Mario Keys - a single player modification for Half-Life. Concept: Find color coded keys to open color coded doors. The game is set in a mario-styled world. Fun for all ages.

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0 comments by DocRock_HL on Jan 30th, 2013

This is for Half-Life goldsource.  It was developed with the young gamer in mind.  I built it when my son was 12.  He is listed as one of the beta testers. 

There is not a lot of gun use in this mod.  Mostly it is exploration through mario themed maps.  The idea is to find different colored keys to open or find the same color door/exit.  There is only one weapon in the whole mod, and that comes quite a way in.  You will need to use the longjump module pretty often.

Young players really enjoy the mario sounds and mario-themed locations.  The maps are small and easy to maneuver through. 

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Mario Keys

Mario Keys

Jan 30, 2013 Full Version 6 comments

Single Player Modification for Half-Life. Fun game for all ages.

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Guest
Guest Feb 4 2013, 11:01pm says:

I downloaded this but cant quite figure out how to install it.

+1 vote     reply to comment
DocRock_HL
DocRock_HL Feb 5 2013, 1:13pm replied:

Put it in your steam/steamapps/email/half-life folder.
Then restart steam.
Then it will show up in your Library in steam.

+1 vote     reply to comment
DocRock_HL
DocRock_HL Jun 12 2013, 6:36pm replied:

** edit ** Put it in your steam/steamapps/common/half-life folder.
Then restart steam.
Then it will show up in your Library in steam.

+1 vote     reply to comment
Guest
Guest Apr 2 2014, 12:27pm replied:

This comment is currently awaiting admin approval, join now to view.

asia64
asia64 Feb 1 2013, 11:57pm says:

The end in mod is "map 15" but in maps folder have 20 maps. Why?

+1 vote     reply to comment
DocRock_HL
DocRock_HL Feb 2 2013, 1:08pm replied:

Be patient at the end....

+3 votes     reply to comment
Qwertyus
Qwertyus Jan 31 2013, 10:03am says:

I've played it using Xash3D without significant problems. The only bug I've seen it's a yellow ladder, which was on the k11 map in a scripted camera sequence (yet before you get the yellow key). Also it's strange, that elevators (in k11 & k19) are going to work before you step on them, taking into account that they moving down only once. And I missed about Mario's background soundtrack, it's a very important fun part ;) .

+1 vote     reply to comment
2muchvideogames
2muchvideogames Jan 31 2013, 1:58am says:

Ten or so puzzle type maps with a 3D mario theme looking for giant rotating coloured keys. There were alot of bugs, particularly the 'only server can changelevel' fail to load next map ones. Mostly fun jumping puzzles in a fun setting. Erratic autosaves. Hard to figure out what can be 'used' sometimes. I think this was an early mapping project eh? Also we got some 'timed' sequences where you must rush to keep up with a platform before the fall damage becomes too great, but none of these events become obvious to the player until it's too late. I was able to skip some areas by abusing longjump and going over the castle wall and right into the next map. Overall, mario fans with some inclination for puzzle types can jump for joy a bit here. But there some bugs that can make the mod difficult to get thru.

+1 vote     reply to comment
2muchvideogames
2muchvideogames Jan 31 2013, 2:00am replied:

also, good luck with challenger deep

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Half-Life
Developed By
DocRock_HL
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Release Date
Released Jun 3, 2007
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7.8

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Style
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First Person Shooter
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Comic
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Single Player
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