Mako Dawn v0.3 released

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0 comments by JigsawPieces on Jun 23rd, 2013

I was supposed to upload this about a year ago. Well, that didn't happen. Sorry! This is the final update of the mod I'll be making. I'm not developing this again, nor is anyone else. Despite a few expressions of interest in the project it seems incredibly unlikely it's going to be actually developed for again, unless the original dev picks it up again. As you'll be able to see from the credits section of the readme, he and I made well over 90% of the content released. Which reminds me...

Killerx20 may have made the base of the tower (below the barrel bit), the barrel thing and maybe the upper tower. I really can't remember whether they replaced at some point or not. I know that I remodelled the back part that juts out over sector 1 & 8 so yeah. I really have no idea. I zipped & uploaded the mod when I realised I hadn't included this and can't be bothered waiting for it to upload again.

If you're interested in FFVII stuff, check out the qhimm forums. Team Avalanche is working on a graphics overhaul (among other things) for the original FFVII. There's a lot of neat stuff there so take a look.

Lastly, if you're interested in what I'm doing for some reason, you can follow my dA or SoundCloud for my art and music respectively. Right now I'm part of Arrival Studios, a visual novel developer. Our site, designed by me, is still a work in progress. Also, I go by "Tempus" on a lot of sites and use the avatar I'm using here.

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Mako Dawn Music Pack

Mako Dawn Music Pack

Aug 28, 2013 Audio Pack 0 comments

The music I arranged for the mod was requested by someone so I'm uploading it here. It can be used freely by anyone provided they credit me as the arranger...

Mako Dawn version 0.3

Mako Dawn version 0.3

Jun 22, 2013 Full Version 3 comments

Includes floors 59, 60, 61, 62, 65, 66, 67, 68, 69 and 70 of the Shinra Building + stairwell and elevator access. Also includes subways, train, reactor...

Mako Dawn version 0.2.2 (old)

Mako Dawn version 0.2.2 (old)

May 5, 2012 Demo 1 comment

Includes floors 59, 60, 61, 62, upper and lower elevators, upper and lower stairwells, and Midgar.

Post comment Comments  (270 - 275 of 275)
speaker-60
speaker-60 Apr 22 2008, 7:19pm says:

i have a really good buster sword mesh, very close if not identical to the movies concept, and i have lots of other sci-fi meshes if your interested

+2 votes     reply to comment
Gnostic
Gnostic Apr 7 2008, 9:22pm says:

I support this campaign ad.

+2 votes     reply to comment
faulk
faulk Apr 5 2008, 9:17am says:

Thanks for your input. I can't imagine it being any more difficult than creating an FF7 mod for another game, though. In fact, Morrowind's editor is very intuitive. The scope of MDMD will be very challenging, however. Thankfully, we have lots of great reference material (FF7!).

+2 votes     reply to comment
Irmekroache
Irmekroache Apr 5 2008, 12:50am says:

Whoa, that was very bussiness-like. Well, anyway, I wish you goodluck, I'll be very hard to do a FF mod for Morrowind.

+2 votes     reply to comment
faulk
faulk Apr 2 2008, 4:57pm says:

Thanks for your interest in this project. Presently, we're seeking more team members in order to fully realize MDMD. We're a group of devoted FF7 fans and we operate as a community. In order to demonstrate MDMD's credibility, we're hard at work on releasing a preliminary demo. This should also showcase MDMD's basic features. Your support is much appreciated and we hope to fulfill your expectations.

+2 votes     reply to comment
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