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Blog RSS Feed Report abuse Latest News: First footage of in-game music in L.U.R.K.

32 comments by yannickzenhaeusern on Aug 19th, 2014

More and more music is being implemented into the L.U.R.K. mod. The music is triggered by certain events or entering certain areas. The first track after leaving the bunker should underline the loneliness and uncertain future of the stalker and his upcoming adventures.

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L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 129 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 13 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 99 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (4840 - 4850 of 5,574)
JayFKay Oct 28 2009, 10:51am says:

Just a question that hasnt been directly answered yet, as I would love to see future releases from you guys: Do you guys plan on modding CoP, too?

+1 vote     reply to comment
PsychoSonic Oct 28 2009, 12:02pm replied:

We plan on porting over CoP maps, and hopefully CoP enemy AI, very soon. We do plan on using CoP as a base eventually, but when that is depends on whether an SDK is released.

+1 vote     reply to comment
JayFKay Oct 29 2009, 7:34am replied:

Great to hear! Will you guys develop new sidequests and story elements for the CoP maps in relation with Shoc and then release it as a huge new LURK 2 or how do your plans/ideas look like?

Anyways I just hope we dont lose such an ambitious team of modders too soon and that you guys keep your passion for Stalker alive, even for the probably CE3-based sequel. :)

+2 votes     reply to comment
DOLBYdigital Oct 28 2009, 8:07am says:

I believe this game is $5 on Steam until November so its a great time to grab it and try this mod :)

+1 vote     reply to comment
shinobi718 Oct 28 2009, 4:40pm replied:

only problem is that steam updates the game to the latest making the game no fully compatible with the mods

+1 vote     reply to comment
Amez Oct 28 2009, 10:11pm replied:

No it doesn't. Keeps it at 1.0005, I know since I have the Steam version and I'm able to run L.U.R.K without any problem.

+1 vote     reply to comment
Varlen88 Oct 27 2009, 12:23pm says:

Found a bug. When I need to meet Guide, I go back all the way to the Cordon but when I get there, Guide lies dead in the floor, and that means that you can't go to Strelok's hideout to meet Doc.

+1 vote     reply to comment
PsychoSonic Oct 27 2009, 3:01pm replied:

Your question has been answered multiple times in both the forum and on these comment pages.

+1 vote     reply to comment
BlackMambo Oct 27 2009, 11:23am says:

is there a way to manually fix the inventory and its unselectable bottom items???

+1 vote     reply to comment
Ziorich Oct 27 2009, 4:51am says:

I think my only nag with this mod is that, like with all A-life aparently, the NPCs that is somehow related to quests seems to die, a lot. Some NPCs even walk out to places you cannot access, which ***** a lot of **** up.

If at all possible, these NPCs should have some better priorities, back away from combat, or have more health.

+1 vote     reply to comment
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