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Pirates - CapitalShip Pirates - Frigate Longrange Pirates - Frigate Siege
Blog RSS Feed Report abuse Latest News: News for Maelstrom Mod, June 2014, Rebellion

16 comments by soase-maelstrom on Jun 28th, 2014

Highlights Rebellion (Release 8) 28/06/2014

* Updated to new patch, v1.82
* Bug fixes (see below)
______________________________________________________________________________

Research
* Norlamins      ... fixed description for "Capital ship labs" researches, to distinguish which
                         research will enable Military labs or Civilian labs
* Replicators    ... "Advanced Launchers" research available with two ties of Basic Launchers research.

Graphics
* Replicators     ... fixed tradeship and refinery ship hub icons
* Replicators     ... fixed mines textures
* Varsai             ... fixed Titan team mesh color
* Trade Alliance ... fixed planet bombing particle effects

Balance
* Replicators     ... reduced the firepower of Replicators Tractor and Thumper Defense platforms
* New Races      ... modified Racial Inclination and Faction Relations between Races and Factions

Abilities
* Norlamins      ... Urvanian light frigates gets shield regenerate ability
* Norlamins      ... fixed Defense Platform "Disruptor force" ability, also included tiered Research
* Norlamins      ... Titan ... fixed ability position mix up ... total control <-> mind dampening
* Norlamins      ... upgrades for cosmic ray collector enhance all of the collectors abilities
* Replicators    ... added explicit ability and research "Grav Tractor" to the Defense Platform
* Trade Alliance ... fixed Defense Platform ability "Augmented Defense"

Other
* Trade Alliance ... fixed diplomatic stats reporting
* New Races      ... fixed quick start, i.e light frigates for new races
* New Races      ... fixed an number of descriptions
* New Races      ... increased the name pool of Capitalships and Starbases for all new races

Apologies
* Haven't done much work of the Pirate race and so they are still very basic
* Haven't found bug with Pirate race

Thanks
* lordzeromih, JurisDocta and others who gave detailed feedback for this release

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Maelstrom Rebellion v1.82 R8 (+DLC's)

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The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

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The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Post comment Comments  (2810 - 2820 of 3,285)
Lucasso
Lucasso Jan 21 2011, 11:29am says:

Have played the old version and have just installed the new one.
Liking the new tech tree however so far i have played a game as norlamins and replicators on malestrom map on highest graphics and no other mods and it crashed to desktop round 30 mins in each time
Also the ship tetures for these races don't seem very/ at all detailed and i personally think the dreadnoughts look a bit pants.
Gettin a mineral planet is pretty damn good though!
Also those asteroids are fooookin annoying! please get rid of them they are ridiculously overpowered
cheers

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jan 23 2011, 12:39am replied:

"Also the ship tetures for these races don't seem very/ at all detailed and i personally think the dreadnoughts look a bit pants."
Fleets will be reworked in a coming release.

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jan 23 2011, 12:25am replied:

"Also those asteroids are fooookin annoying! please get rid of them they are ridiculously overpowered"
If you don't like the asteroids play the standard series.

+1 vote     reply to comment
lordlandraid
lordlandraid Jan 21 2011, 4:23am says:

Any chance you could make it so the cannons on the TEC dreadnought fire those massive shells that the marza dreadnoughts it's made out of fire? It seems kind of silly when you have these massive cannons, and what comes out of them is wimpy little autocannon shells a tenth the size of the barrel... Maybe also add a few autocannons on the sides and back so it's only armament isn't in the front

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jan 23 2011, 12:24am replied:

Good suggestion.

+1 vote     reply to comment
harry5518
harry5518 Jan 20 2011, 2:00am says:

hey there ever thought of adding the urban planet of sins plus? or u could make something similar. i personally like the urban and all city planets

+1 vote     reply to comment
Elite222
Elite222 Jan 20 2011, 2:32pm replied:

Urbans, always all nice and pretty, until the fleet comes...children run in fear, aduilts beg for mercy, planetary governours bribe the enemy....Run children run!

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jan 20 2011, 2:44am replied:

Is it the name, textures or bonuses you like?

+1 vote     reply to comment
harry5518
harry5518 Jan 20 2011, 8:48am replied:

textures and the bonuses. do you know what im talking about? they look great

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jan 20 2011, 8:54am replied:

Last time I looked was when I was playing 7DS about 2 years ago. But its easy to check.

+1 vote     reply to comment
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Released Jul 28, 2010
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010, 8:47am by usnsmith

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