The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.
Race : Norlamin
Type : Ship
Class : Capitalship
ID : Battleship
A mighty Planetoid sized craft that can be upgraded with a Sixth Order Projector.
i like the shield effect! is that a city in the middle?
Yes, a lawn and city
Favorite ship so far... yes can I wait to play with it... no
Why does a battleship have a city, especially one so vulnerable looking? I'd expect it to be nothing but military personnel with no big clear domes.
Somewhat true to the "Skylark of Valeron" from the Skylark books
Never read it so I can't really give an informed opinion so just based on design I'd say swap the role of this with the Jelmi battlecruiser, this looks more like a colony capital ship while the Jelmi has no exposed areas.
"Never read it so I can't really give an informed opinion so just based on design" ... Understandably.
The Skylark of Valeron was, believe it or not, built to map the Universe and travels with 6 order engines (i.e at the speed of thought, and hence is a not a Galactic ship but a Universe ship). On two occasions it took the complete fire output of two separate galaxies (two different races) and 'giving some' in return! I've had to tone her down a bit you see.
How can you know how aliens think ;P ? Maybe their method to wage war is to enbark in entire cities x)
well look at "atlantis" in stargate
Yes but Atlantis was not a "battleship". Cool ship by the way.
The Skylark of Valeron in the books, was 1000 km in diameter. There were 2 houses. Richard Seatons and Martin Cranes. Everything was operated by helmets using thought as an activating medium. The center of the ship consisted of 1 cubic mile of Mechanical Brain, which also operated via the thought medium. It was capable of fighting battles at a range of 500,000 light years.