Image RSS Feed Latest Screens
KS-23 GSh-18 textured IMI Galil high poly
Blog RSS Feed Report abuse Latest News: A Key Element During Stormy Weather

12 comments by Daemonion on Feb 15th, 2014

Last year, I began my quest into the wild world of space restrictors and stereo audio in Shadow of Chernobyl. I've had the chance over this long period to re-evaluate my own work and style for this mod, inspired by games I've been playing recently with exceptional audio, such as Limbo and The Last of Us. My skills have grown a bit and there are some things that I've needed to revisit and update along the way.

A big part of my stormy weather audio overhaul, which is the entire subject of Dev Diary 12 (yup, still workin on that), is getting interior audio right. The audio can't get in the way and be jarring, but it still has to be showcased enough to put you in the environment. It has to make you feel like you are there.

Pretend it is raining heavily. Pretend you are in this small, decrepit building in the Cordon:

In vanilla Stalker, the engine doesn't natively support specific audio cues for when the player enters a building. Last year, I hacked together a way to do so, and added a feature where that audio changes based on the weather. Now, the audio changes based on the intensity of that weather, also. In LURK 1.2, when you are inside during a heavy storm, you'll hear variations of what I've embedded above - depending on the storm intensity and the type of building you are in. I've started re-organizing my creation process to make all of these small changes in content possible (I can remove the wind from this track easily and change any creaking textures, for example, allowing for a wide variety of variation).

Last year, I made an unlisted video (which I am making public for you all, despite the rough edges) where I demonstrated that this method worked in-game and was fully-functional, minus a few hiccups that I've been working on since.

I guess what I'm saying is that I feel a lot of my old work, mostly in the ambiances, lacked subtlety and texturing, which I've experimented with on this track through faint creaking of the building's structure, and adding a melancholic wind element. If you sit back and listen, the creaking won't take you out of the experience - it will just build upon it with the rest of the audio in more of a cooperative way. I have a lot of ideas to build on this, and I've recorded the majority of the audio that I need.

I hope you guys are alright with me being open in this way. I really would like to get more updates to you all but I have just had so many other things going on. I'm happy with whatever time I have to work on LURK, though.

Oh, by the way, I recorded that wind in my New York City apartment, and the rain and creaks in a tin-roofed cabin in Colorado. All in stereo, of course. Did I mention I recorded some incredible audio in an ice cave in Iceland? That'll be great in certain areas, I think :)

- Dae

Twitter: @realdaemonion

YouTube: therealdaemonion

SoundCloud: daemonion

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 127 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 13 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 98 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (5370 - 5380 of 5,508)
PsychoSonic
PsychoSonic Sep 20 2009, 3:02am says:

Attention:

We were planning originally for a midnight release in the timezone of Holden and I, PST (-8 hours), but a user was a no-show for last-minute arrangements, so Holden's finishing that up right now. He'll have it uploaded within an hour or two, we'll let you know.

+2 votes     reply to comment
betasword
betasword Sep 20 2009, 3:15am replied:

Hey, no rush here. I'd honestly rather have it a bit later, than have it not finished. You guys just do what you have to.

+1 vote     reply to comment
Fribarada
Fribarada Sep 20 2009, 4:23am replied:

TO THE END AND BEYOND

+1 vote     reply to comment
4544453344
4544453344 Sep 19 2009, 11:56pm says:

Cannot wait for this! Reinstalled STALKER just for this.

+1 vote     reply to comment
este
este Sep 19 2009, 11:51pm says: Online

just wanted to say thanks in advance for an awesome mod (y)

+1 vote     reply to comment
xXJackXx
xXJackXx Sep 19 2009, 11:43pm says:

1:40pm here on the 20th.
They really should of stated what time zone they were going by for the release.

Oh yeah also reinstalled STALKER today just for this mod

+1 vote     reply to comment
minh1905
minh1905 Sep 19 2009, 11:14pm says:

It's 10:30 here...

+1 vote     reply to comment
betasword
betasword Sep 19 2009, 10:59pm says:

Jebus, people, be patient. LURK'll be released whenever it's released. Besides, you need to realize that people are in different time zones. Not to mention it could be released at any point throughout the entire 24 hour period that is Sunday. Oi.

Anyways, you've still got two more hours till the 20th by my clock, Holden. But do what needs to be done. Good luck to you!

+2 votes     reply to comment
Camo_Ninja
Camo_Ninja Sep 19 2009, 10:48pm says:

BUT THEN WHO WAS L.U.R.K.!

seriously though.... UPLOAD UPLOAD UPLOAD!

+1 vote     reply to comment
Sp0rk
Sp0rk Sep 19 2009, 10:16pm says:

WANNNNNTTTT

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
L.U.R.K. Team
Contact
Send Message
Official Page
Moddb.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote L.U.R.K. on your homepage or blog by selecting a button and using the HTML code provided (more).

L.U.R.K.
L.U.R.K.
Statistics
Rank
54 of 21,452
Last Update
4 days ago
Watchers
1,692 members
Files
3
News
41
Features
5
Reviews
19