The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Kobra scope attached
wow strelok why did sidorovich give you TWO saiga-12s
All the better to kill strelok with!
The weapons are still too small comparing to actor's arms <=/ That was the sickness of original KingFriday's rigs (look at his grenades). Just look at this - Stk.udmnet.ru
Stk.udmnet.ru
Army-news.ru
It's really bigger, a lot bigger. Not only for the hands, but for for the player's view as well.
Don't wanna say that I don't believe it won't be changed, I'm just afraid that in L.U.R.K. 1.2 we'll see the old ones animations, positions and holds of guns.
It IS the old animation at the moment, we haven't had a chance to get in any new anims yet.
I more interested. Where he got two additional hands to hold those. Oh. Wait. Right. Chernobyl. All makes sense, all is fine.
will it also accept the pso?
Nah, the old one did but it made more sense to have it accept the Kobra instead.
It might make sense for use with slugs.
agreed would be awesome if slug rounds were optional ... that said its a very lovely Saiga 12K model & the textures are superb as always.
Cant wait to see its animations in game :D
You can't have more than one attachment per type in SoC.
Actually, you can. Watch "Multiple Scopes per weapon" Moddb.com
I LIKE IT!!
I've always been a little confused on why anyone would want a scope on a shotgun!
Kobra makes more sense!
I know it's been mentioned before, but great job on mirroring the weapons, I hate that most mods (including my favorite mod right now - Misery) has all the ejectors on the wrong side.
will the next version be savegame compatible with 1.2?
what i meant was, will 1.1 be savegave compatible with 1.2?
Nope, it's built entirely from ground up so you'll definitely have to start a new game.
- Millenia too lazy to log in again
Too bad.... i guess il just have to find my AK5 in 1.2 again...... (sadface.jpg)
Let Millenia do his job: Weapons modeling and texturing...
I regret ever saying that, even though Millenia's textures are great, they don't match the game's vanilla ones. They DO match the game's!