World's most famous liner collides with an iceberg.
Thomas Angelo is sent to deliver an expensive vehicle to Mr. Salieri's cousin along with the gang. When rival mafia boss Morello finds out about the deal he makes sure this trip isn't going to be pleasant. He will do everything to get that car.
Experience a whole new Mafia storyline with a new script, environment, soundtrack, voice acting & missions delivering a whole new adventure with both the game's original -as well as- new characters.

What does this mod feature?

This mod includes a fully explorable and highly accurate replica of the RMS Titanic. A freeroam mode will be included for people who simply wish to explore the ship and everything on it. A whole new storyline will be featured as well which includes a number of missions around the ship, fully voice acted with a new soundtrack and cutscenes in between.
The sinking will also be included in this mod and you get to run around the ship as people are panicking and corridors flood. You get to see the ship slowly transforming from a luxury liner into a disaster scene.

When will it be done?

It will be done when it's done.
There were several release dates set in the past, and even a percentage bar was used. However, due to either improvements being constantly made or simply a lack of time because of college or work, these deadlines were never reached.
I cannot set a release date at this point simply because it's hard to determine. It would do more harm than glory to announce a release date and not reaching the deadline. Therefore I will not do that. Remember this though: I FINISH WHAT I START

What hardware do you need?

Can you run the game fine and ain't your computer cream coloured? Then you can run this mod.


What is actualy completed?

The image below shows everything that is done and ready to be placed ingame.
the green color shows the finished part, and the orange color shows what's next on the list.

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Iceberg new model Titanic Wallpaper C Deck Middle Corridors
Blog RSS Feed Report abuse Latest News: Status update

11 comments by Mrrobville on Feb 16th, 2015


It has been a while since the last update and I thought I would give everyone a heads up. Don't worry, no bad news. Perhaps just interesting to know.

The last month I wasn't able to make much progress. Mainly because everything that can possibly go wrong with a computer went wrong with my computer. Software failed, drivers failed, updates failed and even hardware failed. When I finally fixed one thing it caused two other things to break.

The number one issue was that I tried to update my AMD graphics drivers since I was still using drivers from 2013, resulting in some software not performing well. These drivers caused a bluescreen everytime I tried to install them. When I finally managed to get them installed, it turned out that Cinema4D crashed constantly because of these drivers. This has happened with pretty much all latest AMD drivers. So I was unable to make any progress.
Therefore I've now decided to get myself an NVIDIA graphics card instead and installed it into my computer this weekend. So far everything finally seems to work without any crashes or bluescreens. Fingers crossed!

At this moment I'm doing a big cleanup within the project folder and making everything a lot more organized. Once that is done I will be able to work far more efficiently on the mod without any redundant or mundane tasks.
Also Cukier from Mafiascene.com has written a script for Zmodeler (Converting tool for Mafia) which will tremendously speed up the converting process by automatically fixing up all imported materials. So a conversion that would usually require an hour of manual labor can now be done within five minutes. An amazing step forward.

When everything is well organized I will proceed on the corridors. You can expect some screenshots any time soon.

Also Patrik is working on something nice. More info about this is yet to follow.

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Post comment Comments  (500 - 510 of 665)
Malth
Malth Jun 20 2011, 8:41pm says:

Are you planning on using voice actors? The computer generated speech is rather meh

+1 vote     reply to comment
Mrrobville Creator
Mrrobville Jun 21 2011, 5:44am replied:

yes

+2 votes   reply to comment
KACler91
KACler91 Jun 20 2011, 7:37am says:

You won't do it, that you can play the whole real time? And when you want to jump to an later time you go sleeping?

+1 vote     reply to comment
nubbes
nubbes Jun 20 2011, 5:11am says: +1 vote     reply to comment
nubbes
nubbes Jun 20 2011, 4:12am says:

I mean, how many will last over time mission?

+1 vote     reply to comment
nubbes
nubbes Jun 18 2011, 10:23am says:

approximately how many will last the whole story?

+1 vote     reply to comment
Mrrobville Creator
Mrrobville Jun 19 2011, 5:33pm replied:

what do you mean exactly?

+1 vote   reply to comment
my_name_is
my_name_is Jun 19 2011, 7:02pm replied:

I think what nubbes is asking is how much time will the game's story last

+1 vote     reply to comment
Mrrobville Creator
Mrrobville Jun 20 2011, 6:42am replied:

ah i see, well the story isn't fully written yet so i can't tell how much gameplay time there will be.

+1 vote   reply to comment
Lex-the-Pikachu
Lex-the-Pikachu Jun 6 2011, 6:20pm says:

will the player have a chance to get to a boat or is the player doomed to stay on the ship as she sinks.

if the player as an option to get into a boat, would it be like in Adventure out of Time were a passenger offers you a seat in one?

+1 vote     reply to comment
Mrrobville Creator
Mrrobville Jun 6 2011, 6:27pm replied:

i'm planning to make an option to step into a lifeboat, the rest of the sinking will be a cutscene then.

+1 vote   reply to comment
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