ok the Marek Mod 2 is done by 50%... i create: MOAB Carpet bombing ION Cannon Chaos Nuke (yuri nuke) Hydro Nuke (allied Nuke) Allied Big Gun (intercontinental balistic gun) Atomic Bomb soon i create nuke canon (allied big gun but with nuke) rad cannon (ion cannon with radiations) Nuke carpet SCUD Storm Chemical cannon (nuke cannon but with toxins) chemical Bomb Psychic cannon (ion cannon with genetic mutator) see the new pictures

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Report RSS SCUD Launcher & Grand Cannon (view original)
SCUD Launcher & Grand Cannon
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Weevil
Weevil - - 167 comments

Ooooh Mobilized Grand Cannon!
Nice Work...

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Unknown1
Unknown1 - - 19 comments

Hey thats the scud launcher from C&C Generals ZH (Zero Hour) man i wish i could play it again (cuz it kinda crashed and i dont no wat 2 do now since every time i try 2 open it it says i have a seriuos error, any help)?

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singkong95
singkong95 - - 47 comments

did u put something in the general zh directory system because if u put something that is not compactible to the data it will not work just like my zh when i put agent mod even though my zh already have 1.4 patch

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Guest
Guest - - 689,317 comments

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KBraid
KBraid - - 259 comments

"we'll send them running!"

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SPS-Barbarossa
SPS-Barbarossa - - 976 comments

"shall i push the button?"

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Description

SCUD Launcher and Grand cannon Tank Has got a
large fire
SCUD launcher has got a rad missile.