Mass effect 1 Texture Overhaul, shadow engine fix, and visual effects enhancements.
After playing the trilogy through, I was still itching for a replay. When returning to Mass Effect 1, it was pretty shocking how different it felt. Not only was the combat strange in comparison to the more streamlined sequels, the game actually looked pretty dated (this coming from someone who has no issue with the graphics of Neverwinter Nights, the first one). However after messing around with the Texmod based solutions, I eventually decided the twenty minute launch time and frequent texture glitches weren't worth the enhanced visuals. This mod finally grants the best of both worlds, superbly enhanced textures and no launch time increase! Thanks for giving Mass Effect the textures it deserves! No, that sentence isn't referencing the ending debacle... :P
100% stable and awesome, now that I followed the instructions in the readme.
Great texture overhaul. The difference is most noticeable on Garrus, but I really liked the admirals uniforms as well and Benezia is really sharpened too though you don't see her much. Improved Wrex texture was nice too. Now that the mod is stable it's a direct improvement over the default that I'll never be without.
The shadows are a little blocky but this is obviously an engine problem, not something thats the modders fault. You can make it milder by increasing the depthbias, (something the readme mentions).
Well made mod, gives the original Mass Effect the look it should had from the beginning - well at least on the PC
All the work with the mod is well done, though it still needs to be "polished" in some parts (such as Altahe and Noveria)