I appreciate attention to detail. It takes more time, yes, but it is almost always worth it, in my book. Sidorovich's door was bugging me, so I decided to make new audio for it which turned out to be a fun exercise in creativity.
That up there is a picture of the wood stove that keeps my house warm. It now has the double duty of supplying audio for STALKER. When I was thinking of a way to capture new sounds to replace Sid's bunker door, it occurred to me to record the door on that very stove. It creaks and grumbles like it is twice its size, and I thought it might sound great pitched down a little bit. Turns out it does, and so much more.
I'll be using the pitch-shifted audio for white-noise, as well. It'll work great in factory or industrial environments, or even in the CNPP itself. It is so satisfying to be messing around with audio you recorded yourself and to discover uses for it beyond your original intention. That is one of the reasons I find this so enjoyable; hands-on creativity is rewarded constantly.
I am still thinking of what I want to do with the actual "slamming" sound for the door. As it is now (in vanilla), it has a weird rattle to it that I don't at all like. I'm trying to decide what a door like that would actually sound like, and where I could find one to record. As I've mentioned, my overall goal is to bring the most realistic audio to a purely artificial world. The juxtaposition intrigues me, and, at some level, I feel like most people know in their gut if a sound is authentic or not. My hope is to keep that level of authenticity as high as possible.
Also, I am using a new YouTube channel (therealdaemonion). If you subscribed to my old one, please subscribe to my new one.
-Dae
Great work! ;)
nice:D
GAWDDAMMIT DAEMONION YOU'RE A ******* AUDIO BAFOON!
I love it.
Nice, loving these diary's man :) keep em coming.
The sounds are awesome! Great job! :)
1) Glad to hear new news!
2) Damn, I like threads on this wood stove. So stylish, so cool!
3) I think you can record good slamming of someone's metal safe deposit :D
Where they stash weapons for example. If you're lucky you will find one with door on old mounting.
The stove was made in Denver in the 1890s.
Thank you. I have a weakness for old things with exceptional quality of execution.
Just the sheer amount of dedication you put into the sound design, even comparatively insignificant stuff, is astounding. I'm so glad to see a dev team with this amount of dedication to the big and small things, and you are an excellent sound designer. Amazing work!
Much appreciated, my friend. Thanks for your words.
Just Perfect.
Oh my stalker, that is just... amazing work <3 =)
Great update, great sounds, really enjoyed the video.
Thanks!
Clever work, and it reminds me that my wood stove is the only thing keeping this house warm at the moment. Oil is not fun to pay for.
Wood stoves FTW.
Keep up the work, agreed with those horrid door sounds and the changes sound better.
Great! Looks like you have a really cozy home.