The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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RSS feed Report content Cerberus Fleet (Some Skinned) (view original)
Cerberus Fleet (Some Skinned)
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Mdhneo007
Mdhneo007

*Stares*

Freaking awesome!

*continues staring*

You know us so well.

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Isimiel
Isimiel

*drools lustfuly*

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urbanskill
urbanskill

Woot. Awesome! How many ships need skinned to go?

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Lord_Setesh Author
Lord_Setesh

Cerberus only has a few more ships left.

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urbanskill
urbanskill

Ok. Cant wait to play the mod.

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GoldenArbiter
GoldenArbiter

Hmm... on the smaller ships (the ones that are textured), the grey details all seem to blend together when viewed at a distance... looks kind of plain actually...
Personal opinion of course.

Regardless, awesome work, keep up the mod.

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~DarthRevan~
~DarthRevan~

I didn't know the Normandy was that big... Also, this mod is looking amazing.

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*MaGoo*
*MaGoo*

....thats what harbinger said

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~DarthRevan~
~DarthRevan~

*lol'd

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Chaoslord_ZX
Chaoslord_ZX

Not 100% sure those are all at an accurate scale to one another. Just sized to all fit in the picture.

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Sapper4-1
Sapper4-1

MARRY M- I mean.....this is great, yea great...

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Geth_Prime
Geth_Prime

SR2 type Normandy needs some re-sizing...

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~DarthRevan~
~DarthRevan~

Yeah that was what I was thinking, but I'm not actually sure about its size.

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880Zero
880Zero

Curious, why do some ships have the ME1 engine nacelles and the others the ME2/3 engine nacelles?

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davidt0504
davidt0504

I know this is nit picky but these are skins that reflect pre ME3 alliance colors. Could we get skins that properly reflect cerberus?

This could be something done after everything else.

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ZombiesRus5 Online
ZombiesRus5

True, these were skinned before ME3. The textures are in layers though so I can replace the colors out fairly easily. Just needing several Cerberus pictures to work off of.

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HaydenB
HaydenB

Personally.... Remove the red and add a bit of white... and some Cerberus logos

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Lord_Setesh Author
Lord_Setesh

Yeah i was thinking roughly the same thing, only with more of a orangy kind of yellow

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V.Metalic
V.Metalic

Pretty much, jsut ME1's red change into yellow, and for alrger ships the red change into either yellow or black. And add the logos. And than I think no one will have objections.

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lamaking65
lamaking65

Holy ****, this looks amazing, much love

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AFellowStalker
AFellowStalker

This makes me moist.

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*MaGoo*
*MaGoo*

^wtf

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Vivaporius
Vivaporius

So beautiful. I need it now...

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V.Metalic
V.Metalic

Like davidt, I also little disagree with the colors. While the skins are great, they really are, but red for Cerberus? You should replace the red with black, and add on "light ME1 cruiser) the yellow instead of red, and it would be all right.

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thatguy227
thatguy227

nah Cerberus is yellow and black

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HavocOfDoom
HavocOfDoom

cerbeus is white black and yellow, their base colour generally white.

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V.Metalic
V.Metalic

Exactly. And as ME1 cruiser is primarily white with red painting, only the red needs to be changed into yellow. For the bigger ships, the red should be changed into black instead.

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HavocOfDoom
HavocOfDoom

well i also think that the whit should be purer, at the moment it looks too grubby.

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elite879
elite879

The red doesn't fit with Cerberus but it looks so God damn awesome, it'll be a shame to see it go.

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aidas2
aidas2

It must be a bitch skining these because there are tons of unnecasary details modeled. Looks good anyway.

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xPearse
xPearse

Yea they look really awesome, you have come a long way.

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Wolf0x
Wolf0x

That's awesome

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Lutherian90
Lutherian90

Amazing.

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Martechi
Martechi

Awesome!!!

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Shockmatter
Shockmatter

Now THAT'S what I call human strength

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Description

Zombie has been busy, trying to skin up some of the ships just to get in-game. These arent the finished skins there are still some changes to be made but its enough to post and for you guys to stare at.

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