Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 8 different characters, all the ones you know and love as well as some others from the Super Mario World.

We want this mod to reflect what you guys want in a Mario Kart game. Have some cool weapon ideas? What special characters do you want? What about maps? We want to know!

And now the question on everybody's mind, a beta release. “When is it?” “Is it a closed beta?” “How much longer?” As far as a public beta is concerned, we will not release anything until we are satisfied that it will be a beneficial experience for the gamers. We want you guys to enjoy playing and not be driven away by countless bugs. Right now, we're making progress, so please be patient, a beta will come.

We will have a closed beta that's reserved for the Dev Team and the invite-only MKS Pit Crew. More information about that on the Forums.

Want to help out? We're currently in desperate need of some Sound Technicians, and Animators. Click the “Open Positions” link on your left or stop on by the Forums and show us your stuff, we're looking for talented help to make this mod better. Experience with Source would be very beneficial but is not required. Honestly, the only things keeping us back are these areas, as evidenced by the “Mod progress” in the upper right.

For the latest and greatest, click the “News” link on your left to see what's new. Take a look around and come visit us on the Forums, we'd love to hear from you.

Thank you for your interest in this MOD.

SiLeNt-JoKeR
MarioKart: Source Project Manager
Mariokartsource.com

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Blog RSS Feed Report abuse Latest News: Texture pack released!

3 comments by KillerMapper on Dec 9th, 2009 digg this super bookmark


Hello folks!

The team just released some new contents for the community!

This pack include some official textures, sprites and skies. This pack is only for creating maps for Mario Kart Source, it's why the textures are "watermarked", to prevent the use of this pack for other mods and games like Garry's Mod. If you want to use some files for another mod, you will have to wait the release of MKS.

To use this pack, you will need to copy the materials folder in the game/mod folder you want to use while waiting a MKS release. Don't try to modify the folders of the files, for many reasons:

-Some problems will happen (especially non-working textures or purple pictures)

-When the mod will be released, you will automatically see your textures replaced by the latest official ones, without having to modify your maps

 Read the text files included in the pack for more help.

You can download this pack in the download section of the website.

 Pack details:

 MKS Texture Pack V1:
Included textures packs:
-Double Deck
-Skyscraper
-Pipe Plaza
-Water textures

Included Skyboxes:
-Sunset sky (Double Deck sky)
-Space sky (Skyscraper sky)
-Blue sky (Pipe Plaza sky)

Included Sprites:
-Classic Super Mario Bros. Cloud
-Mario Kart: Double Dash!! Sun Style  

 Feel free to pass on the forums to show your creations!

 Thanks,

 The MKS Team.

Downloads RSS Feed Latest Downloads
MKS Texture Pack V1

MKS Texture Pack V1

Dec 09, 2009 Textures 3 comments

This pack contents textures for people who wants to create maps for Mario Kart Source ONLY. You're not allowed to use the resources for another mod or...

Comments  (70 - 80 of 328)
Icedecknight
Icedecknight Jun 23 2009, 4:16am says: Online

what keys will be used in this.. the arrow keys or wasd?

+1 vote     reply to comment
Maartan
Maartan Jun 23 2009, 5:19am replied:

WASD whould be easier. But you can always change em like all mods of hl2 ;D

+1 vote     reply to comment
KillerMapper
KillerMapper Jun 23 2009, 7:24am replied:

You can configure your keys like any Source/GoldSrc game. You can use arrows of WASD, even a joypad, everything which work with HL².

+1 vote     reply to comment
chapmac9
chapmac9 Jun 23 2009, 10:02am replied:

does that iclude xbox controller?

+1 vote     reply to comment
Scorpionov
Scorpionov Jun 22 2009, 11:01pm says:

me favourate game back in n64

+1 vote     reply to comment
Jesusfreak
Jesusfreak Jun 22 2009, 5:42pm says:

I Love this idea, keep up the good work.

+1 vote     reply to comment
wav
wav Jun 22 2009, 12:56pm says:

Contact Valve now.... That's a order ;)

+1 vote     reply to comment
paccoz
paccoz Jun 15 2009, 3:55am says:

will it be all the maps from mario kart series?
it would have been fun with the mario kart 64 maps

+1 vote     reply to comment
KillerMapper
KillerMapper Jun 19 2009, 3:32am replied:

We can put all maps if we want, just need years for that...
MK64 maps are the best (battle version) so we already have made those 4 maps.

+1 vote     reply to comment
Capone93
Capone93 Jun 12 2009, 11:58pm says:

A item configuration for servers sound very nice!!

+1 vote     reply to comment
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