MCS LOGO SUMMARY 2016

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

D3 MCS: Mars City Security is a Doom3 Modification that puts heavy emphasis on cooperative and adversarial multiplayer, merging the fast and addictive gameplay of the predecessors (Doom1 & Doom2) with the enhanced Doom3 technology (optimized netcode for Online Internet & LAN networked multiplayer with improved idtech4 unified rendering).

The “Campaign” PVE (Coop) gametype lets players play through default & custom created campaign missions with other players cooperatively. Experience community made custom maps with your friends that tell stories never before experienced in the Doom³ universe.

The “DemonWars” PVE (Coop) gametype throws players right into the epic battle that broke out throughout the entire solar system after hell has been unleashed. Fight as a human with other players cooperatively against the hordes of hell trying to make a last stand for mankind.

The PVP (Deathmatch) gametype lets players fight it out adversarially on a variety of arenas for the ultimate player versus player domination in “team” and “free for all” PVP multiplayer.

IMPORTANT NOTICE !!!

In case the DOOM3 MasterServer happens to go offline you can still browse for online Doom3 and MCS servers at the following link: Gametracker.com

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Mars City Security 2016 Post Release Summary


Fellow MCS fans,

we would like to thank everyone for the amazing online PVE & PVP matches during and after the release of MCS version 1.2.1.8, helping us stress-test this build worldwide in all its glory.

All that positive feedback from community members and new players alike, confirmed our dedication in having spent all the time and resources to bring MCS to its current state.

Special thanks go out to the modDB staff members, who were always very supportive throughout the development and "man!" were we positively surprised to win the editors choice award for the best multiplayer Mod 2015. That truly was the icing on the cake after the public release !

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Big thanks also go out to the reviewers here on moddb.com giving MCS such positive review-scores.

We currently are still taking a break from the major effort to get MCS released but we plan to come back with fresh energy to start the work on patches and new features for MCS.

In the meantime here an almost 1 hour long "post-public-release-recap" video, summing up the various MCS trailers and online matches played together online with MCS players worldwide during and after the public release.


See you guys at the online battlefields ;)

Mars City Security Build 1.2.1.8 Public Release & Download

Mars City Security Build 1.2.1.8 Public Release & Download

News 28 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

MCS PVP Release Candidate Footage & Quality Presets

MCS PVP Release Candidate Footage & Quality Presets

News 4 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

"It's done" and MCS finally has a Release Date !

"It's done" and MCS finally has a Release Date !

News 9 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

Mars City Security WIP Update 17

Mars City Security WIP Update 17

News 8 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

RSS Files
MCS 1.2.1.8 Windows Installer (793 MB)

MCS 1.2.1.8 Windows Installer (793 MB)

Full Version 32 comments

Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond… D3 MCS: Mars City Security is a Doom3 Modification that...

Comments  (0 - 10 of 240)
Firelord475
Firelord475

Does this have stuff from Resurrection of evil?

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Oneofthe8devilz Creator
Oneofthe8devilz

That's a negative... for now we try to stick to the lowest common denominator... which in this case is the stock Doom3 1.3.1 base installation...

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Guest
Guest

But what if you just add RoE boomstick? And Q4 railgun?

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AmDDRed
AmDDRed

It was my comment, JFYI

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alexjmcdonough
alexjmcdonough

This is an awesome mod, but there's a lot of things I need help with.

It's too bright. What settings do I have to mess with to make the flashlight useful? Also, playing coop campaign, it seems like we have infinite weapons, ammo and health. Is there any way to customise it? No/heavily limited regen health, finding weapons and maybe the soulcube? We're after a very dangerous, slow survival experience c: I'm guessing most of these are in the config...

Thanks in advance.

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alexjmcdonough
alexjmcdonough

Also I can't seem to get a HUD working.

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Simo-K
Simo-K

MCS is designed with a minimalistic HUD for a more immersive and realistic experience

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Skylarkoverthesunset
Skylarkoverthesunset

Also, does anyone get a disappearing HUD?

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Skylarkoverthesunset
Skylarkoverthesunset

Nevermind, sorted it. :)

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Skylarkoverthesunset
Skylarkoverthesunset

Looks good. Is this mod compatible with Wulfen / Monoxead textures?

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9.6

22 votes submitted.

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Highest Rated (5 agree) 10/10

Fantastic and fun multiplayer mod with coop and all normal multiplayer modes, on a game that add almost no multiplayer at all, and a very basic net code, is to prove that talent is the more important aspect on the quality of a game/mod not the game or engine where you make it.

Dec 24 2015 by Argoon

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