect for him to do?
Give Shepard a reaper laser as a candle for his birthday?

And have you played ME2? Did you forget that Cerberus was the only to care about human colonies disappearing and wanting to do something about it? They used Shepard to stop it, and it worked. And since when did I drag Nazi's here? This is a game.
And I don't remember Cerberus slaughtering 6 million of their own people because they believed they didn't deserve to live.
That's what Hitler did. He's dead, and I'm glad WW2 is over.

I said Cerberus was "somewhat good", not "good". The council is good, the reapers are bad, Cerberus is in the middle.

Council: Peace for all races
Cerberus: Preservation of humanity
Reapers: Harvest all advanced species

Did this sum up some things for you?

+3 votes     reply to comment
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This completes the Cerberus stations, for now. Wanted to show it off for you folks to see.

Jun 8th, 2012
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