Tec Advent Vasari Norlamin Replicator TradeAlliance

Dyson Sphere Ring World Ancient World Enigma World Extinct Planet

Black Hole Magnetar Pulsar Quasar Neutron Star White Dwarf

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Highlights Rebellion (Release 9) 08/12/2015

* All Voice Overs replaced
* Taken out the Pirate Race to reduce mods RAM footprint.
* Bug fixes (see below)

Highlights
______________________________________________________________________________
Planets and Stars
* Fixed Planet DLC's problem.

Norlamin
Fixed the Norlamim's colony capitalship amplify energy (3rd ability) ability
Fixed Research "Another Victory", now requires research to use
Fixed Research "Wrath"
Fixed Norlamins rebel and loyalist pictures mixed up (in alliance selection)

TradeAlliance
* Fixed Farscape vessels, missile barrage ability i.e it is overpowered - reduced target count from 5 to 3, reduced damage by 25%
* Improved TEC Rebels relations with TA.

Other
* Taken out the Pirate Race to reduce mods RAM footprint. Will include in Expansion version of the mod
* Taken out auto generating Dreadnoughts. Will include in Expansion version of the mod
* Taken out challenging and aggressive Pirates. Will include in Expansion version of the mod
* Taken out asteroids. Will include in Expansion version of the mod
* Taken out dangerous asteroids. Will include in Expansion version of the mod
* All Voice Overs replaced

Thanks
* JurisDocta and others who gave detailed feedback for this release

News for Maelstrom Mod, June 2014, Rebellion

News for Maelstrom Mod, June 2014, Rebellion

News 18 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.82 + DLC's

News for Maelstrom Mod, December 2013, Rebellion

News for Maelstrom Mod, December 2013, Rebellion

News 4 comments

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.8 + DLC's

News for Maelstrom Mod, September 2013, Rebellion

News for Maelstrom Mod, September 2013, Rebellion

News 2 comments

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.52 + DLC

News for Maelstrom Mod, May 2013, Rebellion

News for Maelstrom Mod, May 2013, Rebellion

News 2 comments

We are pleased to announce the coming tenth release of the Maelstrom mod for Diplomacy

Maelstrom Rebellion v1.82 R9 (+DLC's)

Maelstrom Rebellion v1.82 R9 (+DLC's)

Full Version 77 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R8 (+DLC's)

Maelstrom Rebellion v1.82 R8 (+DLC's)

Full Version 92 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

Full Version 78 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.52 R6 (DLC)

Maelstrom Rebellion v1.52 R6 (DLC)

Full Version 68 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Full Version 16 comments

Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling...

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Full Version 2 comments

Expansion Series - includes a new Flagship of the Titan class. This ship is massive but slow, only a single Titan ship can be in-play at one time. There...

Post comment Comments  (2400 - 2410 of 3,401)
Blackc
Blackc

What on earth? I just ran into a 'terra nova' planet. it looked exactly like earth. I can't find anything about this on the sight :/

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soase-maelstrom Creator
soase-maelstrom

There is a lot of content in the Maelstrom mod which I haven't provided images or videos for. For instance the new races' orbital structures and ships (capital, frigates, support) are all unique, they have also gone through a number of updates, i.e the fleets have been updated as of R5.
Also as you have noticed a lot of the planets haven't been detailed here.

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Piemanlives
Piemanlives

well what do you need to learn it's just like Terran planets but with perks of awesome

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mack14
mack14

please help me. i try to run this game on my computer but it kepps closing after 20-30 minutes in. i dont know my specs but i can play sins of the highest specs. i am the trade alliance or the replicators by myself on the newest version of maelstrom entrechnment. my game is on v1.051

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soase-maelstrom Creator
soase-maelstrom

Hi mack14,

Have you set the graphics effects in Sins to the following

* Planet : Detail - Highest
* Ship : Detail - Highest, Extras - Highest , Bump - Low
* Building : Detail - Highest, Extras - Highest , Bump - Low

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mack14
mack14

yes i have the settings set to that

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soase-maelstrom Creator
soase-maelstrom

Try lower the settings, say setting the Extras to high.

Other things to try
1. make sure you have the latest drivers for your video card.
2. turn off any programs you don't need and are running in the background.

btw: how much RAM does your PC have? Also do you know what video card you are using?

Reply Good karma+1 vote
devilbw0y
devilbw0y

Is there a way to put a limit on the number of dreadnaughts you can have at any time?

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soase-maelstrom Creator
soase-maelstrom

Hi devilbw0y,

Unfortunately not in this implementation of the Dreadnoughts. Its a long story involving the limitations of Sins, keeping balance amongst the players and having a super-powerful Capitalship.

Reply Good karma+1 vote
MerlinGalgotta
MerlinGalgotta

Hi, got a question:
How can I contact you, privately? I need to ask you something. ;)
I don't have the rights to send you a PM or e-mail, so just write a PM to me please.

Thanks in advance for the answer.

Btw., awesome mod so far! :)

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soase-maelstrom Creator
soase-maelstrom

You can email me at soase-maelstrom@hotmail.com

Reply Good karma+1 vote
bwins12
bwins12

is their anyway to remove the original stars. i like the one's you've made.

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soase-maelstrom Creator
soase-maelstrom

Yes it has been suggested before ... any ideas for new stars?

Reply Good karma+1 vote
bwins12
bwins12

Really, I'd like to get rid of the original stars all together, because they seem so boring compared to yours.

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soase-maelstrom Creator
soase-maelstrom

I'll look into it.

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Piemanlives
Piemanlives

i see no reason to remove em, but that's his decision, personally i find they go extremely well with the ones he has made

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Sins of a Solar Empire: Diplomacy
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This looks pretty good! :D

Nov 14 2010 by usnsmith

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