The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Models are great, but I would opt for some guy without a gasmask or helmet. It's inside the bar after all, not outside in the wilderness.
He doesn't care. The smell of the Barkeep's breath is enough for him to keep his mask on.
Come in, don't stand there, I said come in !
I SAAAID GEEET OOOOOUT OF HEEEEEEEEEEEREEEEE!!!!
u cant go there......
Get out of here, damn it...
will there be clear sky faction with swamp map
inside bar is just boring room.