The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Daemonion briefly shows off a small portion of the LURK arsenal prior to recording. Get excited.
Posted by Daemonion on Jan 26th, 2012
Fuck windows movie maker. If anyone has any recommendation for something that isn't dog shit personified let me know.
This was a quick video recorded on my Flip. I also had to use it's mic as the primary sound source due to the limitations of WMM and importing more than one audio track. The next videos might be done on my Flip, as well, but they will focus on me recording in the field. I will probably show my entire process for capturing and refining the audio for one gun up to completion.
Sneak peak at the next vid for someone who can name all four of the handguns in this vid.
edit: All four handguns were named by Aced170 and
Colt 1911 Mk IV Gov't Series 80 in 45acp
CZ vz 75 Classic (Pre-B) in 9x19
Browning Hi-Power MkIII in 9x19
IMI Jericho 941/Baby Eagle in 9x19