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64 comments by Panzerdraco on Sep 28th, 2014

Firstly, allow us to get this out of the way: L.U.R.K. mod is no longer in active development, and we're launching a new project on Unreal Engine 4.

For a long time now, a lot of you have been asking about L.U.R.K. 2.0. Truth be told, we were enthusiastic about the future of the mod, and all the recent developments in the STALKER modding community were extremely promising. Within the past few months, we've seen the release of the much-awaited Lost Alpha mod, as well as the source code leaks for both SoC and CoP.

We were spoiled for choice, and took a step back to reassess the direction of the mod, now we had so much more to work with. Despite all these new and exciting developments, we kept having to face the grim reality: no matter what, we'd still be working with half-broken tools, shoddy SDKs, and messy code just to make it all work.

Relatively recently, Epic Games launched their new Unreal Engine 4 on a new subscription model, making it accessible to many indie developers putting their foot in the door of the games industry. Some of us who already hold game dev jobs were already working with UE4 and enjoying its power and usability immensely, which made going back to STALKER development all the more frustrating. So in the end, we made the decision: we're going to march into the future, and carve out something from scratch. A new game that serves as a spiritual successor, but without all the shortcomings and buggy workarounds inherent to working with STALKER's engines.

This decision was based on a lot of factors - with the amount of assets we've made for LURK, we can painlessly move them over to UE4 to have a solid foundation to work with. We'd also be gaining a lot of relevant experience working with UE4, so even if we fail, we'd still walk away with something we can take into potential future careers.

However, it's still sad to say goodbye to the project that first inspired us to become developers, and I hope that you all understand that we don't make this decision lightly. L.U.R.K. has been my baby for over three years now, but now is as good of a time as any to move on to bigger and better things.

Keep on lurking, fellow LURKers. We have great confidence in the STALKER modding community still, and we know that you'll all find enjoyable mods still being released into the future for this great game series. Expect to hear from us again about our new project sometime soon!

- Panzerdraco
Team LURK Lead Manager

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L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 140 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 13 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 99 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (4960 - 4970 of 5,611)
Conchobhar Oct 11 2009 says:

So sorry, I was using tugzip 3.5, no good I suppose so I used an older version and got the whole thing running. Looks good but I might have to scale back on the grass detail density as it creates a minor lag here and there. Thanks for everyones input and to the modders who make this a reality. Really, without mods most of these games are poorly done and lack so many details.

+1 vote     reply to comment
JoeTheJanitor Oct 11 2009 says:

This is probably a stupid question but how do you install rar files? what software do I need to get?

+1 vote     reply to comment
RenegadeNukes Oct 12 2009 replied:

I can't seem to find the minimap folder in the optionals, what am i doing wrong?

+1 vote     reply to comment
ryeguy146 Oct 11 2009 replied:

Any archive program that handles .RAR files would work. Try 7Zip for free.

Install 7Zip and unzip the RAR file that you downloaded. Instructions are included in the file. Make sure to download both the base and update and unzip them both and read the directions inside.

+1 vote     reply to comment
Conchobhar Oct 11 2009 says:

Tell me how a 1.7GB file decompresses to only 440MB?
I had to D/L it twice and blink to believe it was so...

+1 vote     reply to comment
Conchobhar Oct 11 2009 replied:

And crash to desktop when launching.
What can I possibly be doing wrong?

+1 vote     reply to comment
ryeguy146 Oct 11 2009 replied:

Try to torrent the 0.9 version:

And then download the update from Moddb in the LURK download section. That's how I got my copy, and it works perfectly.

+1 vote     reply to comment
minh1905 Oct 11 2009 replied:

I got a "gamedata" with 3.18 Gigs after decompressed...

+1 vote     reply to comment
Dezeal Oct 10 2009 says:

Any plans for a CoP L.U.R.K once CoP comes out in English? I would simply love to have LURKS Supremely Optimized graphics coupled with CoP's superior game play :D Other then the graphics being a bit lacking (thats acceptable given the levels size though) Plus apparently CoP's stealth mechanic is working much better so with a bit of LURK love we could finally have fully working stealth in a STALKER game :D

+1 vote     reply to comment
Dezeal Oct 10 2009 says:

I'm not sure if this mod has it but it should incorporate The Zone Reclamation Bug Fix pack ( )

+1 vote     reply to comment
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