Image RSS Feed Latest Screens
Desert Eagle Steyr Scout Winchester M1897
Blog RSS Feed Report abuse Latest News: The next step for L.U.R.K.

64 comments by Panzerdraco on Sep 28th, 2014

Firstly, allow us to get this out of the way: L.U.R.K. mod is no longer in active development, and we're launching a new project on Unreal Engine 4.

For a long time now, a lot of you have been asking about L.U.R.K. 2.0. Truth be told, we were enthusiastic about the future of the mod, and all the recent developments in the STALKER modding community were extremely promising. Within the past few months, we've seen the release of the much-awaited Lost Alpha mod, as well as the source code leaks for both SoC and CoP.

We were spoiled for choice, and took a step back to reassess the direction of the mod, now we had so much more to work with. Despite all these new and exciting developments, we kept having to face the grim reality: no matter what, we'd still be working with half-broken tools, shoddy SDKs, and messy code just to make it all work.

Relatively recently, Epic Games launched their new Unreal Engine 4 on a new subscription model, making it accessible to many indie developers putting their foot in the door of the games industry. Some of us who already hold game dev jobs were already working with UE4 and enjoying its power and usability immensely, which made going back to STALKER development all the more frustrating. So in the end, we made the decision: we're going to march into the future, and carve out something from scratch. A new game that serves as a spiritual successor, but without all the shortcomings and buggy workarounds inherent to working with STALKER's engines.

This decision was based on a lot of factors - with the amount of assets we've made for LURK, we can painlessly move them over to UE4 to have a solid foundation to work with. We'd also be gaining a lot of relevant experience working with UE4, so even if we fail, we'd still walk away with something we can take into potential future careers.

However, it's still sad to say goodbye to the project that first inspired us to become developers, and I hope that you all understand that we don't make this decision lightly. L.U.R.K. has been my baby for over three years now, but now is as good of a time as any to move on to bigger and better things.

Keep on lurking, fellow LURKers. We have great confidence in the STALKER modding community still, and we know that you'll all find enjoyable mods still being released into the future for this great game series. Expect to hear from us again about our new project sometime soon!

- Panzerdraco
Team LURK Lead Manager

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 131 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 13 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 99 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (5030 - 5040 of 5,590)
doomsniper
doomsniper Oct 2 2009, 3:43am says:

I'm getting gray artifacts popping all over the place. Anyone have a good idea for a quick fix?

+1 vote     reply to comment
rocketslasher
rocketslasher Oct 2 2009, 7:45am replied:

Same but mine are like loads of black stippy lines next to each other in the distance...

+1 vote     reply to comment
rocketslasher
rocketslasher Oct 2 2009, 8:08am replied:

actually now im getting grey ones all over the place to...can anyone help??

+1 vote     reply to comment
JohnYukon
JohnYukon Oct 2 2009, 8:37am replied:

Try 'sun_near_20'

I think I know what you're talking about and it's the shadows going awry at a distance. This setting won't comprimise any realism and will solve the striped lines issue.

+1 vote     reply to comment
JohnYukon
JohnYukon Oct 2 2009, 8:44am replied:

And try 'sun_near_border 1' if you haven't already

+1 vote     reply to comment
rocketslasher
rocketslasher Oct 2 2009, 8:58am replied:

i tries those but it didnt work...although changing to static lighting did. But now iv sorted that out are enemies meant to litterly take a full clip from an ak-47 at nigh on point blank range??

+1 vote     reply to comment
nubblecakes
nubblecakes Oct 2 2009, 2:40am says:

Damn...as soon as I start the game up (after the splash screen disappears while the game is loading), it just crashes with no errors or anything. Just...gone.

I made sure I modified the shortcut to enable No Prefetch, and I am patched to 1.006. It says to patch the game up to 1.005...is it NOT ok if I have it patched to 1.006?

Also, is it possible for me to continue my save file from before that was used when I had SMC installed?

+1 vote     reply to comment
SteveRB0
SteveRB0 Oct 2 2009, 7:24am replied:

Most mods really only work on one version of the game, so chances are this one will only work on 1.005.
And your best bet for a successful game is to just start over and not use any saved games from before you installed the mod.

+2 votes     reply to comment
holdenmcclure Creator
holdenmcclure Oct 2 2009, 3:51am replied:

Are you using a non-English localization?

+1 vote   reply to comment
nubblecakes
nubblecakes Oct 3 2009, 1:38pm replied:

By non-english localization, do you mean the patches? I used the world-wide patches, and my game is in English.

I'm just going to try and reinstall the game and patch to only 1.005, although I find it strange that it won't work on 1.006.

+1 vote     reply to comment
rocketslasher
rocketslasher Oct 1 2009, 6:12pm says:

hey everyone i got a weird texture problem, verything in the distance is black..really weird...anyone know how to fix this?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
L.U.R.K. Team
Contact
Send Message
Official Page
Moddb.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote L.U.R.K. on your homepage or blog by selecting a button and using the embed code provided (more).

L.U.R.K.
L.U.R.K.
Statistics
Rank
204 of 22,751
Last Update
2 months ago
Watchers
1,774 members
Files
3
News
43
Features
5
Reviews
18