The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

The Mapper guild brings professionally finished map packs to the command and conquer community.
We support The following games: Generals: Zero Hour, Renegade and Tiberium Wars, although our main focus is with Zero Hour. We are also trying to get some Tiberium Wars mappers in and also boost our current ZH mappers into TW mappers as well. Renegade maps are a rarity, but we do support them as well.
Many of our maps are made for compatibility with the Shockwave Mod.
We also support other mod projects under E-studios with professional maps.

Supported are also Dawn Of War mappers, but that section of the guild isn't big enough. so we have no material ready for that yet.

Due to the new ModDB styling - and to respect their rules as thanks for allowing us to host a page here, Our Maps and Packs are available to download from our Addons section, not our Downloads.

Please, enjoy your stay, visit the forums, and have fun playing our maps.

(In need of more mappers, apply at forums)
Contact E-mail list:
ken_roest@hotmail.com (Guild Founder and Leader)
lordatlantis88@hotmail.com (Right-hand Leader)

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Rush Hour promo image Star Island, Mappack III
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0 comments by nidmeister on Jan 15th, 2008 digg this super bookmark


A couple of days ago the Guild HQ moved from E-Studios, to it's own forum, we offer general discussion forums, and a well maintained community, so if you wish to keep a closer eye on maps, or just a cool place to chat to the Makers behind the Maps, then make yourself at home at our new forums, located at;

Z15.invisionfree.com

 

-nidmeister

Downloads RSS Feed Latest Downloads
Mapper Guild C&C3:Tiberium Wars map pack I

Mapper Guild C&C3:Tiberium Wars map pack I

Apr 01, 2008 Multiplayer Map 2 comments

The first of the Mapper Guild's C&C3: Tiberium Wars map packs. It has been well constructed by OverlorD, and credits go out to him, and any other mapper...

Map Pack IV

Map Pack IV

Apr 01, 2008 Multiplayer Map 1 comment

Here is the fourth release, of the Mapper Guild's work, as we begin to up the quality, and hopefully quantity, following all the changes we have had....

Map Manager v.2.0

Map Manager v.2.0

Feb 12, 2008 Multiplayer Map 0 comments

A map Manager, created by =Hawkeye=, for you to keep up to date with Hawkeye's, and the Mapper Guild's latest maps and releases. it features easy installation,...

Rock Bottom (single release)

Rock Bottom (single release)

Aug 16, 2007 Multiplayer Map 0 comments

This Single release is a Large 8 player map, designed for FFA and Team play. Also available from C&C filefront. Map made and designed by Dimanti San.

Mappack III (Zero Hour)

Mappack III (Zero Hour)

Aug 02, 2007 Multiplayer Map 0 comments

our Map pack III Maps include; Sidewinder - CrazyKenny Contamination - CrazyKenny Burning Crusade - Lord_Atlantis Star Island - =Hawkeye=

Mappack I (Zero Hour)

Mappack I (Zero Hour)

Aug 02, 2007 Multiplayer Map 0 comments

Our Map Pack I Maps Include; Sand Island - E.V.E. Icy Waters - CrazyKenny The Core - Lord_Atlantis Sand, Cities and Canyons - CrazyKenny

Comments  (20 - 30 of 34)
{LP}Admiral-(NL)
{LP}Admiral-(NL) Oct 20 2007, 5:38am says:

About the realistic maps, maybe, we usually create maps on our own, but if you want to request something, make a concept and we'll look into it.

+1 vote     reply to comment
BelkanFighter92
BelkanFighter92 Oct 16 2007, 4:38pm says:

you did not make the map machine, spyvspy made that map

+1 vote     reply to comment
cdouggy
cdouggy Sep 19 2007, 10:22am says:

it had a 2 chain link fences and in between a village and lots of civillians it was cool but i coulnt get waypoints to work

+1 vote     reply to comment
nidmeister
nidmeister Sep 16 2007, 8:54am says:

Well, we mostl'y deal with Skirmish maps, but we can script stuff like that in.
I'll see if anybody in the guild has time to do it, we're all pretty busy in RL too.

+1 vote     reply to comment
CB_12345
CB_12345 Sep 14 2007, 10:56pm says:

*A Map not Mission lol

+1 vote     reply to comment
CB_12345
CB_12345 Sep 14 2007, 10:56pm says:

Heres a idea i once did, I D/l a mission called the machine; there was a Nuclear missile Silo facility (VERY nice layout) and you had to defende the missiles.

Can you guys whoop somthing like that up?

Google "CnC ZH "The machine Mission"
You might find it theyre.

+1 vote     reply to comment
Soul_XP
Soul_XP Aug 10 2007, 11:24am says:

Cool, this was a neat idea.

+1 vote     reply to comment
{LP}Admiral-(NL)
{LP}Admiral-(NL) Oct 30 2007, 5:07pm says:

It's possible, but such maps with bad gameplay (Think about heavily turtling at the bridges) won't have such a big chance to be released in mappacks or even individually.

+1 vote     reply to comment
Nem56
Nem56 Aug 3 2007, 12:53am says:

This should have been done ages ago.

+1 vote     reply to comment
TKAzA
TKAzA Aug 2 2007, 11:56am says:

Officially Authorised
(With permission from INtense!)

+1 vote     reply to comment
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Icon
C&C: Generals Zero Hour Icon
Platform
PC
Developed By
nidmeister
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Official Page
Mapperguild.com
Release Date
Released Oct 22, 2007
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Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
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1,784 of 8,269
Last Update
2 months ago
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19 members
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