The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.
Good mod but, crashes to an unacceptable extent. -5 for just that, because a game is not worth playing if it's not stable.
The models are not that unique either, they're cut and pasted ships from SOASE original game.
What makes this mod different is the fame play styles that it encourages.
I love this Mod, since version 4. But we need to fix the Trade Alliance Hanger Defense squadron increase research. When you perform research to increase the max squadrons from 4 using the research under 'Munitions'. The research does nothing right now. I love this mod, both expanded and vanilla.
only problem i have with it so far is that the replicators cant be wiped out in end game, you can just call in new units all the time to replace the one you lost.
dont know if what i had in mide works but cant you have it so the replicator ability need to have space junk in the area to work?
like the vassari space station need to heal.
then you shuld be able to use replicate only when you have killed some ships, or got some destroyed. something like 4-5 or maby more ships destoyed (to make junk) to replicate a new.
another solotion is to simply have the newly replicated unit have his coldown on.