Mass effect 1 Texture Overhaul, shadow engine fix, and visual effects enhancements.
WOW!! this looks so cool, it's so much better than the vanilla one and it's outstanding on it's own.
Thanks, I accidently hit the - sorry I was trying to hit the +.
there i fixed it
That's cool looking! Keep it up!
Hmm, if Shepard has N7 armor, shouldn't it make sense for Jenkins, Kaidan and Ashley to have that light blue Alliance armor from ME3? They're not N7, so it makes sense and they wear it in the last game.
hmmm....I'm not sure if that's doable. The Onyx armor is also N7 armor, however the N7 only shows up on Shepard which is nice. Kaidan and Jenkins default to the light and medium Onyx without showing the N7 logo, but it is the same texture just for non-Shepards that part of the texture isn't mapped. If I change those to blue the N7 armor for Shepard will be blue. regardless I am sticking to my list for the coming version so any additional armors will have to come in a following version, otherwise this thing will never get released haha.
That's definitely an improvement over the vanila, thanks a lot for you dedicated work. Although Demiurge St. updated the textures for PC, they never got them this good as you did.
Also, hope ME2/3 modders will figure out how to place breathe pipes for helmets back like in ME 'coz that's a majour continuity fail. At least for me:)
is this already out if so where is it located and if not when will it be ready? because this is awesome, great work man
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