World's most famous liner collides with an iceberg.
Thomas Angelo is sent to deliver an expensive vehicle to Mr. Salieri's cousin along with the gang. When rival mafia boss Morello finds out about the deal he makes sure this trip isn't going to be pleasant. He will do everything to get that car.
Experience a whole new Mafia storyline with a new script, environment, soundtrack, voice acting & missions delivering a whole new adventure with both the game's original -as well as- new characters.

What does this mod feature?

This mod includes a fully explorable and highly accurate replica of the RMS Titanic. A freeroam mode will be included for people who simply wish to explore the ship and everything on it. A whole new storyline will be featured as well which includes a number of missions around the ship, fully voice acted with a new soundtrack and cutscenes in between.
The sinking will also be included in this mod and you get to run around the ship as people are panicking and corridors flood. You get to see the ship slowly transforming from a luxury liner into a disaster scene.

When will it be done?

It will be done when it's done.
There were several release dates set in the past, and even a percentage bar was used. However, due to either improvements being constantly made or simply a lack of time because of college or work, these deadlines were never reached.
I cannot set a release date at this point simply because it's hard to determine. It would do more harm than glory to announce a release date and not reaching the deadline. Therefore I will not do that. Remember this though: I FINISH WHAT I START

What hardware do you need?

Can you run the game fine and ain't your computer cream coloured? Then you can run this mod.

What is actualy completed?

The image below shows everything that is done and ready to be placed ingame.
the green color shows the finished part, and the orange color shows what's next on the list.

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Reading and Writing room finished ingame Reading and Writing room finished ingame Reading and Writing room finished ingame
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9 comments by Mrrobville on Feb 16th, 2015

It has been a while since the last update and I thought I would give everyone a heads up. Don't worry, no bad news. Perhaps just interesting to know.

The last month I wasn't able to make much progress. Mainly because everything that can possibly go wrong with a computer went wrong with my computer. Software failed, drivers failed, updates failed and even hardware failed. When I finally fixed one thing it caused two other things to break.

The number one issue was that I tried to update my AMD graphics drivers since I was still using drivers from 2013, resulting in some software not performing well. These drivers caused a bluescreen everytime I tried to install them. When I finally managed to get them installed, it turned out that Cinema4D crashed constantly because of these drivers. This has happened with pretty much all latest AMD drivers. So I was unable to make any progress.
Therefore I've now decided to get myself an NVIDIA graphics card instead and installed it into my computer this weekend. So far everything finally seems to work without any crashes or bluescreens. Fingers crossed!

At this moment I'm doing a big cleanup within the project folder and making everything a lot more organized. Once that is done I will be able to work far more efficiently on the mod without any redundant or mundane tasks.
Also Cukier from has written a script for Zmodeler (Converting tool for Mafia) which will tremendously speed up the converting process by automatically fixing up all imported materials. So a conversion that would usually require an hour of manual labor can now be done within five minutes. An amazing step forward.

When everything is well organized I will proceed on the corridors. You can expect some screenshots any time soon.

Also Patrik is working on something nice. More info about this is yet to follow.

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Post comment Comments  (500 - 510 of 648)
nubbes May 31 2011, 7:10pm says:

and you can teach me to convert Fail I just discovered in GTA Samp command the Titanic and the ship in the game is bad and I want to try a model that created Hudizzle kovertirovat for games

0 votes     reply to comment
Mrrobville Creator
Mrrobville Jun 1 2011, 12:03pm replied:

i do not understand that sorry.

+2 votes   reply to comment
Mrrobville Creator
Mrrobville May 29 2011, 10:24am says:

Thanks a lot you like it!
i'm aiming for a 100th anniversairy release

+1 vote   reply to comment
JamieEre2009 May 29 2011, 10:47am replied:

Hopefully it will be ready by the can't wait :D

+1 vote     reply to comment
JamieEre2009 May 27 2011, 12:12am says:

I've only just found out about this mod and it looks amazing! will it be out definitely this year if so do you know when about's the year?

+1 vote     reply to comment
nubbes May 26 2011, 12:46pm says:

as to why GTA San Andreas can not convert the Titanic, or am I wrong?

+1 vote     reply to comment
Mrrobville Creator
Mrrobville May 29 2011, 10:23am replied:

Same story as for Crysis

+1 vote   reply to comment
nubbes May 19 2011, 5:04pm says:

and another cysis profitable to do these Projects'cause there's the engine for the plot in virtualization saylor no

+1 vote     reply to comment
Mrrobville Creator
Mrrobville May 19 2011, 5:22pm replied:

VS and crysis are 2 things diffrent, like comparing a brick with a glass wine. ofcourse it looks better in crysis, because the Cryengine is far more advanced for rendering and such.

i'm being cursed by some people for using the LS3D engine for this titanic mod as details are less visible compared to modern day game engines.

+1 vote   reply to comment
nubbes May 19 2011, 4:57pm says:

but in the Virtual saylor it does not look so impressive as in crysis

+1 vote     reply to comment
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Mafia Titanic Mod
Mafia Titanic Mod
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