The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Report RSS Saiga 12 In-game, Kobra scope (view original)
Saiga 12 In-game, Kobra scope
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Panzerdraco Creator
Panzerdraco - - 67 comments

wow strelok why did sidorovich give you TWO saiga-12s

Reply Good karma+17 votes
Bek
Bek - - 31 comments

All the better to kill strelok with!

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ClearVall
ClearVall - - 470 comments

The weapons are still too small comparing to actor's arms <=/ That was the sickness of original KingFriday's rigs (look at his grenades). Just look at this - Stk.udmnet.ru
Stk.udmnet.ru
Army-news.ru

It's really bigger, a lot bigger. Not only for the hands, but for for the player's view as well.
Don't wanna say that I don't believe it won't be changed, I'm just afraid that in L.U.R.K. 1.2 we'll see the old ones animations, positions and holds of guns.

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Millenia Creator
Millenia - - 285 comments

It IS the old animation at the moment, we haven't had a chance to get in any new anims yet.

Reply Good karma+1 vote
lol3r1986
lol3r1986 - - 158 comments

I more interested. Where he got two additional hands to hold those. Oh. Wait. Right. Chernobyl. All makes sense, all is fine.

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Gulp343
Gulp343 - - 770 comments

will it also accept the pso?

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MTindle Author
MTindle - - 163 comments

Nah, the old one did but it made more sense to have it accept the Kobra instead.

Reply Good karma+1 vote
Woozle
Woozle - - 2,617 comments

It might make sense for use with slugs.

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Phenixtri
Phenixtri - - 3,414 comments

agreed would be awesome if slug rounds were optional ... that said its a very lovely Saiga 12K model & the textures are superb as always.

Cant wait to see its animations in game :D

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Millenia Creator
Millenia - - 285 comments

You can't have more than one attachment per type in SoC.

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madnessopus
madnessopus - - 62 comments

Actually, you can. Watch "Multiple Scopes per weapon" Moddb.com

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rickpnick
rickpnick - - 159 comments

I LIKE IT!!
I've always been a little confused on why anyone would want a scope on a shotgun!
Kobra makes more sense!

I know it's been mentioned before, but great job on mirroring the weapons, I hate that most mods (including my favorite mod right now - Misery) has all the ejectors on the wrong side.

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CrimsonBloodGaming
CrimsonBloodGaming - - 169 comments

will the next version be savegame compatible with 1.2?

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CrimsonBloodGaming
CrimsonBloodGaming - - 169 comments

what i meant was, will 1.1 be savegave compatible with 1.2?

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Guest
Guest - - 689,077 comments

Nope, it's built entirely from ground up so you'll definitely have to start a new game.

- Millenia too lazy to log in again

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CrimsonBloodGaming
CrimsonBloodGaming - - 169 comments

Too bad.... i guess il just have to find my AK5 in 1.2 again...... (sadface.jpg)

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miclans
miclans - - 6 comments

Let Millenia do his job: Weapons modeling and texturing...

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Strogglet15
Strogglet15 - - 1,324 comments

I regret ever saying that, even though Millenia's textures are great, they don't match the game's vanilla ones. They DO match the game's!

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Description

Kobra scope attached