The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.
We are pleased to announce the coming first release of the Maelstrom mod for Rebellion
Posted by soase-maelstrom on Aug 14th, 2012
Highlights Rebellion (Release 1)
- Dreadnoughts for the original races
- Dreadnought factories for original races
Planets & Stars
- Imported Planets, Planet effects and bonuses from previous Maelstrom mod (O,E,D - R9)
- Imported Stars, Star effects and bonuses from previous Maelstrom mod (O,E,D - R9)
- imported Dreadnoughts from previous Maelstrom mod (O,E,D <-> R9)
- imported Pirates from previous Maelstrom mod (O,E,D <-> R9)
- imported Dangerous Asteroids from previous Maelstrom mod (O,E,D <-> R9)
- included Giant and High Tech planet research into research tree of original races
- integrated TSOP into Maelstrom (http://forums.sinsofasolarempire.com/428154)
- All mesh, and particle bad file path names removed.
- Errors in string, and game info files corrected.
- Mesh fix's (Eradica flipped polys, unused materials removed)
- Ability optimizations.
- All particle, and UI textures converted to DDS format. Large texture resolutions reduced.
- Optimized Sounds, Music ported from TSOP Trinity.
- Optimized Trade ship, Strike Craft, and Constructor meshes ported from TSOP Trinity.