ok the Marek Mod 2 is done by 50%... i create: MOAB Carpet bombing ION Cannon Chaos Nuke (yuri nuke) Hydro Nuke (allied Nuke) Allied Big Gun (intercontinental balistic gun) Atomic Bomb soon i create nuke canon (allied big gun but with nuke) rad cannon (ion cannon with radiations) Nuke carpet SCUD Storm Chemical cannon (nuke cannon but with toxins) chemical Bomb Psychic cannon (ion cannon with genetic mutator) see the new pictures
SCUD Launcher and Grand cannon Tank Has got a
large fire
SCUD launcher has got a rad missile.
Ooooh Mobilized Grand Cannon!
Nice Work...
Hey thats the scud launcher from C&C Generals ZH (Zero Hour) man i wish i could play it again (cuz it kinda crashed and i dont no wat 2 do now since every time i try 2 open it it says i have a seriuos error, any help)?
did u put something in the general zh directory system because if u put something that is not compactible to the data it will not work just like my zh when i put agent mod even though my zh already have 1.4 patch
This comment is currently awaiting admin approval, join now to view.
"we'll send them running!"
"shall i push the button?"