The Maelstrom Mod introduces three new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.
I can't believe it!
You just made it, a Carrier Class Capital Ship.
You almost step closer to the release of playable pirates fraction.
Keep it up! =)
Dude, it's a Vaygr Flagship upside down from HW2...
Thanks ... I'll see where this leads ...
I was just playing HW2, and thinking to myself... a lot of these ships would look decent upside down xD
uh, dude you said "fraction" instead of faction >.>
and yeah, I know that your comment is already a 1 year old comment >.<
Oddly enough... this kinda works
Wait wait wait... the front profile is where the thrusters are?
LOL I'm confused too
That is outer space for you ... no gravity ... up is down and down is up
Found am image while cruising on wallbase that reminded me of this post! Its a well designed and textured image of a ship that could fit into the mod as a few of the races. Just thought id share
What does up and down have to do with the front and the rear?
If up is down, and down is up, depending on the rotation that established this (going from up=up to up=down), front can be rear, and thus rear can be front.
Truly, the only real alignment in space is localized to one's ship. There is no global alignment unless one is established, and even then, such a thing is still localized to something else, and only applicable in specific regions of space.
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